Reverse 4-player AAR.

Post descriptions of your brilliant successes and unfortunate demises.

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warspite1
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RE: Reverse 4-player AAR.

Post by warspite1 »

The Supreme Commander Of The Armed Forces.
Berlin.
18th October, 1939.

Directive No. 7 For The Conduct Of The War

For the prosecution of the war against the western enemy, until the beginning of the attack as planned, existing Directives are hereby amplified as follows:

1. The following are permitted with immediate effect:

The Army may cross the French frontier with patrols, but only in so far as this is necessary for reconnaissance, and to maintain contact with enemy forces in withdrawal.

Despite my express instruction in Directive No.3, I see that there was a bomber raid in the Metz area. The fact that this was carried out without authorisation makes me angry, the fact that it was a total failure (except insofar as sundry farming items were destroyed) makes me even angrier. So let me make clear: The Air Force may send fighter escorts over French territory in so far as this is necessary to protect reconnaissance aircraft and bombing of factories and resource areas may be carried out.

It may also attack English naval units in naval bases. (Verbal notice to be given.)

The Navy may attack passenger ships in convoy or proceeding without lights.

The Leader will decide on all further measures to intensify the trade war against England as soon as their political and economic effects have been considered by the High Command Of The Armed Forces.

The attacks on English naval units at sea and in naval bases are to be kept up whenever a suitable opportunity offers and in close liaison between Navy and Air Force.

2. Should it be necessary to oppose an Anglofrench invasion of Belgium (Directive No. 6 paragraph 6) the Army may also enter Luxembourg territory.

The Air Force will, in this event, give direct support to the Army and will prevent attacks on the Army by the Anglofrench Air Force and the advance of enemy forces. It will also prevent the establishment of Anglofrench Air Forces and the landing of English troops in Belgium and Holland. For this purpose flights may be made over any part of the western frontier of Germany. Attacks on industrial targets, or such as might highly endanger the civilian population, are forbidden in Belgium, Holland, and Luxembourg.

For the Navy, the principles set forth in Directive No. 6 paragraph 6 apply in this case also.

3. In order to conceal our own plans for attack, authorities immediately subordinate to the High Command Of The Armed Forces (and in particular the Inspector Of Signals and the Security and Propaganda Divisions) will work in close collaboration, as will the Staffs of individual arms of the services.

Proposals and requests in this connection will be made as soon as possible to the High Command Of The Armed Forces, Operations Staff (Defence Department).

Signed: ADOLF HITLER
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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warspite1
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RE: Reverse 4-player AAR.

Post by warspite1 »

German Armed Forces - Order of Battle at the beginning of Turn 2

Oct/Nov 1939 – Impulse (3)

Army Group F (Poland)

8th Army
LXXIV Infantry Corps
XLIX Mountain Corps
XII Infantry Corps

12th Army
XXXIII Infantry Corps
LXIII Infantry Corps
XXXV Infantry Corps

Case Yellow

Army Group A – General Gerd von Rundstedt (Holland)

3rd Army
XLVIII Panzer Corps
I Infantry Corps
XXVI Infantry Corps
HG Armoured Division

4th Army
XLIII Infantry Corps
VI Infantry Corps

Army Assets
14th SS Infantry Division

Army Group B – General Fedor von Bock (Belgium)

1st Panzergruppe
VIII Mechanised Corps (Inoperative)
VII Motorised Corps (Inoperative)
XLVI Mechanised Corps

7th Army
XLI Panzer Corps
VII (SS) Infantry Corps
XXXVII Infantry Corps
LI Infantry Corps

Army Assets
1st Engineer Division
1st Anti-Aircraft Division
3rd Infantry Division
1st Artillery Division
2nd Artillery Division

Luftflotte 1 (Covering Army Group A and B)
4 x Fighters: JG1, JG2, JG3, JG4
6 x Bombers: KG1, KG2, KG3, KG4, StG1 and StG2
1 x Transports: TG1

Kustenfliegergruppe

1 x Fighter-Bomber: ZG1
1 x Floatplane: CC1

Army Group C – General Ritter von Leeb

No units under command

Army Group D


1st Army (Koblenz-Trier)
XXX Infantry Corps
XXXXVI Motorised Corps

2nd Army (Baden)
LXXXVI Garrison Corps
LXXXIII Garrison Corps
LXXXVII Garrison Corps
LXXXI Garrison Corps

