Shakturi

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ehsumrell1
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RE: Shakturi

Post by ehsumrell1 »

Knew he just couldn't resist!

i.e ....LOCK your Cargo Bays!

He's Back!!!!!
Shields are useless in "The Briar Patch"...
darcion
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RE: Shakturi

Post by darcion »

oh damn i feel like Worf...
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Harrs
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RE: Shakturi

Post by Harrs »

Image


TAKE THIS SHAKTURI! hahaha

they destroyed my homeplanet and 3 other..
But now I have their planet.. with 4 galaxy wonder..nice..

But In this game I never had any positive revenue.. just traded research for money.. even with my enemies.. After Invading I had positiv +1.000.000 with the 200% income bonus to all colinies..
Make this game harder!
darcion
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RE: Shakturi

Post by darcion »

hehe in my game i got them direct as refugees, i was prepared. i attacked with 300 ships. after invasion i got 5 Mil cashflow and won the game xD.
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tjhkkr
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RE: Shakturi

Post by tjhkkr »

ORIGINAL: ehsumrell1
Knew he just couldn't resist!
i.e ....LOCK your Cargo Bays!
He's Back!!!!!

I am scared he is more into diaper bays and covering electric sockets than DW... [:)]
(As it should be.)

Old TJH and diapers
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
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Shark7
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RE: Shakturi

Post by Shark7 »

One thing you can do to garuantee that the Shakturi invasion is triggered, even in a 999k research game (the kind I play IE super slow), is to turn off the victory conditions and play a sandbox game with story events on.

In my games it takes a long time for the Shakturi to trigger due to the ultra slow research, but I always like to play sandbox mode anyway. [;)]
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Data
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RE: Shakturi

Post by Data »

covering electric sockets than DW...

LOL, I see the voice of experience rears it's head. Ooo, so true...
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
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Darkspire
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RE: Shakturi

Post by Darkspire »

ORIGINAL: Data
covering electric sockets than DW...

LOL, I see the voice of experience rears it's head. Ooo, so true...

I took the easy way out, moved all the sockets to 3-4 ft up the wall then fitted sockets with spring blanking plates [:D]
As an added bonus now im older and they have flown the nest I dont have to bend over to plug the hoover in [;)]

Darkspire
darcion
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RE: Shakturi

Post by darcion »

ORIGINAL: Shark7

One thing you can do to garuantee that the Shakturi invasion is triggered, even in a 999k research game (the kind I play IE super slow), is to turn off the victory conditions and play a sandbox game with story events on.

In my games it takes a long time for the Shakturi to trigger due to the ultra slow research, but I always like to play sandbox mode anyway. [;)]

you only have to find all beacons, with many exploreships and some ships from investigation really easy. after the last beacon you have to watch near your homefront, there you will find the beacon of shaktur. thats it every time i played.
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hfl13
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RE: Shakturi

Post by hfl13 »

Many thanks to the forum (especially Jeeves and the youtube videos) for helping me in my first DW legends game

Should have studied the screenshot above more closely before invading the Shakturi Homeworld.

I brought enough firepower to achieve a fast victory but my invasion of the planet failed miserably.
My 93 elite troups weren´t enough - there were 1235 troups defending when I checked.

Now its the second plan - 3 Worlddestroyers circle the moon. Damn I wanted those wonders.

Killing the Shakturi homeworld - are there any known consequences - what happens with the Guardians Alliance after the Shakturi are gone?
DW+RotS+Legends+Shadows 1.9.0.8
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Dd_01
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RE: Shakturi

Post by Dd_01 »

hfl13, destruction of their homeworld will seriously hit your reputation. And Shakturi will be defeated immediately. So everyone will hate the saviours of the Galaxy.

You really can successfully invade the planet when attack it early or if they move forces to assault fleets.
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hfl13
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RE: Shakturi

Post by hfl13 »

This is my first game ever (15*15 - 1400 - all options - easy) and my first war. My fleets and actions are surprisingly succesful and I took over plenty of independent & Shaktari worlds without problems. My race is human - the race and I suck at recruiting troops (democracy): therefore I wont waste another year blockading the Shakturi homeworld or letting one of my three allies take that world that my ships cleaned. I played peaceful till the Shakturi invasion but me against the other 11 AIs sounds winable if the Guardian stays neutral and my star ambassador is at work there.

