ORIGINAL: Slick Wilhelm
I don't mind the 1990's graphics all that much(although I agree that it could use some improvement), it's the lack of resolution options that trouble me. I loaded up a recent demo of a Tiller game and the thing plays on about a fifth of my screen when in 2D normal mode.
The native resolution of my monitor is 1900x1200, so I don't want to reduce the resolution and suffer the loss of clarity. I understand that this game engine is many years old, of course. It's just a pity that he hasn't the time or inclination to update the engine to use multiple resolutions. It could be that the game engine can't do it, however, whether or not he would like to make that change.
May I ask what game you are talking about? I've never heard of ANY Tiller game that doesn't either run in a window(and thus automatically fit to size of your desktop) or run a variable resolution engine(JTCS). Even the games from his talonsoft days support a variable resolution engine.