Americans?

Commander - The Great War is the latest release in the popular and playable Commander series of historical strategy games. Gamers will enjoy a huge hex based campaign map that stretches from the USA in the west, Africa and Arabia to the south, Scandinavia to the north and the Urals to the east on a new engine that is more efficient and fully supports widescreen resolutions.
Commander – The Great War features a Grand Campaign covering the whole of World War I from the invasion of Belgium on August 5, 1914 to the Armistice on the 11th of November 1918 in addition to 16 different unit types including Infantry, Cavalry, Armoured Cars and Tanks, Artillery, Railroad Guns and Armoured Trains and more!

Moderators: Lord Zimoa, MOD_Commander_The_Great_War

User avatar
warspite1
Posts: 42123
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: Americans?

Post by warspite1 »

Right thanks. It will be interesting to see how this pans out because at the moment, my opponent has a wolf pack of 4 subs that is effectively picking off whole 10-point convoys. I am purposely making little effort to impede this as I want the Americans in.

I will keep you posted.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
User avatar
Bossy573
Posts: 363
Joined: Fri Mar 25, 2005 4:18 pm
Location: Buffalo, NY

RE: Americans?

Post by Bossy573 »

ORIGINAL: warspite1

Right thanks. It will be interesting to see how this pans out because at the moment, my opponent has a wolf pack of 4 subs that is effectively picking off whole 10-point convoys. I am purposely making little effort to impede this as I want the Americans in.

I will keep you posted.

No effect on shipping capacity or morale?
User avatar
warspite1
Posts: 42123
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: Americans?

Post by warspite1 »

ORIGINAL: warspite1

Right thanks. It will be interesting to see how this pans out because at the moment, my opponent has a wolf pack of 4 subs that is effectively picking off whole 10-point convoys. I am purposely making little effort to impede this as I want the Americans in.

I will keep you posted.
warspite1

Very strange indeed - I am getting my convoys sunk regularly - coming home with just a couple of points or so, but absolutely no sign of the Americans. This can't be right can it? Not even the warning event notice to say the Americans are a tad cheesed off.....

I will keep a count from here on in.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
ulver
Posts: 527
Joined: Sun Sep 09, 2001 8:00 am
Location: Danmark, Europe
Contact:

RE: Americans?

Post by ulver »

In my game against War spite I’m sinking a lot of merchant shipping but no Americans. I would estimate it may be because I haven’t actually completely destroyed any convoys (Not for lack of trying I assure you. I’ve reduced them to 2-3 points yes but never completely destroyed them)

If the US event are triggered by complete destruction of a convoy marker as opposed to number of steps lost in a period it opens for a huge exploit – reducing all entente convoys to 1 point. That seems a flawed design.
User avatar
warspite1
Posts: 42123
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: Americans?

Post by warspite1 »

Well you have now!!

It can't be that because in my game aganst Empire, he sunk nothing like the sheer number of points sunk - this is on a different scale. All ten of my French convoy gone _ a few with only 1 or 2 left. This cannot be right - how can the Entente counter this if there is no American penalty?
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
FOARP
Posts: 707
Joined: Sun Dec 23, 2012 10:05 pm

RE: Americans?

Post by FOARP »

After capturing Paris, Verdun, and Rouen playing as the Central Powers I'll usually DOW Spain, Portugal and the US to make for an additional challenge - jumping on the Russians with both feet after beating the French just seems too easy. Battles with masses of Spanish infantry backed by US artillery in southern France,with ever growing numbers of US troops pouring into the region, are simply epic.

Never seen the US come in by themselves though.
American Front: a Work-in-progress CSA v USA Turtledove mod for SC:WW1 can be seen here.
Post Reply

Return to “Commander - The Great War”