HOI3

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carnifex
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RE: HOI3

Post by carnifex »

Lol CT north of NJ? New York and Danbury on the wrong side of the Hudson? Sigh.
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Widell
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RE: HOI3

Post by Widell »

ORIGINAL: carnifex
Lol CT north of NJ? New York and Danbury on the wrong side of the Hudson? Sigh.

Those are embarrassing errors that should have been fixed! I'm a form believer in HoI (still including III which I have bought and installed but not tried yet...) but while software bugs is one thing that I can accept to a certain degree, these kind of map errors really takes a lot of the fun out of playing the game (at least for me).

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Arctic Blast
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RE: HOI3

Post by Arctic Blast »

ORIGINAL: jackx

ORIGINAL: RHoenig


My gripe with this is:
If they can patch all that stuff within 4 weeks after release, why not just postpone release for 4 weeks and give me a playable and enjoyable game.
[...]
Pdox is, after all, developer AND distributer, so no one is pointing a gun at their head, forcing them to RELEASE NOW!

Could be their bank accounts/budget pointing the gun, though I guess even if that is the case, with them being developer and publisher, you could argue that prior preparation and planning... could've helped alleviate such a situation to an extent. ;)



What also strikes me as odd (but still entertaining, as is the rest of this huge flaming barbecue) is the number of "I know it's not playable until after 3-6 months and a truckload of patches, but I bought it right away regardless" posts...

I would suspect perhaps they had a hard and fast release date set with Valve, Stardock, IGN network and the bigger retail stores.
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Aurelian
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RE: HOI3

Post by Aurelian »

ORIGINAL: RyanCrierie
ORIGINAL: JudgeDredd

I really don't mind people with the game sayign what they see - but it really is irking me to see people on here who don't have the game just regurgitating the same old stuff.

JD: explain these then:

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Image

See problems?

And the best part is, the Beta testers caught these glaring bugs, notified Paradox of them. Paradox said "No, we won't fix them. The Map is set in stone." and thus, the beta testers began a map mod project BEFORE the game's release.

I love how they could misplace stalingrad by several hundred miles; and put the Port of BALTIMORE in Washington DC. [:D]

How in the name of....... could the map designers ever of missed that one? It isn't as if there is a shortage of maps from that era.
On second thought, I think I'll keep my money. Wonder how the fanbois explain this away...
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Torplexed
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RE: HOI3

Post by Torplexed »

The screw-ups like Buffalo being located in Canada one might be able to attribute to a Swedish company's ignorance with American geography. But Stalingrad hundreds of miles out of place in WW2 Cash Cow Mark III? Plus, why are their maps always so dang blocky and ugly?
Aurelian
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RE: HOI3

Post by Aurelian »

Heh. IIRC, playing the US in the first HOI, one of the CVs being built was named Forrestal.

That error I did let pass. But really, cities and ports where they don't belong???

Love their new rule too. Must be either a member of their forums for awhile, or a registered owner of CashCow mk.III to post there.

And the excuses......."Other companies do it too."

Every game I've bought here I could play right out of the box. No game stopping bugs that I've ever run into.
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Zakhal
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RE: HOI3

Post by Zakhal »

I can only imagine that paradox devs are not fans of geography. I bet they hated it in school.
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Hard Sarge
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RE: HOI3

Post by Hard Sarge »

Greesh

I couldn't get the Czech trigger, then can't get the Poland trigger, as N. China had DOW on me (?) (allied with C. China ?)

July 23 I DOW on Poland, that pushes me over the edge, so I DOW on the Czechs too (only don't have much forces on there border)

July 25th and all is going well

July 25th, N. China joins Russia, Russia is now at war with the Axis
July 25th, the USA joins the Allies
July 25th, Sweden joins the Allies

maybe they didn't test the 36 campaign ?

of course, now the issue is, I lose the game, the system is pretty screwed up, if I win, well, it is even worse !!!!
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bairdlander2
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RE: HOI3

Post by bairdlander2 »

ORIGINAL: Torplexed

The screw-ups like Buffalo being located in Canada one might be able to attribute to a Swedish company's ignorance with American geography. But Stalingrad hundreds of miles out of place in WW2 Cash Cow Mark III? Plus, why are their maps always so dang blocky and ugly?
I llooked I dont see Buffallo NY in Canada.I grew up there and its where it is supposed to be,Now Stalingrad is a totally different story.
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Lützow
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RE: HOI3

Post by Lützow »

ORIGINAL: Hard Sarge

Greesh

I couldn't get the Czech trigger, then can't get the Poland trigger, as N. China had DOW on me (?) (allied with C. China ?)

