How to organize Red Army on Jun 22

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Elladan
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RE: How to organize Red Army on Jun 22

Post by Elladan »

ORIGINAL: ComradeP

To reduce the strain on artillery production, you could consider using mixed regiments.

Aren't they all built from the same pool of armament points? If so, wouldn't the same number of tubes be produced, whatever the mix, provided there is enough points in the pool?
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RE: How to organize Red Army on Jun 22

Post by ComradeP »

The various artillery types have different build costs, as Flavio indicated. If there are enough armament points in the pool then yes, there should be no problem. Soviet production will have difficulties meeting demand until about 1943.

If you're using regiments using a single type of artillery, there'll statistically be a higher chance that it will strain production and the pool, as the gun type it's using is often also in use by other unit types. Let's say 1000 152mm howitzers are produced, and your artillery regiments need 1000, that will leave nothing for other units as the support units are always refitting. I normally use some non-mixed and some mixed regiments.

From 1943 onwards, there's much less need to use mixed regiments or even form regiments as you should be investing in on-map artillery.
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RE: How to organize Red Army on Jun 22

Post by jjdenver »

After thinking about all of this some more - I realized we hadn't talked about air commands and air HHQ like Long range air command. Do you normally leave their support level at 3? What effect does this have - since I'm not sure what support units they could draw that would help other than maybe AA?

Also is Soviet pilot supply usually a problem? I.e. should USSR air force not deploy its "bad" planes - frex the obsolete biplanes - in an effort to save pilots for better planes to come in the future?
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RE: How to organize Red Army on Jun 22

Post by Zovs »

Per the manual:

8.3. AIR HEADQUARTERS UNITS
Air headquarters units fulfill the same function as other headquarters units with the exception that they cannot attach any combat units and the only support units that can be attached to air headquarters units are anti-aircraft support units.


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RE: How to organize Red Army on Jun 22

Post by Elladan »

8.3. AIR HEADQUARTERS UNITS
Air headquarters units fulfill the same function as other headquarters units with the exception that they cannot attach any combat units and the only support units that can be attached to air headquarters units are anti-aircraft support units.
From your experience, how important it is to fill those Air HQs with AA support units? I have seen a lot of comments about the unprofitability of airfield bombing after turn 1 (for Axis at least), wouldn't that mean that those AAs might not have an occasion to be useful at all?
Also is Soviet pilot supply usually a problem? I.e. should USSR air force not deploy its "bad" planes - frex the obsolete biplanes - in an effort to save pilots for better planes to come in the future?
As pilots are integral part of the aircraft in WitE I don't think you can even have a pilot supply problem. Having said that, it's probably not to wise to use your groups when you know the loses will be high and any gains strategically insignificant.
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RE: How to organize Red Army on Jun 22

Post by ComradeP »

After thinking about all of this some more - I realized we hadn't talked about air commands and air HHQ like Long range air command. Do you normally leave their support level at 3? What effect does this have - since I'm not sure what support units they could draw that would help other than maybe AA?

I usually assign 1 AA unit per controlled air base to air commands.
Also is Soviet pilot supply usually a problem? I.e. should USSR air force not deploy its "bad" planes - frex the obsolete biplanes - in an effort to save pilots for better planes to come in the future?

Pilot supply shouldn't be a problem, every plane should automatically have a pilot. We used to be able to check the pilots, but that was for debugging purposes.
From your experience, how important it is to fill those Air HQs with AA support units? I have seen a lot of comments about the unprofitability of airfield bombing after turn 1 (for Axis at least), wouldn't that mean that those AAs might not have an occasion to be useful at all?

AA units should fire at air missions moving through their area. You could assign most AA units to regular HQ's, but I prefer to keep a number of them in air HQ's. AA units can be pretty fragile when involved in a battle, especially the battalions.
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RE: How to organize Red Army on Jun 22

Post by jjdenver »

post deleted - i answered my own question
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RE: How to organize Red Army on Jun 22

Post by jjdenver »

Is Hango usually evacuated? It looks like there is a tank battalion and some sapper attached units there. Is it better to pull out all attached units (I think this was already suggested on another thread so I'm pretty sure it's the right thing to do), evacuate the brigade, set the fortified zones to 50 TOE and let the Finns wipe them out? I don't see any reason to hold onto it and leaving more troops there is just more losses to Finns. Or am I missing something?
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RE: How to organize Red Army on Jun 22

Post by ComradeP »

I'd suggest moving the support units out prior to the Finnish activation, as stated elsewhere. If the Finns don't take Hango on the turn they activate for some reason, evacuate the brigade by sea and disband the fortified zones, no need to lose equipment and men for nothing.
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RE: How to organize Red Army on Jun 22

Post by randallw »

I keep trying to evacuate that brigade, using both the naval transport and amphibious transport modes; neither works.
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RE: How to organize Red Army on Jun 22

Post by Klydon »

Speaking of sea movement, I have found it handy for the Russians to evacuate along the Baltic coast as they can.

