I got the "java.lang.ArrayIndexOutOfBoundsException...so now my game is sat there.
On maps...inbasly...thaon...Pontduh..Consistently.
Here is the Details page bit.
java.lang.ArrayIndexOutOfBoundsException
at GameMaker.setupAttackerStartArea
at GameMaker.setControlArea
at GameMaker.createGameFile
at CC3Test2.OnPlayGame
at CC3Test2.OnPlayAI
at com/ms/wfc/core/EventHandler.invoke
at com/ms/wfc/core/Component.fireEvent
at com/ms/wfc/ui/Control.onClick
at com/ms/wfc/ui/Button.onClick
at com/ms/wfc/ui/Button.wndProc
at com/ms/wfc/ui/Control$ControlWindow.wndProc
at com/ms/wfc/app/Window.callback
at com/ms/wfc/win32/Windows.SendMessage
at com/ms/wfc/ui/Control.sendMessage
at com/ms/wfc/ui/Control.reflectMessage
at com/ms/wfc/ui/Control.wmCommand
at com/ms/wfc/ui/Control.wndProc
at com/ms/wfc/ui/Form.wndProc
at com/ms/wfc/ui/Control$ControlWindow.wndProc
at com/ms/wfc/app/Window.callback
at com/ms/wfc/win32/Windows.CallWindowProc
at com/ms/wfc/app/Window.defWndProc
at com/ms/wfc/ui/Control$ControlWindow.defWndProc
at com/ms/wfc/ui/Control.defWndProc
at com/ms/wfc/ui/Control.wmMouseUp
at com/ms/wfc/ui/Control.wndProc
at com/ms/wfc/ui/Button.wndProc
at com/ms/wfc/ui/Control$ControlWindow.wndProc
at com/ms/wfc/app/Window.callback
at com/ms/wfc/win32/Windows.DispatchMessage
at com/ms/wfc/app/Application$ThreadContext.runMessageLoop
at com/ms/wfc/app/Application.run
at CC3Test2.
I'm getting the Rectangle provided was invalid error when viewing maps.
Maps... 3Patrol..dogg...Beach6.
Playing at 1024x768 & 800x600...Oh & disabling DirectDraw does nothing.
There are also a few maps with the same name eg;( 4 ) Hedge3 ... (3) vb & so on.
(2) of the Bocage3 Maps are the same..all that changes is the VL's...Is that supposed to be like that?
looks like BOTH thaons are the same...thought i would try the other one...Pics shows my games hung...Ummm there are 5 thaons. Change the names please.
All the thaons are the same ...all the one's i have found.