I allready killed 3 Shakturi planets with Desolation Moon, Devastation Moon and World Annihilator and my taking those three (two from foreign systems)was not giving me sympathy by the races that tried too. To name it I was ready for a little action when the Shakturi showed up. Looks like I will play in a "more evil than the Shuktari role" the rest of the game and plenty of time to lern to bring more ground troops.

The homeworld had the wonder: Merkidor planetary fortress.

Can anyone guess how much I would have needed for the 1235 troops (including militia)?

Warning to newbies who play with the Shakturi: protect Utopia (the Guardians capital) well because otherwise the text said gameover - there were two attacks with planet killers and plenty of ships. The stupid AI Advisor always wants to use that fleet (given to you by the Guardians in the forming of Guardians Alliance) to counter fleet operations or invade nearby planets. I retrofited this fleet in three parts) and send another strong fleet and the situation was under control - with only the other Guardian units defending Utopia one Shakturi Planet Destroyer attack could have succeded.
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Kayoz
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RE: Shakturi

Post by Kayoz »

ORIGINAL: hfl13
My 93 elite troups weren´t enough - there were 1235 troups defending when I checked.
Perhaps I'm missing something obvious - but how did you come to the conclusion that there were 1235 troops on the planet? Did you count them up manually?

I'm not aware of anything in DW which gives you a straight troop count per planet.
“That which can be asserted without evidence, can be dismissed without evidence.” ― Christopher Hitchens
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hfl13
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RE: Shakturi

Post by hfl13 »

In the system view I clicked on the moon and could see my troops (red) and theirs in the standard colony statitics - when I used the curser to click the Shakturi troops I got their number and an info that parts were militia (influence of wonder)IIRC. (I play Legends with the latest beta)
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Kayoz
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RE: Shakturi

Post by Kayoz »

ORIGINAL: hfl13

In the system view I clicked on the moon and could see my troops (red) and theirs in the standard colony statitics - when I used the curser to click the Shakturi troops I got their number and an info that parts were militia (influence of wonder)IIRC. (I play Legends with the latest beta)
I'm still not sure how you get 1235 troops - the numbers displayed for the planet only indicate the aggregate troop strength on either side. Clicking on each troop only shows the strength of that selected troop. The cap below demonstrates the planet screen - there are some 40-odd invaders and 3 defending troops.

I'm not sure what you mean by, "used the curser to click the Shakturi troops I got their number and an info that parts were militia" - clicking on enemy troops gives nothing. Mouse over event displays the name of the unit, but not troop count. "403rd Gizurean War Swarm" is all I get from mouse over, which doesn't mean that there are 403 on the planet...

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“That which can be asserted without evidence, can be dismissed without evidence.” ― Christopher Hitchens
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Plant
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RE: Shakturi

Post by Plant »

ORIGINAL: Dd_01

hfl13, destruction of their homeworld will seriously hit your reputation. And Shakturi will be defeated immediately. So everyone will hate the saviours of the Galaxy.

It's ok, just wait for the Shakturi to bombard a planet, or blow one up. their reputation will become diabolical and you can freely destroy their homeworld without repercussions.

Or just live with the reputation hit, if you can siege the Shakturi and blow up planets, reputation matters less.
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hfl13
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RE: Shakturi

Post by hfl13 »

ORIGINAL: Kayoz

I'm still not sure how you get 1235 troops - the numbers displayed for the planet only indicate the aggregate troop strength on either side. Clicking on each troop only shows the strength of that selected troop. The cap below demonstrates the planet screen - there are some 40-odd invaders and 3 defending troops.

I'm not sure what you mean by, "used the curser to click the Shakturi troops I got their number and an info that parts were militia" - clicking on enemy troops gives nothing. Mouse over event displays the name of the unit, but not troop count. "403rd Gizurean War Swarm" is all I get from mouse over, which doesn't mean that there are 403 on the planet...