Army Group E


5th Army (Schleswig-Holstein)
XXXVIII Motorised Corps
LXXXV Garrison Corps

Reserve Army


Berlin Militia (Berlin)
Kiel Militia (Kiel)
Konigsberg Militia (Konigsberg)

Kriegsmarine

Kiel
2 x U-Boats

Kolberg

1 x Amphibious
3 x Convoy

Rostock
2 x Convoy

Baltic Sea
3 x Convoy
Baltic Convoy Defence Force:
BB Scharnhorst (Flagship Adm Marshall), PB Deutschland and CA Admiral Hipper

Stettin
BB: Gneisenau
PB: Graf Spee
CA: Blucher
OBB: Schliesen, Schleswig Holstein
1 x Transport
3 x Convoy


Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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AllenK
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RE: Reverse 4-player AAR.

Post by AllenK »

Conveners of the Washington Naval Treaties conclude the Germans may have been a little economical with the design specifications when their new Deutschland Class patrol boats take to the seas.

"Was, du habst gethunken PB ist Patrol Boat, nicht Pocket Battleship? Dummkopf's."

RN Officer 1: "I say sir, what filthy rotters, it looks nothing like that picture of a gunboat in Jane's"

RN Officer 2: "Indeed, Number One, a typical shabby Nazi trick. Tackling this little beastie may be slightly trickier than we first anticipated. Pass the port, there's a good fellow."

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Centuur
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RE: Reverse 4-player AAR.

Post by Centuur »

A German reconnaissance plane crashed in Belgium. A precious folder containing detailed German plans and directives for the attack on France and the Low Countries was found by the "Gendarmerie". H.M. King Leopold III orders his armies to battlereadiness, but alas, forgets to inform the Dutch and the Allies...
Peter
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Mayhemizer_slith
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RE: Reverse 4-player AAR.

Post by Mayhemizer_slith »

They say nothing because they don't believe it. Sometimes it's hard to face reality and it feels much better to believe in what you hope to happend.

Fool me once, shame on you. Fool me twice, shame on me.

Or like one said: Fool me once, shame on - shame on you. Fool me - you can't get fooled again.

I believe Belgium is going to pay heavy price for trying to stay neutral [;)]
If your attack is going really well, it's an ambush.

-Murphy's war law
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warspite1
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RE: Reverse 4-player AAR.

Post by warspite1 »

ORIGINAL: Mayhemizer

They say nothing because they don't believe it. Sometimes it's hard to face reality and it feels much better to believe in what you hope to happend.

Fool me once, shame on you. Fool me twice, shame on me.

Or like one said: Fool me once, shame on - shame on you. Fool me - you can't get fooled again.

I believe Belgium is going to pay heavy price for trying to stay neutral [;)]
warspite1

Not a subject for this thread of course, but an interesting topic for debate - the whole staying neutral thing that is.


Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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warspite1
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RE: Reverse 4-player AAR.

Post by warspite1 »

Is there any thought as to action tonight chaps on either of the games? Just asking as I have to fit whatever around an episode of Sherlock [:)]
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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AllenK
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RE: Reverse 4-player AAR.

Post by AllenK »

Just waiting for Orm's end of turn instructions for this game and I will start on that.

Waiting for Mayhemizer to let me know what the German's wish to do in the other game. No reason why no action.
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RE: Reverse 4-player AAR.

Post by Orm »

Sep/Oct '39
End of Turn: Italy + Japan

All SCS and CV in the South China Sea stay at sea.

Italian submarine return to La Spezia.

Japanese CV, SCS, and one TRS return to Tokyo. Remaining TRS return to Osaka.

Italy reorganize all units.

Japan reorganize two LND2, one NAV2, and the 4 strength FTR2, and spend no oil for reorganization. However, many units remain disorganized.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: Reverse 4-player AAR.

Post by Orm »

Sep/Oct '39
End of Turn: Italy + Japan

Japan break down the cavalry to divisions.

Production:

Italy (3):
Pilot
SUB (2nd)

Japan (10):
ARM
2 x TERR

Japan destroys 4 Chinese 'blue' factories.

Italy assign a pilot to the Breda Ba. 65 and place it in Turin. The MOT is placed in Genoa.

Japan assign pilots to the LND2 and NAV2 and place them is Sasebo. The two territorials are placed in Tsitsihar (4-2) and Harbin (3-2).
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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RE: Reverse 4-player AAR.

Post by brian brian »

ORIGINAL: Mayhemizer

They say nothing because they don't believe it. Sometimes it's hard to face reality and it feels much better to believe in what you hope to happend.

Fool me once, shame on you. Fool me twice, shame on me.

