Pelton(Axis) vs Jajusha Axis Victory (Resigned)

Post descriptions of your brilliant victories and unfortunate defeats here.

Moderator: MOD_WarintheWest

User avatar
Peltonx
Posts: 5814
Joined: Sun Apr 09, 2006 2:24 am
Contact:

RE: Pelton vs Jajusha

Post by Peltonx »

Turn 14 VP’s this turn: -13 Total: -45
Troop ships lost: 50 Cargo: 198
I SS Panzer Corp accepts the surrender of the 4th and 56th Infantry Divisions and marches them through Rome in disgrace.

https://www.youtube.com/watch?v=R6On497 ... 8&index=64

The Luftwaffe gives all the bomber units in Italy a much needed rest and refit.
Rommel is informed of an airborne landing near Reggio Calabria and panzers are rushed towards the area,
but all the rail lines south of Potenza are in ruins so the response will be slower then he likes and will require constant air drops from Luftwaffe
Goeing ashores Rommel that he can easily keep them supplied,

Rommels response to Goeing "Like Stalingrad?"

Student again easily holds vs several feeble attacks made by Bradley at Messina.


Image
Attachments
south.jpg
south.jpg (197.11 KiB) Viewed 326 times
Beta Tester WitW & WitE
User avatar
Nico165b165
Posts: 440
Joined: Sun Jan 28, 2007 8:54 pm
Location: Mons, Belgique

RE: Pelton vs Jajusha

Post by Nico165b165 »

ORIGINAL: paullus99

I think anyone getting their hands on WiTW needs to re-read their WWII history books. We get enamored with the idea that the Allies always had overwhelming superiority & Shermans were just rushing from place to place on the map, routing the Germans before them...

And then you dive into the books & realize that invasion targets were primarily selected because of their location vis a vis airfields...and that there pretty much wasn't an Allied landing (with maybe the exception of Southern France) that wasn't extremely hairy & subject to serious Axis counterattacks.

WiTW appears to do a great job highlighting the difficulties and the absolutely need for planning and preparation for invasions - and more importantly, how to handle the aftermath as well. Preparation, preparation, preparation & more preparation seems to be the order of the day.

This.

Plus, every failed invasion means horrific losses and a planning out of whack for several months. Even more if the amphib TF took some serious beating, and that will certainly happen here with this massive naval interdiction. I fear this game will be a long suffering for Jajusha, but it's a good test of the dynamic of the game : can WA fail an invasion early on and still recover ?
User avatar
Peltonx
Posts: 5814
Joined: Sun Apr 09, 2006 2:24 am
Contact:

RE: Pelton vs Jajusha

Post by Peltonx »

ORIGINAL: Nico165

ORIGINAL: paullus99

I think anyone getting their hands on WiTW needs to re-read their WWII history books. We get enamored with the idea that the Allies always had overwhelming superiority & Shermans were just rushing from place to place on the map, routing the Germans before them...

And then you dive into the books & realize that invasion targets were primarily selected because of their location vis a vis airfields...and that there pretty much wasn't an Allied landing (with maybe the exception of Southern France) that wasn't extremely hairy & subject to serious Axis counterattacks.

WiTW appears to do a great job highlighting the difficulties and the absolutely need for planning and preparation for invasions - and more importantly, how to handle the aftermath as well. Preparation, preparation, preparation & more preparation seems to be the order of the day.

This.

Plus, every failed invasion means horrific losses and a planning out of whack for several months. Even more if the amphib TF took some serious beating, and that will certainly happen here with this massive naval interdiction. I fear this game will be a long suffering for Jajusha, but it's a good test of the dynamic of the game : can WA fail an invasion early on and still recover ?

Jajusha transport loses were surpising light. He was smart and realized quickly he was in big trouble and got off the beaches asap.

I really think he was amazing lucky, my last count he lost 40ish transports and 138 cargo ships.

That's allot less then Carlkey and sandy suffered 200+ transports. Carl has lost over 1000 cargo ships.

Any idea whats a bad number of troop ships or cargo ships lost?


