Andy Mac v PZB This time India will Stand !!!!

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traskott
Posts: 1572
Joined: Mon Jun 23, 2008 8:30 am
Location: Valladolid, Spain

RE: Rangoon Liberated

Post by traskott »

100 Havoc can make lot of damage at ground attacks, isn't ? Plus de 24s suppresing AF u have all needs covert....
Andy Mac
Posts: 12577
Joined: Wed May 12, 2004 8:08 pm
Location: Alexandria, Scotland

RE: Rangoon Liberated

Post by Andy Mac »

Ordered 14th Army to head south the attack is under way more supply is entering Burma every day probably 4 or 5 days until the full Army closes up on the river.
 
Amercal should take Buna tomorrow this is goin g to be a long war but at least I am regaining some forward momentum again
Andy Mac
Posts: 12577
Joined: Wed May 12, 2004 8:08 pm
Location: Alexandria, Scotland

RE: Rangoon Liberated

Post by Andy Mac »

Yesterday's CAS missions on the Moulmien front.
 
Looks like a combination of the Japanese 21st and 28th Armies
 
My bombers will hit home of the next few days trying to keep the pressure up
 
 
--------------------------------------------------------------------------------
Morning Air attack on 33rd Division, at 56,54 , near Moulmein
 
Weather in hex: Heavy cloud
 
Raid detected at 40 NM, estimated altitude 3,000 feet.
Estimated time to target is 16 minutes
 
 
Allied aircraft
      Blenheim VD x 6
      PV-1 Ventura x 9
      P-40N5 Warhawk x 2
      PV-1 Ventura x 3
 
 
Allied aircraft losses
      Blenheim VD: 1 damaged
      Blenheim VD: 1 destroyed by flak
      PV-1 Ventura: 9 damaged
      PV-1 Ventura: 2 damaged
      PV-1 Ventura: 1 destroyed by flak
 
Japanese ground losses:
      59 casualties reported
         Squads: 0 destroyed, 7 disabled
         Non Combat: 0 destroyed, 2 disabled
         Engineers: 0 destroyed, 0 disabled
 
 
 
Aircraft Attacking:
       2 x PV-1 Ventura bombing from 1000 feet
               Ground Attack:  3 x 500 lb GP Bomb
       6 x PV-1 Ventura bombing from 1000 feet
               Ground Attack:  3 x 500 lb GP Bomb
       3 x PV-1 Ventura bombing from 1000 feet
               Ground Attack:  3 x 500 lb GP Bomb
       2 x Blenheim VD bombing from 1000 feet
               Ground Attack:  2 x 250 lb GP Bomb
       3 x Blenheim VD bombing from 1000 feet
               Ground Attack:  2 x 250 lb GP Bomb
 
Also attacking 11th Division ...
Also attacking 47th Infantry Regiment ...
Also attacking 48th Engineer Regiment ...
Also attacking 48th Field Artillery Regiment ...
Also attacking 11th Division ...
 
 
--------------------------------------------------------------------------------
Morning Air attack on 9th Division, at 56,54 , near Moulmein
 
Weather in hex: Heavy cloud
 
Raid detected at 64 NM, estimated altitude 14,000 feet.
Estimated time to target is 25 minutes
 
 
Allied aircraft
      P-40N5 Warhawk x 11
      PV-1 Ventura x 12
 
 
Allied aircraft losses
      PV-1 Ventura: 2 damaged
 
Japanese ground losses:
      14 casualties reported
         Squads: 0 destroyed, 0 disabled
         Non Combat: 0 destroyed, 2 disabled
         Engineers: 0 destroyed, 0 disabled
 
 
 
Aircraft Attacking:
      12 x PV-1 Ventura bombing from 11000 feet
               Ground Attack:  6 x 500 lb GP Bomb
 
Also attacking 16th AA Regiment ...
Also attacking 9th Division ...
 
