New Public Beta Available for WitE v1.05.18

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

Moderators: Joel Billings, elmo3, Sabre21

Farfarer61
Posts: 713
Joined: Wed Jul 21, 2004 1:29 pm

RE: New Public Beta Available for WitE v1.05.18

Post by Farfarer61 »

1.05
Image
The results are very close to those which were in 1.04
[/quote]

Could you post your settings? :) I can't replicate your excellent results just by changing the doctrine and using the AI. Best test so far is Losses Ger 222 vs Sov 3586
User avatar
LittleBen
Posts: 41
Joined: Sat Jan 17, 2009 7:28 am
Location: France

RE: New Public Beta Available for WitE v1.05.18

Post by LittleBen »

It's quite amuzing ! I don't say that it's impossible to get 5 000 losses in 1.05, perhaps a better player than me could achieve this in a second! Not the problem. The fact is that I'm the same player, wether I play 1.04 or 1.05, I'm doing the same movement, the same "great" moves or the same "silly" ones ! And in one case I could easily achieve 5000 losses, in the other ones the best I could get is 3000 ! So there's a difference ! Perhaps this is for a good reason, and has a "ground", but don't tell me that the same, as I could easily see that's not the case !

If you prefer, let the AI play the first german turn with 1.04 and with 1.05, and you will see the same difference...quite 1 for 2...

My purpose is not to "claim" about the game or the patch. I love the game, and I'm enjoyed on your work for the future of it, but here, there's something I would just like to understand.

PS :
ORIGINAL: Helpless

Btw, one very important point - there was a scenario data corruption bug in 1.04.xx which was corrupting (increasing) air losses statistic. So in realilty losses could be much different.
I found it on another thread...that's should be my answer...
User avatar
Uxbridge
Posts: 1514
Joined: Sun Feb 08, 2004 6:16 pm
Location: Uppsala, Sweden

RE: New Public Beta Available for WitE v1.05.18

Post by Uxbridge »

Very nice with a new patch!

Before using it, will it be compatible with older games? We have come to far to start over.

And what will happen to older fortifications that have already reached higher levels than what would be permitted in 1.05.18?
User avatar
Joel Billings
Posts: 33500
Joined: Wed Sep 20, 2000 8:00 am
Location: Santa Rosa, CA
Contact:

RE: New Public Beta Available for WitE v1.05.18

Post by Joel Billings »

It is compatible, but you may want to continue your current games with 1.04. Forts should not decrease as long as a unit is in the hex.
All understanding comes after the fact.
-- Soren Kierkegaard
User avatar
Uxbridge
Posts: 1514
Joined: Sun Feb 08, 2004 6:16 pm
Location: Uppsala, Sweden

RE: New Public Beta Available for WitE v1.05.18

Post by Uxbridge »

Thanks for the quick reply.

If we can go on with the game, we will surely patch. The changes are welcome!
User avatar
parusski
Posts: 4789
Joined: Mon May 08, 2000 8:00 am
Location: Jackson Tn
Contact:

RE: New Public Beta Available for WitE v1.05.18

Post by parusski »

Yeah Templer, fantastic.

These larger updates are almost worth buying...wait, forget I said that Erik. But thanks a million anyway, it's greeeaat!!
"I hate newspapermen. They come into camp and pick up their camp rumors and print them as facts. I regard them as spies, which, in truth, they are. If I killed them all there would be news from Hell before breakfast."- W.T. Sherman
Pawsy
Posts: 453
Joined: Mon Dec 27, 2010 2:17 pm

RE: New Public Beta Available for WitE v1.05.18

Post by Pawsy »

Thank you for update - they have all been major improvements. This is one awsome game and it plays really well.
Shadow Empire beta tester
valor and victory beta tester
DW2 DLC beta tester
cherryfunk
Posts: 97
Joined: Thu Aug 18, 2011 7:13 pm

RE: New Public Beta Available for WitE v1.05.18

Post by cherryfunk »

ORIGINAL: parusski

These larger updates are almost worth buying...wait, forget I said that Erik. But thanks a million anyway, it's greeeaat!!
Hey now, we're on the Matrix forums, not the Paradox forums...

User avatar
parusski
Posts: 4789
Joined: Mon May 08, 2000 8:00 am
Location: Jackson Tn
Contact:

RE: New Public Beta Available for WitE v1.05.18

Post by parusski »

ORIGINAL: cherryfunk

ORIGINAL: parusski

These larger updates are almost worth buying...wait, forget I said that Erik. But thanks a million anyway, it's greeeaat!!
Hey now, we're on the Matrix forums, not the Paradox forums...


