China (january 10th and 11th)
This is an pic from China sector. Quite a lot of things happening here.
Green circle = Some of the guerilla units
Red circle = Japanese unit to routed/destroyed next turn.
Red arrows = Japanese movements
Blue arrows = Chinese movement
As you can see from here Dave is definately trying to cut off my troops in southern area. We had this ground battle happen when I tried to push him out...
Ground combat at 85,56
Allied Shock attack
Attacking force 22100 troops, 127 guns, 0 vehicles, Assault Value = 670
Defending force 22374 troops, 150 guns, 42 vehicles, Assault Value = 673
Allied adjusted assault: 569
Japanese adjusted defense: 1180
Allied assault odds: 1 to 2
Combat modifiers
Defender: terrain(+), op mode(-), morale(-), experience(-)
Attacker: shock(+)
Japanese ground losses:
572 casualties reported
Squads: 1 destroyed, 31 disabled
Non Combat: 1 destroyed, 35 disabled
Engineers: 0 destroyed, 1 disabled
Vehicles lost 2 (0 destroyed, 2 disabled)
Allied ground losses:
2498 casualties reported
Squads: 5 destroyed, 128 disabled
Non Combat: 8 destroyed, 86 disabled
Engineers: 2 destroyed, 9 disabled
Assaulting units:
50th Chinese Corps
100th Chinese/A Corps
88th Chinese/A Corps
88th Chinese/B Corps
16th Construction Regiment
28th Chinese/B Corps
28th Chinese/A Corps
100th Chinese/B Corps
23rd Group Army
10th Group Army
25th Group Army
Defending units:
39th Division
1st RGC Route Brigade
11th Ind.Mixed Brigade
23rd RGC Temp. Division
... I will moving on with combat orders towards inner china. There are a lot of troop movement for both sides here. A lot more in the northern china too but that didn't fit into this pic.
I did few things last turn. Turned OFF the replacements for 90% ground combat units. I didn't do this with HQ and artillery/AT units since I think these will be vital on the future battles. Without these the ground combats are going to very bad experince for the allies.
Still building up fortifications: I want these up to level 6 soon as possible.
Another major thing was that I changed numerous commanders in this theatre. I went through 30-40 units here and hopefully this was worth the time and PP spent.It cost me around 350 PP last turn.