 
--------------------------------------------------------------------------------
Morning Air attack on 4th Guards Division, at 56,54 , near Moulmein
 
Weather in hex: Heavy cloud
 
Raid detected at 70 NM, estimated altitude 14,000 feet.
Estimated time to target is 27 minutes
 
 
Allied aircraft
      Vengeance I x 31
 
 
Allied aircraft losses
      Vengeance I: 5 damaged
      Vengeance I: 1 destroyed by flak
 
Japanese ground losses:
      79 casualties reported
         Squads: 0 destroyed, 3 disabled
         Non Combat: 0 destroyed, 6 disabled
         Engineers: 0 destroyed, 0 disabled
 
 
 
Aircraft Attacking:
      11 x Vengeance I releasing from 4000'
               Ground Attack:  2 x 500 lb GP Bomb,  2 x 250 lb GP Bomb
      15 x Vengeance I releasing from 4000'
               Ground Attack:  2 x 500 lb GP Bomb,  2 x 250 lb GP Bomb
       1 x Vengeance I releasing from 3000'
               Ground Attack:  2 x 500 lb GP Bomb,  2 x 250 lb GP Bomb
       4 x Vengeance I releasing from 3000'
               Ground Attack:  2 x 500 lb GP Bomb,  2 x 250 lb GP Bomb
 
Also attacking 21st Army ...
Also attacking 4th Guards Division ...
Also attacking 21st Army ...
Also attacking 4th Guards Division ...
Also attacking 21st Army ...
Also attacking 4th Guards Division ...
Also attacking 21st Army ...
 
 
 
 
 
--------------------------------------------------------------------------------
Morning Air attack on 41st Air Defense AA Regiment, at 56,54 , near Moulmein
 
Weather in hex: Heavy cloud
 
Raid detected at 75 NM, estimated altitude 8,000 feet.
Estimated time to target is 18 minutes
 
 
Allied aircraft
      Hurricane IIc Trop x 12
      Vengeance I x 2
 
 
Allied aircraft losses
      Hurricane IIc Trop: 9 damaged
      Hurricane IIc Trop: 1 destroyed by flak
 
 
 
Aircraft Attacking:
      12 x Hurricane IIc Trop bombing from 100 feet
       2 x Vengeance I releasing from 4000'
               Ground Attack:  2 x 500 lb GP Bomb,  2 x 250 lb GP Bomb
 
 
 
--------------------------------------------------------------------------------
Morning Air attack on Moulmein , at 55,55
 
Weather in hex: Heavy rain
 
Raid detected at 54 NM, estimated altitude 34,000 feet.
Estimated time to target is 13 minutes
 
 
Allied aircraft
      Hurricane IIc Trop x 16
 
 
No Allied losses
 
 
 
Aircraft Attacking:
       8 x Hurricane IIc Trop sweeping at 30000 feet
       8 x Hurricane IIc Trop sweeping at 30000 feet
 
 
 
 
 
--------------------------------------------------------------------------------
Afternoon Air attack on 11th Division, at 56,54 , near Moulmein
 
Weather in hex: Light rain
 
Raid detected at 80 NM, estimated altitude 13,000 feet.
Estimated time to target is 23 minutes
 
 
Allied aircraft
      Beaufort I x 10
      Blenheim IV x 9
      A-20G Havoc x 72
      B-25C Mitchell x 4
      P-40N5 Warhawk x 19
      PBJ-1D Mitchell x 19
 
 
Allied aircraft losses
      Beaufort I: 1 damaged
      Beaufort I: 1 destroyed by flak
      Blenheim IV: 1 destroyed by flak
      A-20G Havoc: 2 damaged
      PBJ-1D Mitchell: 1 destroyed by flak
 
Japanese ground losses:
      106 casualties reported
         Squads: 0 destroyed, 1 disabled
         Non Combat: 1 destroyed, 26 disabled
         Engineers: 0 destroyed, 1 disabled
      Guns lost 9 (1 destroyed, 8 disabled)
 
 
 
