ORIGINAL: Canoerebel
Bullwinkle's post about AKE and AE in another part of the AE forum reminded me that I should disclose to you, gentle readers, my AKE and AE woes in this game. This is almost too embarrassing to describe, but what the heck:
Fairly early in the game, and before I fully understood the complex, important, very nuanced interplay between heavy capital ships and AE/AKE, I embarked on the invasion of the Kuriles. Fully aware that this battle would be critical, and that the Allies would need to be able to resupply their ships, I brought along my AKE and AE...and they all got sunk. How could that happen? Well, go back and read that part of the AAR, but, in short, the combination of the KB and a massive, month-long air/sea battle decimated Allied transports, support craft, and combat ships.
I lost three AKE and three AE in that campaign. Not until much later did I realize how costly that was/is.
At that point, I had one AE left. I sent her to the DEI, where another Allied offensive was ramping up. From Darwin, I sent her to Boela, Ceram, to disband into that important port...and a she was sunk by a Japanese sub.
That left me with...no AKE or AE on the map.
Since then, I have had an AKE arrive. She actually made it to Boela, too, so I now have some ability to re-arm the big guns on my capital ships. Before now, I had to send my BBs back to Sydney to re-arm.
How have the Allies managed in the interim? I don't know - they just did.
One thing I do know - lesson hard-learned and hard-earned won't be soon be forgotten.
'Tis a far, far better thing to have had AE's and to have lost . . .
Uh, no. Sorry.
Yep, they are massively critical, and I did not truly understand that until 1944, when the re-load distances get waaaay long. I have three bugged ones sitting in Saipan, where I really need BBs to work.
In my next game, every blasted hull that can convert to an AKE is getting converted. I was too lackadaisical about it when they were in the conversion window, and now it's too late.