July 23 I DOW on Poland, that pushes me over the edge, so I DOW on the Czechs too (only don't have much forces on there border)

July 25th and all is going well

July 25th, N. China joins Russia, Russia is now at war with the Axis
July 25th, the USA joins the Allies
July 25th, Sweden joins the Allies

maybe they didn't test the 36 campaign ?

of course, now the issue is, I lose the game, the system is pretty screwed up, if I win, well, it is even worse !!!!

Czech trigger is a decision, not an event and it's possible to keep the USA neutral by diplomatic influence. I like the new system, because it is more flexible than the rather predictable outcome of HoI 2. When war began, there were merely UK, France, Poland and South Africa allied, while I had Italy, Japan, Hungary, Jugoslavia and some puppets in my axis. However I failed with Bulgaria and for my next game I rather try to get Denmark. Can't tell about Danzig trigger though, as I assaulted Poland, France, Netherlands and Belgium already 6 months ahead, before they could mobilize their troops.
CheddarLover74
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RE: HOI3

Post by CheddarLover74 »

One question.

If you buy online does the downloadable version require you to stay connected?
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Feltan
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RE: HOI3

Post by Feltan »

ORIGINAL: CheddarLover74

One question.

If you buy online does the downloadable version require you to stay connected?

No. However, you need an online connection to check for updates, etc.

Regards,
Feltan
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RE: HOI3

Post by CheddarLover74 »

ORIGINAL: Feltan

ORIGINAL: CheddarLover74

One question.

If you buy online does the downloadable version require you to stay connected?

No. However, you need an online connection to check for updates, etc.

Regards,
Feltan

Thanks.

I still remember the mess after i bought HOI2 online and you were required to stay connected to play it.The company that handled that had a giant hiccup and no one could play their game for several days.Adding insult to injury was that you had to download a fix from that company afterwards in order to be able to play a game you bought from paradox.

I won't buy any game anymore that requires me to stay online for verification purposes.

Not just because of that incident but as a paying customer i hate being treated like a possible thief.
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Hard Sarge
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RE: HOI3

Post by Hard Sarge »

ORIGINAL: Lützow

ORIGINAL: Hard Sarge

Greesh

I couldn't get the Czech trigger, then can't get the Poland trigger, as N. China had DOW on me (?) (allied with C. China ?)

July 23 I DOW on Poland, that pushes me over the edge, so I DOW on the Czechs too (only don't have much forces on there border)

July 25th and all is going well

July 25th, N. China joins Russia, Russia is now at war with the Axis
July 25th, the USA joins the Allies
July 25th, Sweden joins the Allies

maybe they didn't test the 36 campaign ?

of course, now the issue is, I lose the game, the system is pretty screwed up, if I win, well, it is even worse !!!!

Czech trigger is a decision, not an event and it's possible to keep the USA neutral by diplomatic influence. I like the new system, because it is more flexible than the rather predictable outcome of HoI 2. When war began, there were merely UK, France, Poland and South Africa allied, while I had Italy, Japan, Hungary, Jugoslavia and some puppets in my axis. However I failed with Bulgaria and for my next game I rather try to get Denmark. Can't tell about Danzig trigger though, as I assaulted Poland, France, Netherlands and Belgium already 6 months ahead, before they could mobilize their troops.

think we just mincing words, trigger/event/decision, what ever, the game took it away from me and wouldn't let me do it

(I think it was based on threat level, and with doing something to raise your threat, nothing happens, and to be honest, the stuff going on with the Czech, is what raises the level)

overall, the Diplo/spy/leader system is interesting, but it shouldn't of been added into the tech section

and overall, I think the Diplo area was very poorly thought out

C China and N China, shouldn't be allies, they are allies because they go to war with Japan, Japan joins the Axis, now they are at war with the Germans, they join the Russians, now the Russians are at war

it shouldn't be easy for Spain to join the Axis, it shouldn't be easy for Ireland to join the Allies, or Sweden
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Hard Sarge
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RE: HOI3