Aircraft Attacking:
      11 x PBJ-1D Mitchell bombing from 10000 feet
               Ground Attack:  6 x 500 lb GP Bomb
       7 x PBJ-1D Mitchell bombing from 10000 feet
               Ground Attack:  6 x 500 lb GP Bomb
       9 x Blenheim IV bombing from 10000 feet
               Ground Attack:  4 x 250 lb GP Bomb
       9 x Beaufort I bombing from 10000 feet
               Ground Attack:  2 x 500 lb GP Bomb
      11 x A-20G Havoc bombing from 10000 feet
               Ground Attack:  4 x 500 lb GP Bomb
      12 x A-20G Havoc bombing from 10000 feet
               Ground Attack:  4 x 500 lb GP Bomb
       9 x A-20G Havoc bombing from 10000 feet
               Ground Attack:  4 x 500 lb GP Bomb
       8 x A-20G Havoc bombing from 10000 feet
               Ground Attack:  4 x 500 lb GP Bomb
       9 x A-20G Havoc bombing from 10000 feet
               Ground Attack:  4 x 500 lb GP Bomb
       8 x A-20G Havoc bombing from 10000 feet
               Ground Attack:  4 x 500 lb GP Bomb
       4 x A-20G Havoc bombing from 10000 feet
               Ground Attack:  4 x 500 lb GP Bomb
       7 x A-20G Havoc bombing from 10000 feet
               Ground Attack:  4 x 500 lb GP Bomb
       4 x A-20G Havoc bombing from 10000 feet
               Ground Attack:  4 x 500 lb GP Bomb
       4 x B-25C Mitchell bombing from 10000 feet
               Ground Attack:  6 x 500 lb GP Bomb
 
Also attacking 33rd Division ...
Also attacking 9th Division ...
Also attacking 4th Guards Division ...
Also attacking 41st Air Defense AA Regiment ...
Also attacking 48th Field Artillery Regiment ...
Also attacking 47th Infantry Regiment ...
Also attacking 28th Army ...
Also attacking 48th Engineer Regiment ...
Also attacking 21st Army ...
Also attacking 33rd Division ...
Also attacking 9th Division ...
Also attacking 16th AA Regiment ...
Also attacking 11th Division ...
Also attacking 9th Division ...
Also attacking 4th Guards Division ...
Also attacking 41st Air Defense AA Regiment ...
Also attacking 48th Field Artillery Regiment ...
Also attacking 47th Infantry Regiment ...
Also attacking 28th Army ...
Also attacking 11th Division ...
Also attacking 33rd Division ...
Also attacking 41st Air Defense AA Regiment ...
Also attacking 48th Field Artillery Regiment ...
Also attacking 28th Army ...
Also attacking 48th Engineer Regiment ...
Also attacking 33rd Division ...
Also attacking 11th Division ...
Also attacking 9th Division ...
Also attacking 4th Guards Division ...
Also attacking 41st Air Defense AA Regiment ...
Also attacking 48th Field Artillery Regiment ...
Also attacking 47th Infantry Regiment ...
Also attacking 28th Army ...
 
 
 
 
--------------------------------------------------------------------------------
Afternoon Air attack on 4th Guards Division, at 56,54 , near Moulmein
 
Weather in hex: Light rain
 
Raid detected at 40 NM, estimated altitude 13,000 feet.
Estimated time to target is 9 minutes
 
 
Allied aircraft
      A-20G Havoc x 9
 
 
No Allied losses
 
Japanese ground losses:
      20 casualties reported
         Squads: 0 destroyed, 1 disabled
         Non Combat: 0 destroyed, 2 disabled
         Engineers: 0 destroyed, 0 disabled
 
 
 
Aircraft Attacking:
       9 x A-20G Havoc bombing from 10000 feet
               Ground Attack:  4 x 500 lb GP Bomb
 
Andy Mac
Posts: 12577
Joined: Wed May 12, 2004 8:08 pm
Location: Alexandria, Scotland

RE: Rangoon Liberated

Post by Andy Mac »

Hmmmm I only count 4 or 5 Divs there......
 