[8|] Oops. I must have gotten lost, thinking I was insulting Paradox--LOL.

Actually my comment was just meant to put value to the incredible support from Matrix. Since they take most of my gaming money I feel I should thank them every other day.
"I hate newspapermen. They come into camp and pick up their camp rumors and print them as facts. I regard them as spies, which, in truth, they are. If I killed them all there would be news from Hell before breakfast."- W.T. Sherman
User avatar
Zemke
Posts: 665
Joined: Tue Jan 14, 2003 12:45 am
Location: Oklahoma

RE: New Public Beta Available for WitE v1.05.18

Post by Zemke »

I have not played the game for many months, but this beta patch sounds like it has gone a long way working on many of the issues I had with the game, primarily game balance. I will download this and give it a shot and see what we got. It took a long time to get WiTP right....the release of WiTP:AE, so it is good to see the dedication to this game is at the same level.
"Actions Speak Louder than Words"
User avatar
Krec
Posts: 539
Joined: Fri Mar 09, 2001 10:00 am
Location: SF Bay Area
Contact:

RE: New Public Beta Available for WitE v1.05.18

Post by Krec »

Great Job Guys . Luv the game . Great support!![;)]
"No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country." Patton

Image
Attack
Posts: 102
Joined: Wed Oct 04, 2006 10:28 am

RE: New Public Beta Available for WitE v1.05.18

Post by Attack »

I agree with the patch. Thanks, soon the game will be perfect![&o]

I´ve a doubt:  If a isolated unit is air suplied, without to have an airport, will be in air supplied-beached mode?
User avatar
Helpless
Posts: 15786
Joined: Fri Aug 27, 2004 3:12 pm

RE: New Public Beta Available for WitE v1.05.18

Post by Helpless »

If a isolated unit is air suplied, without to have an airport, will be in air supplied-beached mode?

No
Pavel Zagzin
WITE/WITW/WITE-2 Development
User avatar
jzardos
Posts: 677
Joined: Tue Mar 15, 2011 1:05 pm

RE: New Public Beta Available for WitE v1.05.18

Post by jzardos »

Is this a bug or am I missing a rule why Cavalry Corps are starting to disband? Where are they going and why?


Image
Attachments
disb_cav.jpg
disb_cav.jpg (49.25 KiB) Viewed 310 times
User avatar
jzardos
Posts: 677
Joined: Tue Mar 15, 2011 1:05 pm

RE: New Public Beta Available for WitE v1.05.18

Post by jzardos »

Think these are HQs, so no big deal. Would be nice to just see 'HQ' on it in the text to know for sure.
Hermann
Posts: 571
Joined: Fri Nov 17, 2006 8:57 am
Contact:

RE: New Public Beta Available for WitE v1.05.18

Post by Hermann »

is this normal ? attacks are now disabled for the rest of the turn


Image
Attachments
night.jpg
night.jpg (413.5 KiB) Viewed 310 times
User avatar
Helpless
Posts: 15786
Joined: Fri Aug 27, 2004 3:12 pm

RE: New Public Beta Available for WitE v1.05.18

Post by Helpless »

is this normal ? attacks are now disabled for the rest of the turn

No, this is not normal. Personally I can't replicate it, but if you can - please post a bug report.

Thanks.
Pavel Zagzin
WITE/WITW/WITE-2 Development
Hermann
Posts: 571
Joined: Fri Nov 17, 2006 8:57 am
Contact:

RE: New Public Beta Available for WitE v1.05.18

Post by Hermann »

start a scenorio as russian. go to commanders screen/air units and set all forces to night missions - yes. then go to the attack unit button. set the night/day button to night and attack any unit. it will replicate.
This is the 1044 campaign in both examples

Image
Attachments
night2.jpg
night2.jpg (410.64 KiB) Viewed 310 times
User avatar
Helpless
Posts: 15786
Joined: Fri Aug 27, 2004 3:12 pm

RE: New Public Beta Available for WitE v1.05.18

Post by Helpless »

It does, but I misunderstand your statement about the "attacks are now disabled for the rest of the turn". I still can run eligible attacks. 1000 plane strike in the night is absolutely abnormal.
Pavel Zagzin
WITE/WITW/WITE-2 Development
Hermann
Posts: 571
Joined: Fri Nov 17, 2006 8:57 am
Contact:

RE: New Public Beta Available for WitE v1.05.18

Post by Hermann »

try another night attack - impossible even if you hit once south and once north very wierd. you may be able to do day strikes if you reset in the command to day mmissions but very odd stuff here
Post Reply

Return to “Gary Grigsby's War in the East Series”