June Release: WitPTracker now at 1.6!

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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floydg
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RE: WitPTracker 1.1

Post by floydg »

ORIGINAL: ny59giants

Sorting by various numbers whether it be by ID number, delay, or other factors, the WitPTracker does so by the first number, not in chronological order. I was just looking at LCU Production and when you sort by "delay" if the first digit is a 1, then all those with a "delay" of 1, 17, 153, 1201 (as examples) come up first then 2's, etc..
It makes sorting in a chronological or in sequence impossible and that column useless unless you go through it manually (which defeats some of the purpose of WitPTracker).   

Yeah, I was supposed to fix that and forgot.. [8|] This is a common problem with trying to sort numbers using an ASCII sort (which is what Java is doing here).

It'll be at the top of my list for 1.1.1 [:D]
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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ny59giants
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RE: WitPTracker 1.1

Post by ny59giants »

Gentlemen,

The following errors came up when I tried to run the original WitPTracker for Empire's Ablaze.
1) Is this something that I should be concerned with??
2) Should I upgrade to the newest version before working on a cluster for this mod or do it here and then import to the newer version after it is done (after saving it in a separate folder, of course)??

Thanks!!

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Roger Neilson II
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RE: WitPTracker 1.1

Post by Roger Neilson II »

Re ship losses, I don't want to know what ships have been lost through some peek into the fog of war, I was just after the total numbers that are displayed on the Intel screen so in those dark dark early days I can see my shipping losses mount steadily a,d how few of the evil empire I have managed to sink!

Roger
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n01487477
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RE: WitPTracker 1.1

Post by n01487477 »

ORIGINAL: Roger Neilson II

Re ship losses, I don't want to know what ships have been lost through some peek into the fog of war, I was just after the total numbers that are displayed on the Intel screen so in those dark dark early days I can see my shipping losses mount steadily a,d how few of the evil empire I have managed to sink!

Roger
And therein lies the rub, my friend. we cannot display the enemy losses without peeking into FOW at present... but you can see your losses. I'll find it even if it drives me to wine, women and song !

I'll let Floyd answer Michael's problem, but suffice to say you don't need to upgrade from the previous version if you don't want... 1.1 will run straight away.
floydg
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Location: Middletown, NJ

RE: WitPTracker 1.1

Post by floydg »

ORIGINAL: ny59giants

Gentlemen,

The following errors came up when I tried to run the original WitPTracker for Empire's Ablaze.
1) Is this something that I should be concerned with??
2) Should I upgrade to the newest version before working on a cluster for this mod or do it here and then import to the newer version after it is done (after saving it in a separate folder, of course)??

Thanks!!

Image

oops.

The first one shows the LCU with 65894 supply. I'm guessing that's not right. The side-effect here is that supply will show as "0" until the amount becomes "reasonable".
The second one shows the Large APA ship class as having a fuel capacity of 41500. Is that right? Until that gets fixed, this ship class will not be recognized by the program. I didn't anticipate this to be more than 32000...

So for 1), the first problem is minor, the second is not; for 2) the latest version won't change that - I'll have to think about how best to resolve that.

Sorry...

Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
emek
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RE: WitPTracker 1.1

Post by emek »

Any clue how to fix this. Is it related to 3 Hurricane groups that did not came to Aden this turn?


Sorry Please ignore. Fixed the password and it worked.



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ny59giants
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RE: WitPTracker 1.1

Post by ny59giants »

I see that the Japanese have some super-TKs at 27,000 capacity and an AK at 32,000. I haven't looked at the Allies side yet. Since I'm more worried about the Japanese side, I can live with it.
 
Back to doing the cluster for this mod.
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floydg
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RE: WitPTracker 1.1

Post by floydg »

ORIGINAL: emek

Any clue how to fix this. Is it related to 3 Hurricane groups that did not came to Aden this turn?



Image

One problem is that the production part is having an issue -- Damian needs to look at that.
One problem is that the password in the properties file is reported to not match. You should verify that is correct. After that error happens, all bets are off (I assume the error pop-up is because no bases were read in).
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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Thesix
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RE: WitPTracker 1.1

Post by Thesix »

Hi,

I tried to answer the PM but I don't know if it worked.
I still have a problem with the ' of "Andrew's Map".
Here is the messages I get now. It is slightly different from the original one in version 1.0.2.
Hope it can help.


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floydg
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RE: WitPTracker 1.1

Post by floydg »

ORIGINAL: Thesix

Hi,

I tried to answer the PM but I don't know if it worked.
I still have a problem with the ' of "Andrew's Map".
Here is the messages I get now. It is slightly different from the original one in version 1.0.2.
Hope it can help.


Image

Argh. I made the code change in the wrong place... Didn't have a scenario with a quote in it to test. Sorry, it'll be in the next release...

Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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Thesix
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RE: WitPTracker 1.1

Post by Thesix »

Thanks [&o] [:D]
floydg
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RE: WitPTracker 1.1

Post by floydg »

ORIGINAL: floydg

ORIGINAL: ny59giants

Sorting by various numbers whether it be by ID number, delay, or other factors, the WitPTracker does so by the first number, not in chronological order. I was just looking at LCU Production and when you sort by "delay" if the first digit is a 1, then all those with a "delay" of 1, 17, 153, 1201 (as examples) come up first then 2's, etc..
It makes sorting in a chronological or in sequence impossible and that column useless unless you go through it manually (which defeats some of the purpose of WitPTracker).   