If thats all he got IV Corps can probably take em alone IV Corps has about 2,500 AV on the flank 14th Army has about 5,000 across the river at least until the monsoon hits when I will be withdrawing XXXIII and XV corps into Army Group Reserve
 
14th Army has a few weeks to drive as far south as possible
Andy Mac
Posts: 12577
Joined: Wed May 12, 2004 8:08 pm
Location: Alexandria, Scotland

RE: Rangoon Liberated

Post by Andy Mac »

GHQ has decreed that come 15th May only IV Corps will be left to continue the pursuit all other forces will withdraw to refit for future operations
 
6 weeks to force the Moulmien position and convince GHQ that an overland attack into SEA can succeed
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JeffroK
Posts: 6415
Joined: Wed Jan 26, 2005 4:05 am

RE: Rangoon Liberated

Post by JeffroK »

"Bum on to Moulmein"
Interdum feror cupidine partium magnarum Europae vincendarum
Andy Mac
Posts: 12577
Joined: Wed May 12, 2004 8:08 pm
Location: Alexandria, Scotland

RE: Rangoon Liberated

Post by Andy Mac »

PZB abandoned the Sittang Line and pulled back to Moulmien....

My army is now thinking about wherther I should cross

I have about 8,000 AV facing off against 100,000 Japanese LCU's

So that probably means 7 or 8 Divs or 3,000 - 3,500 AV

For the first time PZB is facing with concentrated forces dug in begind prepared defences with decent supply

I simply do not know....

I am sure I have the firepower and air power endge but that 1st shock attack would be painfull.....

Hmmmmm decisions decisions.....
Andy Mac
Posts: 12577
Joined: Wed May 12, 2004 8:08 pm
Location: Alexandria, Scotland

RE: Rangoon Liberated

Post by Andy Mac »

Its hard to flank because the terrain on the flank is difficult - yes I will do so but not with a full Corps.

It will take 10 days for a Corps to cover a single hex so at best I can have a Corps in his rear inside 20 days and thats cutting it fine for the monsoon.....
beppi
Posts: 382
Joined: Thu Mar 11, 2004 5:23 am
Location: Austria

RE: Rangoon Liberated

Post by beppi »

ORIGINAL: Andy Mac

Its hard to flank because the terrain on the flank is difficult - yes I will do so but not with a full Corps.

It will take 10 days for a Corps to cover a single hex so at best I can have a Corps in his rear inside 20 days and thats cutting it fine for the monsoon.....

I would advise to flank and bring a sufficient number of AVs into Moulmien prior to crossing over the river. 2,5k - 3k AV behind even some forts in a light forrest base (or is it even rough) can be pure suicide. You can easily lose 1500+ squads either disabled or destroyed.

I made bad experience with large stacks of units fighting against other large stacks, especially in forced shock crossing. So bring in 2k or so by bypassing, then cross with a weak unit first and then your main army can safe cross.

Be advised, if the hexside over the river is Japanese controlled (and i assume it is) and you have more than 1/3rd of the enemy AV in the hex (with bypassing) and you move your entire army at the same turn the first unit will still do a lone shock attack and might be completely crushed. So the best is to first cross with a base force, or an other very small unit (which will be destroyed or heavily damaged, and as base forces cannot shock or attack they are the best to cross rivers in such situations.) and bring in the main army a turn later.

In general your will face a quite nice decision for the allies. Soon the Japanese have to split their forces to defend to the right to protect laos/vietnam area and to the left in direction to Singapore. You then can decide how many units you will send to each direction and you can gain quite easily a quite superior force in one of the directions.
Alfred
Posts: 6683
Joined: Thu Sep 28, 2006 7:56 am

RE: Rangoon Liberated

Post by Alfred »

ORIGINAL: beppi



... Be advised, if the hexside over the river is Japanese controlled (and i assume it is) and you have more than 1/3rd of the enemy AV in the hex (with bypassing) and you move your entire army at the same turn the first unit will still do a lone shock attack and might be completely crushed...

Not my understanding of final outcome of michaelm's changes to river crossings.

Alfred
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SoliInvictus202
Posts: 367
Joined: Fri Aug 27, 2010 7:24 pm
Location: Austria

RE: Rangoon Liberated

Post by SoliInvictus202 »

ORIGINAL: Andy Mac

Its hard to flank because the terrain on the flank is difficult - yes I will do so but not with a full Corps.