Beta Tester WitW & WitE
User avatar
Peltonx
Posts: 5814
Joined: Sun Apr 09, 2006 2:24 am
Contact:

RE: Pelton vs Jajusha T-15

Post by Peltonx »

Turn 15 VP’s this turn: -44 Total: -89
Troop ships lost: 50 Cargo: 224
Student again easily holds vs several feeble attacks made by Bradley at Messina and I SS keeps moving into the toe.

The air war over Germany is going as good as can be expected.
Beta Tester WitW & WitE
User avatar
Peltonx
Posts: 5814
Joined: Sun Apr 09, 2006 2:24 am
Contact:

RE: Pelton vs Jajusha T-15

Post by Peltonx »

Turn 16 VP’s this turn: -8 Total: -97
Troop ships lost: 50 Cargo: 253
Student again easily holds vs several feeble attacks made by Bradley at Messina.
I SS finally gets to the toe and S Dietrich accepts the surrender of 1 para regiments and routes a 3rd back to Sicily. That’s 36k in surrendered WA troops so far to I SS Corp. Supplies are again Dropped to I SS Corp. LW starts up a low naval patrol for a possible retaking of Sicily. LW also puts AA all along the coast every other hex and moves large AA in the Ruhr.


Image
Attachments
south.jpg
south.jpg (184.24 KiB) Viewed 326 times
Beta Tester WitW & WitE
Josh
Posts: 2568
Joined: Tue May 09, 2000 8:00 am
Location: Leeuwarden, Netherlands

RE: Pelton vs Jajusha T-15

Post by Josh »

'... LW starts up a low naval patrol for a possible retaking of Sicily..."

[X(]

[&o]
User avatar
Peltonx
Posts: 5814
Joined: Sun Apr 09, 2006 2:24 am
Contact:

RE: Pelton vs Jajusha T-15

Post by Peltonx »

Turn 17 VP’s this turn: -6 Total: -103
Troop ships lost: 50 Cargo: 277
Much better job by WA’s. I think someone did some reading. I see engineers, allot of guns, tanks and several (R) . Good job bro. A new student.

Guess I will not be retaking Sicily, that's what I get for helping people


Image
Attachments
south.jpg
south.jpg (203.93 KiB) Viewed 326 times
Beta Tester WitW & WitE
User avatar
Nico165b165
Posts: 440
Joined: Sun Jan 28, 2007 8:54 pm
Location: Mons, Belgique

RE: Pelton vs Jajusha T-15

Post by Nico165b165 »

... what's this "R" ? I don't remember seing it in my games. Which means I must be missing something good by the sound of your post.

Edit : found it. Reserve units being commited to battle. I paid attention to reserve in the defensive but not on the offensive. Can you go beyond the 3 units per hex limit by using reserves ?
User avatar
Peltonx
Posts: 5814
Joined: Sun Apr 09, 2006 2:24 am
Contact:

RE: Pelton vs Jajusha T-15

Post by Peltonx »

ORIGINAL: Nico165

... what's this "R" ? I don't remember seing it in my games. Which means I must be missing something good by the sound of your post.

Edit : found it. Reserve units being commited to battle. I paid attention to reserve in the defensive but not on the offensive. Can you go beyond the 3 units per hex limit by using reserves ?

Reserve reaction.

That's the first allies offensive RR I have seen.
Beta Tester WitW & WitE
User avatar
smokindave34
Posts: 881
Joined: Tue Jan 15, 2008 12:56 am

RE: Pelton vs Jajusha T-15

Post by smokindave34 »

ORIGINAL: Nico165

... what's this "R" ? I don't remember seing it in my games. Which means I must be missing something good by the sound of your post.

Edit : found it. Reserve units being commited to battle. I paid attention to reserve in the defensive but not on the offensive. Can you go beyond the 3 units per hex limit by using reserves ?

