Hi Cyclops, thank you for the response. I am aware that the policy files include the option to select a design of starbase/starport to build above a planet when it is colonised. It was that functionality that I was hoping to have transferred to the construction policy section that is currently for starports only.
The reason is that if a starting colony has a starbase set to be built on colonisation, and it is subsequently destroyed, then it will not be rebuilt automatically. When the population reaches one of the player defined thresholds then the relevant starport will be built (or not if there is another starport within the specified distance in the policy files).
If you capture a planet then the same is true.
As far as I am aware there is no way to automate the construction of a starbase based on population levels. That's why I would like the drop down menu to select a design for current population triggers. The design is currently hard coded to be for the latest buildable small, medium, or large starport.
[If anyone is confused by the above, the key point is the distinction between starbase and starport]
ORIGINAL: CyclopsSlayer
ORIGINAL: Sithuk
Building a starport at each colony is inefficient as resources are spread too thinly. A starbase design can achieve the same goals of colony defence, and planet bonuses.
The policy files only contain options to build a small, medium, and large starport. Please add a drop down menu from which the player can select a design to be built at each of the three population trigger thresholds.
See the following thread for a discussion of the trade distribution/starport issue.
tm.asp?m=3428164&mpage=1&key=
Not so. Look in the Empire policies and you can set it to automatically build any base design. I set it to automatically start a custom designed Star Base: Outpost. Look under the build when colonized section.