First Winter/Blizzard Redux

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

Moderators: Joel Billings, elmo3, Sabre21

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56ajax
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RE: First Winter/Blizzard Redux

Post by 56ajax »

My opponent who has played as the germans under 1.04 and 1.05 stated that the AXIS recovers very quickly from the Blizzard, like 2 months quicker, and is able to mount a major offensive on the first clear turn of 42.
Molotov : This we did not deserve.

Foch : This is not peace. This is a 20 year armistice.

C'est la guerre aérienne
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mmarquo
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RE: First Winter/Blizzard Redux

Post by mmarquo »

Great news, right TD?

Marquo

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TulliusDetritus
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RE: First Winter/Blizzard Redux

Post by TulliusDetritus »

Yessss, great news ... [:D]

In january, to succeed you need minimum an initial 2:1... when halved => 1:1 => let the massacre begin.

Still... I managed to find lots of victims the same. 36 retreats he he he... Wins wins wins... I should harvest a decent quantity of Guards come the end of blizzard.

And you're lucky. I will not use the cheap little trick which consists in checking the unis "won/lost" thing... "let's see, that one needs one more victory, oh, and that one should not be defeated!"... I imagine the Stavka commanders (or better their bloody accountants) checking these things... It makes a lot of sense eh?!

P.S.: whilst we are at it, I would get rid of the won/lost column. The whole thing is sort of gamey, in my opinion.
"Hitler is a horrible sexual degenerate, a dangerous fool" - Mussolini, circa 1934
elmo3
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RE: First Winter/Blizzard Redux

Post by elmo3 »

ORIGINAL: TulliusDetritus

...P.S.: whilst we are at it, I would get rid of the won/lost column. The whole thing is sort of gamey, in my opinion.

See 11.4 in the manual. Wins and losses are used in determining leader promotions.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester
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TulliusDetritus
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RE: First Winter/Blizzard Redux

Post by TulliusDetritus »

Elmo, sorry if I wasn't clear [:)] I wanted to say that the player should not see these statistics. They obviously have to stay (guards, and leaders).

I mean, it's the same principle as with the Guards. It we see a leader only needs let's say 2 victories, we might wait (or send him to reserve) or assign him to an army/front which you know is going to harvest the victories needed.
"Hitler is a horrible sexual degenerate, a dangerous fool" - Mussolini, circa 1934
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