You can absolutely use offensive reserves to get more than 3 units per hex to attack. Put your units with high MP's in corps whose leaders have high initiative and you'll have a good chance of committing them to the battle. In WITE you had a better chance of the units joining the fight if they were broken down into regiments and I imagine it's the same here. Load up your units with arty/engineers and use offensive reserves to try and smash those level 3 forts the axis puts in front of you in Italy. It's your second best option - right behind sending an invasion force behind them but that takes a lot of time to prepare for.
User avatar
Peltonx
Posts: 5814
Joined: Sun Apr 09, 2006 2:24 am
Contact:

RE: Pelton vs Jajusha T-15

Post by Peltonx »

ORIGINAL: smokindave34
ORIGINAL: Nico165

... what's this "R" ? I don't remember seing it in my games. Which means I must be missing something good by the sound of your post.

Edit : found it. Reserve units being commited to battle. I paid attention to reserve in the defensive but not on the offensive. Can you go beyond the 3 units per hex limit by using reserves ?

You can absolutely use offensive reserves to get more than 3 units per hex to attack. Put your units with high MP's in corps whose leaders have high initiative and you'll have a good chance of committing them to the battle. In WITE you had a better chance of the units joining the fight if they were broken down into regiments and I imagine it's the same here. Load up your units with arty/engineers and use offensive reserves to try and smash those level 3 forts the axis puts in front of you in Italy. It's your second best option - right behind sending an invasion force behind them but that takes a lot of time to prepare for.

I been getting 100% every offensive, just commenting on its the first time I seen an WA player doing it.

Hi SD hows it going?
Beta Tester WitW & WitE
User avatar
Peltonx
Posts: 5814
Joined: Sun Apr 09, 2006 2:24 am
Contact:

RE: Pelton vs Jajusha T-26

Post by Peltonx »

Turn 26 VP’s this turn: 13 Total: -79
US Army is trying to push its way out of the toe of Southern Italy without having to attack.

Looks like Rommel has all hexes blocked now, unless WA’s land someplace else on the boot but after a failed landing on the heel I don't see WA's attempting another landing without the heavy loss of VP's again.

Rommel would like to keep WA's pinned down for as long as possible in Southern Italy.

Image
Attachments
1.jpg
1.jpg (298.83 KiB) Viewed 327 times
Beta Tester WitW & WitE
User avatar
Peltonx
Posts: 5814
Joined: Sun Apr 09, 2006 2:24 am
Contact:

RE: Pelton vs Jajusha T-26

Post by Peltonx »

Turn 27 VP’s this turn: 3 Total: -76
Troop ships lost: 52 Cargo: 502

Heavy fighting in Southern Italy on the ground and the WA's pound the ground close to the front lines.

XIV Panzer Corp tries to hold the lines.

The LW has all its TACB's and LB's resting and waiting for the next invasion.



Image
Attachments
south.jpg
south.jpg (319.12 KiB) Viewed 327 times
Beta Tester WitW & WitE
User avatar
KWG
Posts: 1249
Joined: Sat Sep 29, 2012 4:45 pm

RE: Pelton vs Jajusha T-26

Post by KWG »

looks like no ground support directives for allies. is everything going toward interdiction. not showing heavy in that last pic. lots of naval spread out maybe?
"A word was said - a mare is standing by the fence."
User avatar
Peltonx
Posts: 5814
Joined: Sun Apr 09, 2006 2:24 am
Contact:

RE: Pelton vs Jajusha T-26

Post by Peltonx »

ORIGINAL: KWG

looks like no ground support directives for allies. is everything going toward interdiction. not showing heavy in that last pic. lots of naval spread out maybe?

I have not seen any.

Just interdiction, but I am airlifting in supplies so its not doing much other then mess with units entering the area.
Beta Tester WitW & WitE
User avatar
KenchiSulla
Posts: 2956
Joined: Wed Oct 22, 2008 3:19 pm
Location: the Netherlands

RE: Pelton vs Jajusha T-26

Post by KenchiSulla »

Aren't you getting intercepted airlifting in?
AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
User avatar
Peltonx
Posts: 5814
Joined: Sun Apr 09, 2006 2:24 am
Contact:

RE: Pelton vs Jajusha T-26

Post by Peltonx »

ORIGINAL: Cannonfodder

Aren't you getting intercepted airlifting in?
day or night?

