AI still sucks!

WW2: Road to Victory is the first grand strategy release from IQ Software/Wastelands Interactive, which covers World War II in Europe and the Mediterranean. Hex-based and Turn-based, it allows you to choose any combination of Axis, Allied, Neutral, Major or Minor countries to play and gives you full control over production, diplomacy, land, air and naval strategy. Start your campaign in 1939, 1940 or 1941 and see if you can better the results of your historical counterparts. A series of historical events and choices add flavor and strategic options for great replayability.
Mickrocks201
Posts: 95
Joined: Sat Aug 02, 2008 12:23 pm
Location: Santa Fe, NM

RE: AI still sucks!

Post by Mickrocks201 »

[font="Arial"]After 2 turns as the allies in the 41 game, the axis has throw away 2 armor corps in Russia (exposed and surrounded) and just about all of the North Africa force. I'll just stop the game there. The AI could help itself greatly by not throwing away its most valuable resources. Either that or don't make getting cut off from supplies so devastating - maybe don't allow the unit to move, but to force an otherwise full strength armor unit defend at 1 because it is cutoff!!!! how about 3/4 strength the first turn 1/2 the second and maybe 1/4 the third turn??? Even the 6th army last a few turns in Stalingrad. [/font]
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