Having glanced over your AAR with NN, James took far bigger swathes of the map vs me, and far sooner, than you did against NN.
Possibly, but I can't do the impossible, such as breaking through a line along a major river with mobile units with 30-40 MP's where even the weakest Rifle divisions are capable of stopping hasty attacks, the losses I inflict are low to minimal no matter how good the attack was, units conveniently always rout next to the HQ and are combat capable again on the Soviet part of the turn, and those same units attack my spearhead next turn because all they need is a 1:1 because they're the Soviets.
notenome's Sir Robin gave him a substantial amount of forces to use for the river defence, which is in some ways a good Soviet strategy and in some ways isn't (I still refuse to withdraw to the Dnepr early on as the Soviets myself).
The system gave me much more of a headache early on than notenome's defence, there's no other way to say it.
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JAMiAM: I'll set up a game. In my opinion, random weather just makes 1941 more difficult for the Axis, and I prefer historical weather for both sides, but if you want to play random weather, that's fine too. I'll start with locked HQ's. If you don't want locked HQ's you can fix that in a few seconds in the CR screen, and there's no automated support unit movement on turn 1.