Yeah, I was supposed to fix that and forgot.. [8|] This is a common problem with trying to sort numbers using an ASCII sort (which is what Java is doing here).

It'll be at the top of my list for 1.1.1 [:D]

Okay, I think I figured how to do this smoothly.

It also gives me an opportunity to group things better when you sort by location. Here is a proposal:
- Ship panel: ships in bases, then ships in TF, then ships delayed, then ships sunk
- LCU panel: LCUs on the ground, then LCUs on ships, then LCUs delayed
- Air Groups panel: Air Groups at a base, then Air Groups on ships, then Air Groups delayed

What do you think?
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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n01487477
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RE: WitPTracker 1.1

Post by n01487477 »

ORIGINAL: floydg

ORIGINAL: emek

Any clue how to fix this. Is it related to 3 Hurricane groups that did not came to Aden this turn?



Image

One problem is that the production part is having an issue -- Damian needs to look at that.
One problem is that the password in the properties file is reported to not match. You should verify that is correct. After that error happens, all bets are off (I assume the error pop-up is because no bases were read in).

[GASP]... the DB is set for Integer, not Long... back to the drawing board. As you are Allies, it will make little difference for now. Sorry for a novice mistake. I'm ashamed. Better get to programming rather than showboatin''

----Damian ----
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ny59giants
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RE: WitPTracker 1.1

Post by ny59giants »

Anything else to my ever growing list ?
----Damian ----


Winning number to either one of the Big American Lotteries after they reach 200 Million. [:D]
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mikemike
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RE: WitPTracker 1.0.2

Post by mikemike »

ORIGINAL: n01487477

Oh I see what you're getting at ... you want to see what planes are carrier capable ...

I'm not sure ... we haven't found the data point for that yet ...

So if I find the hidden switch somewhere, which takes time ... I'll see if Floyd will include it there .... So, I'll keep it in the back of my mind for later ... thanks for the post.

Carrier Capable depends on the aircraft. The carrier capability of aircraft is slot-dependent. Japanese aircraft in the slots 1-8, 14-24, and 76, and Allied aircraft in the slots 77-101 and 243-249 are carrier capable, and so will the air groups be that use such aircraft. Carrier trained: air groups whose starting location is a carrier.
DON´T PANIC - IT´S ALL JUST ONES AND ZEROES!
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n01487477
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RE: WitPTracker 1.0.2

Post by n01487477 »

Thanks Mike,
I did get my answer here tm.asp?m=1813587 , but a second voice is always appreciated.

---Damian ---
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ny59giants
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RE: WitPTracker 1.0.2

Post by ny59giants »

I know some may not think this is a big deal, but I would like to be able to assign my own number for each region. So when I sort them, Japan and those regions around there have the lowest numbers. It helps to see the big picture when viewing the Industry sections rather than find a new region (Hokkaido) have number 57 and be at the bottom of the window rather than just under Japan.
 
Damian had made one and posted it on John's AAR and I was wondering how he got the new region to be such a low number.
 
Thanks
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floydg
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RE: WitPTracker 1.0.2

Post by floydg »

ORIGINAL: ny59giants

I know some may not think this is a big deal, but I would like to be able to assign my own number for each region. So when I sort them, Japan and those regions around there have the lowest numbers. It helps to see the big picture when viewing the Industry sections rather than find a new region (Hokkaido) have number 57 and be at the bottom of the window rather than just under Japan.

Damian had made one and posted it on John's AAR and I was wondering how he got the new region to be such a low number.

Thanks

The region numbers are assigned sequentially in the file. The region ID doesn't really determine the order (I think).

So if you really want to do this:
- un-assign all regions from bases
- delete all regions
- re-create the regions in the order you like to see them
- re-assign the regions to bases

Not the most elegant solution...

Another way would be:
- export the region assignments
- renumber the regions in the exported file in the order you like to see them (be sure the region assignments appear in the order you want, so you'll need to re-order the lines)
- import the edited file
Sometimes editing the file resulted in errors on import, so maybe it'll work...

Floyd
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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ny59giants
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RE: WitPTracker 1.0.2

Post by ny59giants »

The Manpower reserve shows up as 0 under the "Global" section of the Industry tab. Is that because the number is over 1,000,000 and the parameters you have set is not high enough for it to be displayed??
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Nemo121
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RE: WitPTracker 1.0.2

Post by Nemo121 »

I managed to get this running for the first time today after ny59giants tipped me off to it. This is highly, highly impressive work.

Couple of suggestions though:
 
1. I think you should definitely include :
a) TRANSPORT RANGE for transport planes ( it is 50% of maximum range )
b) Combat and Extended range for fighters, bombers etc.
 
 
2. The manner in which delay is displayed - I see you are fixing this so it goes 1, 2, 3 etc instead of 1, 10, 11... 2, 20 etc.
 
3. Is it possible to include a "rough work" mode for the shipbuilding screen such that players could see what would happen if they delayed certain ships, accelerated others etc. It would allow them to reall speed up their production management.
 
Overall though this is hugely impressive work.
John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.
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