Post by Hard Sarge »

LOL

interesting, you like the diplo side of Influence, well, guess what, it don't work :)

they are working on correcting it

lots and lots of issues in this game (as most people expected)


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Lützow
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RE: HOI3

Post by Lützow »

ORIGINAL: Hard Sarge

think we just mincing words, trigger/event/decision, what ever, the game took it away from me and wouldn't let me do it

(I think it was based on threat level, and with doing something to raise your threat, nothing happens, and to be honest, the stuff going on with the Czech, is what raises the level)

Unlike events which pop up a window and let you either confirm or decline, decision means a certain game mechanic, PI introduced with their last EU III expansion. In HoI 3 decisions occur in diplomacy window when they're due and can be triggered, once the requirements are fulfilled. I can positively confirm this for Rhineland Occupation, Anschluss Austria, Spanish civil war, Sudetenland and Czech crisis.

Anyway, if Czech joins the Allieds pre war, this decision probably is not available. So you should raise threat level of UK and France, in order to make them look bad.
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Erik Rutins
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RE: HOI3

Post by Erik Rutins »

Hey guys, I just read through this thread and I've seen a lot of bashing of Paradox/HOI in here. I realize a lot of folks are interested in discussing HOI 3, but if you have criticisms please keep them constructive and specific, general bashing is not ok with us, but criticisms a developer could reasonably use to improve the game are fine.

I do not want to see any more comments like "the devs are lazy" or "the devs don't care" etc. I've yet to meet a lazy dev team that didn't care about their game. If you want to discuss HOI3 and Paradox, discuss based on the facts of the game, not any other assumptions.

Regards,

- Erik
Erik Rutins
CEO, Matrix Games LLC


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Hard Sarge
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RE: HOI3

Post by Hard Sarge »

Sorry, Erik, but other then saying they are Stupid, it is easier to say they are lazy

from what I have seen so far, this game is not even out of alpha yet

(I find it interesting that N China can be allied with C China, join the Russians and force me to go to war with Russia, then N China decides to join the Allies, and now I am no longer at war with the Russians, you can defeat a sea landing, only to have the landing happen again and again, what is scary, is 80,000 Yanks can't defeat 10,000 Germen, they have landed about 15 times so far, of course it is winter, be glad when my other troops get there (what not trains in this war ?)

simple stuff, units in Reserve, years after you have moblized, Strat bombers being able to do ground attack, but if picked, won't fly a mission, but other options are greyed out

but, enough is enough, I think this is going to be a fun little game, once it gets to Beta, maybe a great game, once it is ready for release

what is scary, the lead guy for the main set of mods for the game, was/is a Alpha testers on the game, makes you wonder if there were not cross ideas going on

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RE: HOI3

Post by pvthudson01 »

Well if anyone cares, it on sale the next 48 hours

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Hard Sarge
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RE: HOI3

Post by Hard Sarge »

ORIGINAL: Lützow

ORIGINAL: Hard Sarge

think we just mincing words, trigger/event/decision, what ever, the game took it away from me and wouldn't let me do it

(I think it was based on threat level, and with doing something to raise your threat, nothing happens, and to be honest, the stuff going on with the Czech, is what raises the level)

Unlike events which pop up a window and let you either confirm or decline, decision means a certain game mechanic, PI introduced with their last EU III expansion. In HoI 3 decisions occur in diplomacy window when they're due and can be triggered, once the requirements are fulfilled. I can positively confirm this for Rhineland Occupation, Anschluss Austria, Spanish civil war, Sudetenland and Czech crisis.

Anyway, if Czech joins the Allieds pre war, this decision probably is not available. So you should raise threat level of UK and France, in order to make them look bad.

yes, as I said, i understand Decision vs Event, and know where to look for it and how to read what is needed, the game didn't allow me to do any of the things that were needed,no the Czechs never joined the Allies (never seen what was needed for this one, so maybe C China DOW on me, shut me out of it, but C China should never of went to war with me to start with)

Rhineland Occupation, Anschluss Austria, Spanish civil war, I did get the first two, looked like the 3rd was either a event or just the pop up telling me what happened, I never got the last two
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