Just but it takes next to nothing to supply a few divisions on def mode aka wite. We are talking a front that is 10% of the east if that and 2x-3x the transports and the logistics system is easyer then the east
Beta Tester WitW & WitE
User avatar
Seminole
Posts: 2240
Joined: Thu Jul 28, 2011 12:56 am

RE: Pelton vs Jajusha T-26

Post by Seminole »

Heavy fighting in Southern Italy on the ground and the WA's pound the ground close to the front lines.


He's spread some interdiction effort around what looks like a future attempted landing to me.
But the interdiction is far too spread out, and consequently getting low values. I think he's trying to slow your reinforcements (to the landing) more than anything.

I would aim for more concentration of effort right on the front line. Interdiction doesn't just crimp supplies, it will also drive down the readiness of the units enduring it and makes them less combat effective. It would have the advantage of aiding his push up the toe, and could get some work in on anyone you tried to pull from the line to handle that next invasion.
I think trying to move off any beach but Sicily's without this is not going to work. Especially when the opponent can tap any Axis unit stationed in Western Europe to meet you. It seems like in every screenshot you post the WA have no ground interdiction, and also no ground support aircraft in the battles. I don't see how they can win that way.
"War is never a technical problem only, and if in pursuing technical solutions you neglect the psychological and the political, then the best technical solutions will be worthless." - Hermann Balck
User avatar
Peltonx
Posts: 5814
Joined: Sun Apr 09, 2006 2:24 am
Contact:

RE: Pelton vs Jajusha T-28

Post by Peltonx »

Turn 28 VP’s this turn: -7 Total: -83
Troop ships lost: 55 Cargo: 513
WA’s land near Salerno with 5 divisions.
Units from 14th Army are moved south to hold the north side of the landing while 1st Army will hold the ToE Line and XIV Panzer Corp will conduct offensive operations once the LW hit like a hammer in and around the Salerno beach head. 3 Panzer and 3 Infantry Divisions have been left near Rome to guard against any other possible landings. 2nd Panzer Division is being railed to the front from Germany.


Image
Attachments
south.jpg
south.jpg (342.64 KiB) Viewed 327 times
Beta Tester WitW & WitE
User avatar
Peltonx
Posts: 5814
Joined: Sun Apr 09, 2006 2:24 am
Contact:

RE: Pelton vs Jajusha T-26

Post by Peltonx »

ORIGINAL: Seminole
Heavy fighting in Southern Italy on the ground and the WA's pound the ground close to the front lines.


He's spread some interdiction effort around what looks like a future attempted landing to me.
But the interdiction is far too spread out, and consequently getting low values.
I think he's trying to slow your reinforcements (to the landing) more than anything.

I would aim for more concentration of effort right on the front line.
Interdiction doesn't just crimp supplies, it will also drive down the readiness of the units
enduring it and makes them less combat effective. It would have the advantage of aiding his
push up the toe, and could get some work in on anyone you tried to pull from the line to handle that next invasion.
I think trying to move off any beach but Sicily's without this is not going to work.
Especially when the opponent can tap any Axis unit stationed in Western Europe to meet you.
It seems like in every screenshot you post the WA have no ground interdiction, and also no ground
support aircraft in the battles. I don't see how they can win that way.

I don't have the EFB checked so I have garrision levels to meet. So any units I have are here in Italy I only rail down new units that are arriving.
Turns 1-10 I spend most of my time rotating out units that will be withdrawn from France to Italy so I have all the units at my finger tips by T-10.
As new units arrive they simply take the place of units about to be with drawn. It also makes building up to the March and May garrision levels easy and to be honest the levels are more then enough units to bottle up any landing in France.
So the rule set really helps to keep me honest. Only real thing to manage is LW.

I saw the possible invasion area and shifted 1000+ LB's (plus Stukas) and
500 fighters withen range of the possible beachhead. Started railing in several infantry divisions and the 1 panzer division I had in Germany.

The air battles over Salerno should be interesting, much like the ones with carlkey who by the way did everything right as far as air force went and I sank 260 troop ships. He was pushed back into the Sea.

Beta Tester WitW & WitE
Post Reply

Return to “After Action Reports”