Creating depots on ships?

Empires in Arms is the computer version of Australian Design Group classic board game. Empires in Arms is a seven player game of grand strategy set during the Napoleonic period of 1805-1815. The unit scale is corps level with full diplomatic options

Moderator: MOD_EIA

User avatar
zaquex
Posts: 368
Joined: Thu Nov 29, 2007 11:46 pm
Location: Vastervik, Sweden
Contact:

RE: Creating depots on ships?

Post by zaquex »

The carrying capacity and cost makes them very useful, i agree that this usefulness is somewhat limited by the short range. They seem to be landing ships rather than transports.
 
Maybe a range of 4 would be balanced as there are certain areas where its impossible to transport troops in a specific direction without disembarking them in a none harbour area (from sicily towards turkey comes to mind) - making it take an extra turn to walk the troops before they can embark again.
 
Giving them more than 4 range would however make them to good in my humble oppinion.
An Elephant
User avatar
Mynok
Posts: 12108
Joined: Sat Nov 30, 2002 12:12 am
Contact:

RE: Creating depots on ships?

Post by Mynok »


I like having the transports too, as well as the light fleets. The new capacity rules are more realistic as well, and while they do limit the British reinforcement of the Med somewhat, it keeps to a more realistic level IMO. They still have plenty of fleets capable of getting troops to Gibralter and beyond.
"Measure civilization by the ability of citizens to mock government with impunity" -- Unknown
kc_chiefs
Posts: 58
Joined: Mon Nov 29, 2004 5:04 am
Contact:

RE: Creating depots on ships?

Post by kc_chiefs »

Guys - I tried invading Portsmouth with Ney and I Corps. I put a Depot on my ship. I have a Depot in a port in France. When the Land Phase ends Ney and I Corps have been moved back to the port where they started from. Ney/I Corps can forage in England just fine but for some reason but when I go to end the Land Phase it says he is Out of Supply. Then he gets moved back to France. Please advise.

I thought that the presence of the Depot in the French port and onboard ship would be sufficient to keep Ney/I Corps in supply.
Bill Peters
User avatar
yammahoper
Posts: 231
Joined: Fri Apr 23, 2004 7:14 pm

RE: Creating depots on ships?

Post by yammahoper »

To be in supply, you must have at least one fleet counter in port with at least one ship in it. 
 
I just played GB for the first time today.  I placed a light fleet with 1 factor in port with a depot and never moved it nor removed the depot, so i always had sea supply available.
 
The transports are a pain.  Really they can move two sea hexes and drop corps, then provide invasion supple off the coast.  However, they need protection because they auto lose any fight if they are alone.  I put the transport fleet in Gibralter and built three corps there over several eco phases.  I places a depot and put 10I on it, then transfered those infantry to the city, then refilled the depot.  Next eco, I placed two corps, drained the depot and garrison while adding 5I.  The transport with one heavy and light fleet then began the conquest of sardinia and tunisia.
 
Really, GB has enough heavy fleets to move it corps without the transport fleet.  As turkey and Russia, the transport fleet was far more useful.  Of course, some how Fr ended up at war against GB, Pr, Au and Ru, so by mid 1807 I got an unconditional surrender (and Wellington DIED the month before the Fr surrendered...sucks).
 
For some reason, a supply depot cannot be made in a blockade box.  Starved a few men before learning that one.
 
yamma
...nothing is more chaotic than a battle won...
kc_chiefs
Posts: 58
Joined: Mon Nov 29, 2004 5:04 am
Contact:

RE: Creating depots on ships?

Post by kc_chiefs »

The port you refer to: is this a friendly port or one you are invading? I am assumming friendly port based on your example of Gibralter.

So besides having the depot on a ship at sea you also need to keep one fleet in a friendly port for the sea supply chain to work? Thus if I do this Ney/I Corps will not be removed to France from England?
Bill Peters
User avatar
yammahoper
Posts: 231
Joined: Fri Apr 23, 2004 7:14 pm

RE: Creating depots on ships?

Post by yammahoper »

You need a depot in a controled port with a fleet to use sea supply.
 
When you invade, create an invasion supply depot to supply you troops.  After they seize the port/city, you can create a depot in the area and supple corps with new troops as long as they are on or next to a depot.  A deot chain can be made, with one depot every other area.  All but militia can be delivered over/up to six depots in a supply chain.  Militia can only be delivered over one depot (i.e. the one in the port you seize).
 
The fleet can be in your native port or the seized port I believe, but I always just leave one light fleet with one ship in a home port (London when I am England, Constantinople when Turkey, etc).
 
yamma
...nothing is more chaotic than a battle won...
Post Reply

Return to “Empires in Arms the Napoleonic Wars of 1805 - 1815”