ORIGINAL: LoBaron
Never heard of this Raverdave, or witnessed it. I don´t think theres a correlation between attack formation size and altitude.
Where did you get this information?
That definitely happened in WitP. Don't know if it changed in AE.
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
ORIGINAL: LoBaron
Never heard of this Raverdave, or witnessed it. I don´t think theres a correlation between attack formation size and altitude.
Where did you get this information?
ORIGINAL: Mike Solli
ORIGINAL: che200
10k is dive bombing
20k is level bombing
15k-20k is glide bombing
Most accurate is 10k for divebombers
[X(] OMG I never knew that!
ORIGINAL: Sardaukar
ORIGINAL: Mike Solli
ORIGINAL: che200
10k is dive bombing
20k is level bombing
15k-20k is glide bombing
Most accurate is 10k for divebombers
[X(] OMG I never knew that!
I think it's be more like 10-20k is dive bombing, 20k+ is level bombing and under 10k it's glide bombing. Glide bombing was used on lower altitudes, because it'd be impossible to pull out from steep dive when too low. What I did read, USN dive bombers started their dives usually from 12 000-16 500ft and pulled out from dive 1500 ft to 2500 ft, mostly closer to 2500 than lower.
This seems to be reason why players who set their DBs to 20k naval attack cannot hit anything. It seems that they are in fact instructing their planes to level bomb at that altitude. Very useful of course if attacking land targets. There seem to be definitive change in accuracy between 19k and 20k, but I haven't really tested it.
ORIGINAL: michaelm
Mission: Bombing
A/c type: DB
(1) Group altitude: 10-15K
A/c are treated as if performing a diving attack
(2) Group altitude: 16-19K
A/c are treated as if performing a glide attack
(3) Group altitude: <10
A/c are treated as if performing a low level attack
(4) Group altitude: 20+
A/c are treated as if performing a normal horizontal attack
The attacks are based on altitude flown.
If I had to do it again, I would probably let the player pick an 'attack tactic' which would allow planes to approach target at the group alt but determine the attack alt and bombing type based on the 'attack tactic'.
Diving attacks have a better chance than gliding attacks to make a hit; pilots with good NAVAL_BOMB skills have a better chance. Exit altitude is 1000-4000'.
Glide attacks have a better chance than level bombing but not as good as diving attacks to make a hit, but; again better skilled pilots have a better chance. Exit altitude is 2000-5000'.
ORIGINAL: Sardaukar
Skip bombing is way to go to get DDs and smaller surface combatants. Of course you get mauled if your planes happen to attack BBs at 100 ft...
ORIGINAL: 1EyedJacks
ORIGINAL: Sardaukar
Skip bombing is way to go to get DDs and smaller surface combatants. Of course you get mauled if your planes happen to attack BBs at 100 ft...
Does skip-bombing only work @ 100ft like in WITP or is it considered part of the low level attack when flying below 10k?