Or like one said: Fool me once, shame on - shame on you. Fool me - you can't get fooled again.

I thought we weren't supposed to talk about American politics on here.
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RE: Reverse 4-player AAR.

Post by Mayhemizer_slith »

End of turn: USSR, France (and China after negotiating with Nationalists).

France saves oil in Syria, production is 5 BP's.

USSR saves one oil, production is 8 BP's.

Stay at sea:
All French ships stays at sea.
USSR returns TRS to Odessa and BB+CA to Sevastopol.

Oil use:
USSR reorganizes all (1 oil, from resource not saved oil)
France reorganizes TRS, LND and CA Duguay Trouin in Brest (0 oil).

Break down French CAV into CAV div and MOT div.


Production:

China (5)
MIL
CAV
CAV div

France (5)
INF HQ

USSR (8)
2x INF
GAR
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: Reverse 4-player AAR.

Post by AllenK »

CW keeps escorts at sea in Biscay, CSV and North Atlantic. TRANS return to various ports.

US returns 2 TRANS to San Diego and 1 to Pearl.

CW spends 2 oil to reorganise all (1.85 points).

US reorgs all (0.3) for no spend.

CW production (11)
AMPH 1st
INF
CVP-0 x3
Pilot
CP x2
CA repair.

US Production (11)
CVP-0 x4
AMPH 1st
CV 1st
INF div
Pilot x2

CW assigns pilots to P-40, and 2 CVP's. P-40 to London, CP and CVP's to Liverpool. BB to Plymouth.

CW sets up a new trade agreement with France to ship 4 resources and 1 oil.

Initiative: Axis 5, Allies 1. Axis choice, 1st or 2nd?

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Orm
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RE: Reverse 4-player AAR.

Post by Orm »

What was the US entry action?
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: Reverse 4-player AAR.

Post by Orm »

Initiative: Axis 5, Allies 1. Axis choice, 1st or 2nd?

Edit: I am taking this call. Allies go first.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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AllenK
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RE: Reverse 4-player AAR.

Post by AllenK »

ORIGINAL: Orm

What was the US entry action?

Apologies, I seem to have lost part of the post.

The US put their chit into the Ge/It pool but didn't take any actions.

The good weather in Europe comes to an abrupt end.

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RE: Reverse 4-player AAR.

Post by warspite1 »

ORIGINAL: AllenK
ORIGINAL: Orm

What was the US entry action?

Apologies, I seem to have lost part of the post.

The US put their chit into the Ge/It pool but didn't take any actions.

The good weather in Europe comes to an abrupt end.

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warspite1

[Hitler] Right boys - lets gegen zu Paris!
[von Brauchitsch] Mein Fuhrer - have you nicht zeen ze vezer?]
[Hitler] Oh ****....
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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AllenK
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RE: Reverse 4-player AAR.

Post by AllenK »

N/D 39 Allies 1

No DoW or alignments.

France, USSR and US Combined. CW Naval. China Land.

France sends a CA to the Baltic 3-box (I declined the Axis intercept).

CVL Eagle goes to Biscay 1-box. Queens take INF from Gib to Suez. TRANS takes INF from Southampton to Gib. TRANS with 4 BB goes to North Sea 3-box. Various escorts to Biscay, CSV, Cape Verde and North Atlantic. TRANS takes Wavell to Toulon. Force H (4 CV, 7 BB and 2 CA sails to West Med 3-box).

US sends CA with INF Div to Midway.

USSR sails INF from Odessa to Bulgaria.

The lone French CA tries it's luck in the Baltic.

Searches: Allies 9, Axis 5. No combat.

France rails INF from Bordeaux to Nice.

USSR rails ARM HQ to west.

China moves INF and AT gun from the plains into the mountains at the cost of disorganising them.

Marshall moves to east coast of Philippines.

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RE: Reverse 4-player AAR.

Post by rkr1958 »

ORIGINAL: AllenK
Marshall moves to east coast of Philippines.
Who's Marshall?
Ronnie
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RE: Reverse 4-player AAR.

Post by Mayhemizer_slith »

France moves one unit in Morocco and two units in France.

USSR moves units in Bulgaria and in Rumanian border. Mongolia CAV moves to city with rail road connection.

French LND rebases one hex to woods.
CW Spitfire rabases to Dover and P-40 to Harwich.
USSR FTR rebases to Odessa.

Timoshenko and Wavell reorganizes transporters.

Back to the Axis.
If your attack is going really well, it's an ambush.

-Murphy's war law
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