It will take 10 days for a Corps to cover a single hex so at best I can have a Corps in his rear inside 20 days and thats cutting it fine for the monsoon.....

I have tried flanking Moulmein with a 10,000 AV army... my opponent had about 2000 in the hex to the right of Moumein - it did not go out well... I am stuck there with insufficient supply for even 1 full attack - however this is still with the last official patch...

problem with flanking Moumein is that you won't be able to move your troops from that hex to Moulmein if he has troops there, unless you first route those troops.... - as well all know....

so I doubt that flanking would make much of a difference - however in the hex next to Moulmein he'll never have such high forts nor will he have high supplies.... - so if YOU can fix YOUR supply problem in this hex - you will succeed!
beppi
Posts: 382
Joined: Thu Mar 11, 2004 5:23 am
Location: Austria

RE: Rangoon Liberated

Post by beppi »

ORIGINAL: Alfred

ORIGINAL: beppi



... Be advised, if the hexside over the river is Japanese controlled (and i assume it is) and you have more than 1/3rd of the enemy AV in the hex (with bypassing) and you move your entire army at the same turn the first unit will still do a lone shock attack and might be completely crushed...

Not my understanding of final outcome of michaelm's changes to river crossings.

Alfred

Yea i thought that too that i understood it [:)]. Had it a few weeks ago with a quite recent beta patch. The situation was the following. I had around 5k AV friend troops in a hex with around 5-6k AV enemy troops. I sent in 3k AV addition troops using a hexside which was enemy controlled and a river crossing. The moving troops where some armored bdes and some divisions. The first unit which crossed the enemy controlled hexside over the river even when i had 1:1 av in the hex did and automatic shock attack (was a armored bde which got mauled). There was a thread in the tech forum about it and michaelm did a check on it. He said everything as planned, the first unit crossing into an hex via and enemy controlled hexside over a river does an automatic shock attack even if you have more than the requested (1/3 i think ) AV in the hex. But it is just the first unit and not all units as it would be if you do not have the (1/3 i think).
Alfred
Posts: 6683
Joined: Thu Sep 28, 2006 7:56 am

RE: Rangoon Liberated

Post by Alfred »

ORIGINAL: beppi
ORIGINAL: Alfred

ORIGINAL: beppi



... Be advised, if the hexside over the river is Japanese controlled (and i assume it is) and you have more than 1/3rd of the enemy AV in the hex (with bypassing) and you move your entire army at the same turn the first unit will still do a lone shock attack and might be completely crushed...

Not my understanding of final outcome of michaelm's changes to river crossings.

Alfred

Yea i thought that too that i understood it [:)]. Had it a few weeks ago with a quite recent beta patch. The situation was the following. I had around 5k AV friend troops in a hex with around 5-6k AV enemy troops. I sent in 3k AV addition troops using a hexside which was enemy controlled and a river crossing. The moving troops where some armored bdes and some divisions. The first unit which crossed the enemy controlled hexside over the river even when i had 1:1 av in the hex did and automatic shock attack (was a armored bde which got mauled). There was a thread in the tech forum about it and michaelm did a check on it. He said everything as planned, the first unit crossing into an hex via and enemy controlled hexside over a river does an automatic shock attack even if you have more than the requested (1/3 i think ) AV in the hex. But it is just the first unit and not all units as it would be if you do not have the (1/3 i think).

Still not my understanding of the discussion on pages 15-16 of the thread:

tm.asp?m=2859420&mpage=15&key=riverside ... g&#2892573

Alfred
Andy Mac
Posts: 12577
Joined: Wed May 12, 2004 8:08 pm
Location: Alexandria, Scotland

RE: Rangoon Liberated

Post by Andy Mac »

I was going to cross the river direct but thought better of it.
 
Repeating previous tactics 2 Corps are flanking with one holding across the river
 
Supply situation is pretty good now - I am getting 10,000 supply per day across the docks at Rangoon now with small convoys en route at all times.
 
