Combat statistics might be a bit tricky area All after all, combat is not about statistic- it is Murphy's law in it's full scope and practice
We agree that unforeseen things can mess up a predicted outcome based on some statistical calculation. That said, Murphy's law is a statistical argument. Basically it's an engineering law that notes that a part is most likely to fail when it is placed under the greatest stress, and parts tend to be placed under the greatest stress when they're most needed.
I'm not sure how many cases of actual battles can be invoked as examples of Murphy's Law in action. Maybe the ABDA's command and control structure in the battle of the Java sea, USN command and control at the battle of Savo Island, or the Japanese operational plan at Midway (a plan that had no tolerance at all for deviation from predicted perfect execution).
Then ... what was the hit rate for USN WW2 torpedoes?
I don't know. To my knowledge, no one has brought it up before around here. I could probably put something together for USN torpedo shots. You might ask someone at Matrix where their algorithm comes from.
How does their hit rate compare to USN torpedo hit rates in WITP?
I'd guess that certainly the Japanese hit and detonation rate in 1942 was considerably better than the USN hit and detonation rate in 1942.