The Germans need to pay attention to this as well since it is far easier to move new arrivals from Prussia to captured ports along the Baltic while the front is still mobile and the rail repair guys are still well away from the front lines.
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RE: How to organize Red Army on Jun 22

Post by Sheytan »

Alot of good info here. I am going to restart my GC based on this thread.
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RE: How to organize Red Army on Jun 22

Post by ComradeP »

randallw: are you sure you don't also have the fortified regions selected?
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RE: How to organize Red Army on Jun 22

Post by jjdenver »

ComradeP:

You mentioned that you set AC Change mode to manual. Does this mean you keep a watch on your manufacturing and pick specific air units to upgrade plane models for?

Also if you normally leave 4 arty regiments at army level, and attach combat support units ( I assume mainly tank bns?) directly to combat units, then where do you attach sapper regiments? To Front HQ's?

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RE: How to organize Red Army on Jun 22

Post by randallw »

I select the hex, then deselect the forts, leaving just the brigade.
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RE: How to organize Red Army on Jun 22

Post by ComradeP »

Are you also sure the brigade isn't still frozen? You can only evacuate it by naval transport after the Finns activate.

JJ, I'll upgrade the VVS manually later but AP's are too precious to spend on it in 1941, so it will be flying around with mostly rubbish for about a year. You could try a limited amount of auto-upgrading by placing squadrons that have only 1 type of plane available to upgrade to on automatic (and then on manual again, so they don't downgrade next turn).

I park the sapper regiments in STAVKA or Western Front until I need them in the winter, in which case they'll go to cavalry corps and I'll distribute them at 1 per army (in addition to the artillery). You could place them in an army HQ, but I prefer to keep them out of harm's way until the Axis momentum slows down.

The weight of numbers combined with Axis first winter penalties should be enough to remove them from most fort levels without needing sappers. After the first winter, you'll need sappers, but those get attached to cavalry, Tank and Rifle corps by the time the mud dries up and the second summer campaign season starts.
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RE: How to organize Red Army on Jun 22

Post by jjdenver »

Why do your sappers go to cav? Just because they are mobile enough to bring them to the points of attack where you need them?

Also I am trying the "concentrate support units at STAVKA" method, but now that they're at STAVKA I face 2 problems:

1) I'm not able to disband the ones I want to disband (motorcycle regiments, sapper battalions, AA battalions).
2) When I try to assign units at STAVKA to another HQ I only get a choice of Front level HQ's, not armies. Do they have to be pushed first to front manually then to armies manually? And if so won't there be an admin cost when they go from front down to army?

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RE: How to organize Red Army on Jun 22

Post by ComradeP »

It's possible that no armies are in range, but that would be odd. If you go to the HQ selection menu in the support unit's information screen, army and (if not gone yet) corps HQ's should appear.

For some reason many support units in STAVKA are permanently moving or the like even when they're stationary, so they can't be disbanded. Lock them in a HQ and you can disband them. I'm not sure what's causing the behaviour.

I place a sapper regiment in every combat unit of corps size, including cavalry corps.
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RE: How to organize Red Army on Jun 22

Post by mmarquo »

"Set the support levels of corps to 0, as well as the support levels of the non-frontline military districts. Keep in mind that, when set to 0, they'll still attract construction and engineer units, so you'll have to manually move those out again. If a corps or military district HQ has no support units, lock it.

-You could set armies to 0 support level too and concentrate everything at STAVKA. After that, put STAVKA on a train (rail mode) and tour the front. Attaching support units directly from STAVKA costs no AP's if you do it through STAVKA menu>click on support unit>in that support unit's information screen select the change HQ button>assign the support unit to a nearby HQ. Ranges for unit assignments have recently been made fairly generous, so you don't need to hug the actual frontline."
 
What do you set STAVKA support level to so that the SUs flow upwards? 

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RE: How to organize Red Army on Jun 22

Post by cookie monster »

ORIGINAL: Marquo

What do you set STAVKA support level to so that the SUs flow upwards? 

Probably su level 9

So STAVKA can accumulate 9 AT GUN SU's,9 AA,9 TANK,9 SAPPERS,9 HOWITZERS

Tell you the truth I haven't tried

Ive long since locked my HQ's and manually reassigned the majority to STAVKA
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