In CENTPAC the fleet is on the move we will see what happens target the line islands - I will list attack force soon !!!
 
Andy Mac
Posts: 12577
Joined: Wed May 12, 2004 8:08 pm
Location: Alexandria, Scotland

RE: Rangoon Liberated

Post by Andy Mac »

Major air fights in Burma I lose 80 odd he loses 100+ large numbers of mine obsolete Hirricanes large numbers of his obslete Oscars
Andy Mac
Posts: 12577
Joined: Wed May 12, 2004 8:08 pm
Location: Alexandria, Scotland

RE: Rangoon Liberated

Post by Andy Mac »

In a few weeks the RAF can get back into the fight
 
At present only the 32 Spit VIII's I get a month can be considered front line
 
That doubles with the aerrival of Jugs at the end of the month at the rate of 40 per month :):)
 
With Rangoon mine and its good roads I dont need to stop for supply anymore (albeit I have a self imposed deadline as I want to rest 2 Corps for future offiesive action)
Andy Mac
Posts: 12577
Joined: Wed May 12, 2004 8:08 pm
Location: Alexandria, Scotland

RE: Rangoon Liberated

Post by Andy Mac »

My lack of replacementes is killing me
 
Today was a weird one apparently not seent eh replay.
 
I tried to hit one of PZB's AF's all my AF's were socked in and a strike went in with 30 fighters escorting 180 mixed bombers.
 
I lost about 40 of the total so about 20% loss rate - PZB is unhappy because they blew past his CAP and trashed the AF anyway but I have my own concerns
 
I really really hate the fact that I can no longer put together Groups of fighters and that I dont have the option to late war amalgamate RAF Sqns into wings wish we had managed to do something in that space.
 
Overall I got lucky 180 losees would have crippled me.
 
What I really is pool density the air model is still so bloody (far better than stock but still bloody) and I never have pool density to be able to take losses and keep going.
 
I hate not having reserves it really bugs me that one bad day can put an entire airforce out of action
 
 
 
[font=calibri]Allied aircraft[/font]
[font=calibri]       Blenheim IV x 12[/font]
[font=calibri]       Blenheim VD x 3[/font]
[font=calibri]       Hurricane IIc Trop x 5[/font]
[font=calibri]       PV-1 Ventura x 6[/font]
[font=calibri]       B-17E Fortress x 11[/font]
[font=calibri]       B-17F Fortress x 3[/font]
[font=calibri]       B-24D Liberator x 9[/font]
[font=calibri]       B-24D1 Liberator x 23[/font]
[font=calibri]       B-24J Liberator x 23[/font]
[font=calibri]       B-25C Mitchell x 9[/font]
[font=calibri]       B-25D1 Mitchell x 24[/font]
[font=calibri]       B-25H Mitchell x 11[/font]
[font=calibri]       P-39D Airacobra x 10[/font]
[font=calibri]       P-40N5 Warhawk x 13[/font]
[font=calibri]       P-40N26 Warhawk x 8[/font]
[font=calibri]       PBJ-1D Mitchell x 25[/font]
[font=calibri]       PV-1 Ventura x 13[/font]
 
Andy Mac
Posts: 12577
Joined: Wed May 12, 2004 8:08 pm
Location: Alexandria, Scotland

RE: Rangoon Liberated

Post by Andy Mac »

Anyway the Lie Islands are going to get it my fleet is on the move I want to hit home hard so we shall see what happens
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JeffroK
Posts: 6415
Joined: Wed Jan 26, 2005 4:05 am

RE: Rangoon Liberated

Post by JeffroK »

Blame the devs[:'(]
Interdum feror cupidine partium magnarum Europae vincendarum
Andy Mac
Posts: 12577
Joined: Wed May 12, 2004 8:08 pm
Location: Alexandria, Scotland

RE: Rangoon Liberated

Post by Andy Mac »

So I now have operations going in thre theatres
 
1. Land/Air in Burma to secure Moulmien
2. Expanding my toehold in New Guinea
3. CENTPAC operation to hit Line Islands
 
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