Image

Hi Kayoz,

maybe I mixed your screenshots troop information up and there were only 1235K Troops not 1235 Units. My glimpse was in a hyperactive phase and my game doesn´t show the strengst balance permanaently like in your screenshot. Thanks for the screenshot. Sorry if I send you an a wild goosechase.

Harald
DW+RotS+Legends+Shadows 1.9.0.8
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Kayoz
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RE: Shakturi

Post by Kayoz »

ORIGINAL: hfl13
Hi Kayoz,

maybe I mixed your screenshots troop information up and there were only 1235K Troops not 1235 Units. My glimpse was in a hyperactive phase and my game doesn´t show the strengst balance permanaently like in your screenshot. Thanks for the screenshot. Sorry if I send you an a wild goosechase.

Harald
No worries. If you were right, then I would have learned something new. There's nothing wrong with being incorrect. It's only wrong if you maintain wrong conclusions drawn on incorrect facts.

But your issue does bring up the point that there's no way of getting a count on the number of troops on a planet, especially once there are triple digits of numbers present. Hopefully it'll be added in Shadows.

1235k troop strength is rather tough. To take the planet, I think you have a few options:

1. Wait for an opportunity. The Shak are quite aggressive, and will invariably pull troops off the homeworld to invade someone. Have a fleet ready to pounce on the planet.
2. Bombardment. Soften up the planet with orbital bombardment. At the stage of the game you're likely to be in, if you sent your main fleet to bombard the planet, it would likely be reduced to a cinder in a few seconds - so you might want to consider designing and building a ship specifically for bombardment. As you wipe out the population, the defending troops will also suffer casualties. Once you've gotten them down to a manageable level, drop your troops. Be aware that there will be a reputation hit for doing this. I'm not sure if the reputation hit for genocide is modified by your relative reputations (ie: lower hit for bombarding population of a despised race as opposed to one with a high reputation) - perhaps someone who has experimented with it can chime in.
3. Brute force - invade with LOTS of troops. If you have been relatively aggressive, you should have some strength-capped troops (caps at 30k). Build troops at planets with Troop Cloning Facilities (High Tech and Industrial research, 4th in the Medical Systems branch). Move any leaders with bonuses to recruitment speed to those locations to hasten the process. And don't forget to move your strongest generals to your invasion fleet.
4. Blow it up. The Shak represent a nasty threat, so even with the loss of the wonders on the planet; so it might be worth destroying the planet with one of the "World Destroyer" type ships (assuming you have managed to grab one) if you don't think you can contain them. Keep in mind the reputation hit - and that if you bombard the planet down to "uninhabited", all the structures will remain (have a colony ship close by so that one of your erstwhile allies doesn't colonize the glowing cinder of a planet); which may make #2 the preferable option.
5. Intelligence missions - incite rebellion at planet. I've never had much luck with this option, but it's technically possible. Repeated missions to incite rebellion might be used, theoretically, whittle down the defenders with repeated uprisings. I present this option only as a theoretical. I've never had much luck with using it against a developed world.
“That which can be asserted without evidence, can be dismissed without evidence.” ― Christopher Hitchens
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hfl13
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RE: Shakturi

Post by hfl13 »

My alliance partners are taking over Shakturi colonies in my sphere of interest and my blockade of the homeplanet gets too troublesome and I wont reload. I grabbed three World destroyers and they are there because I wanted more support in the invasion so next week alternative 4. will be it. Will report what happens to me in the years following.

Your advice for my first serious troop invasion (homeworld) came too late for my troops and general therefore the moon has to go. Thanks
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Kayoz
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RE: Shakturi

Post by Kayoz »

When you do, please post the before and after reputation for yourself and the Shak (assuming it isn't their last colony). I'm curious to know if the reputation hit for blowing up a planet is modified by relative reputations.
“That which can be asserted without evidence, can be dismissed without evidence.” ― Christopher Hitchens
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