New Dawn

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Rosbjerg
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RE: New Dawn

Post by Rosbjerg »

As a Dane I really should be better at German - I did think of untergang and flucht as they are very similar to our words for it, but alas I was tempted by google translate and 'entweichen' (which I thought meant a kinda narrow/inbetween escape)... So, since the Arians in my story would not really call it a 'flucht' how would you say.. To narrowly avoid death? To move away from disaster or something similar?
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Emperor0Akim
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RE: New Dawn

Post by Emperor0Akim »

Well Hi there northern Neighbour, I guess your german is still better than my non-existing danish :)
ANd to be honest I googled a lot to re-translate the words I thought of.
I read the descriptions of the races now and you are right fleeing may not be the right mindset for those guys.

I guess I was closer than I thought with the other words I thought about in my first post.

lets take

die neue Hoffnung - a new hope ( until george sues you :)


die große Völkerwanderung - mass migration of nations
die Auswanderung - the emmigration

but thats still passive.

Lets channel some of that old austrian blood. ( putting two fingers beneath the nose and stepping on an imaginary podium )

got it :


der lange Marsch - the long march

der neue Aufstieg - the new rise
or just der Aufstieg ( thats quite good .. like phoenix from the ashes the eagle of the reich rises again )

or a bit religious -
aaah learned something new through google

exodus is more of - der Auszug which is quite good but also something the jews did .. so maybe not :D
or pilgrimage, which would fit better for the other more religious races ..

Well I am in a thinking mood now, and to be hones I haven't found the perfect words yet.
I think the true arian word for the new beginning needs more power and steel behind it ..
i'll watch kung fury and iron sky again and inspiration will come.


--- EDIT ---

Just reread your post .. I did not answer your question :)

to avoid means ausweichen but you can't really make a good noun out of it.
everything else I can think of comes down to fleeing again.
But I thought of a good military term :)
Retreat - Rückzug.
We are not fleeing .. we are just retreating :)

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Rosbjerg
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RE: New Dawn

Post by Rosbjerg »

die große Völkerwanderung - boom, we have a winner!
And for an added bonus, it also draws parallels to what's happening in modern Germany.

Thanks, it's always great when natives help you along, it adds 'Glaubwürdigkeit' :)
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Emperor0Akim
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RE: New Dawn

Post by Emperor0Akim »

I got it, the word that says it all ..

die Himmelsfahrt

it can't get more arian than that.
Its totally preposterous ..its active, its stolen from a christian holiday, its comperas the race to jesus himself and a wonderful picture indeed.
It comes from Christi Himmelsfahrt - the ascension of christ to heavens."fahrt" means drive or journy and "himmel" heaven or sky .. so it can be translated as journey to the sky or heavens.

Thats the one I would use.
If the space-austrian with the funny beard would hold a speach .. thats the word he would use

Afterr the Himmelsfahrrt of ourr true rrace we arrise anew between the starrs.
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Emperor0Akim
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RE: New Dawn

Post by Emperor0Akim »

My pleasure for helping.
Its always good for natives if their language is used correct.
To bad I only notice it when its german. :)

Nope .. Völkerwanderung is not it ..

its to inclusive, what everybody does. Modern Germans would use it for sure. Being overly inclusive and correct.
Arians would not. The concept of the masterrace is exclusive. We are, everybody is not.

But if you reduce it from nations to nation, that would also sound nice :)

die große Volkswanderung - the great journy of one nation
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Rosbjerg
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RE: New Dawn

Post by Rosbjerg »

- mod deleted -
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Emperor0Akim
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RE: New Dawn

Post by Emperor0Akim »

Yeah. I am in the game :)

It reads really good. I like it, and I think I like the mod.
I also like what you have done to the research tree. At least after the first read.
What I would find great is, if you could balance the racial special techs a bit more.
I don't get why some are really better than the endgame techs. And some just suck.
It is not your fault, I know .. but it would be nice to see a fix to that :)

--
Typos I found :

resource conflicts, a fatigue had seemingly -> no full stop here. The sentence continues.

The Arians believe in the firm rule under the iron first of the cultural and military elite -> iron fist


The Iwi people has a special -> have

On the verge of coming into their own as Earth was nearing its death, their region -> same as above

Although they lost countless souls on the journey through space, eventually they found a new home on a water world. -> no but, the adversity is already expressed through "although"


The Iwi have to be Vegetarian and very peaceful :)
I can't think that hunting would work very well on that planet and I guess they will get a fierce Cultural and Diplomatic Bonus when spreading their water around.

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Emperor0Akim
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RE: New Dawn

Post by Emperor0Akim »

P.S.

I really, really, really Like the different Character Pictures. Did you do them by yourself or what is your source ?

-- edit --
found it myself :)

to translate a german proverb

being able to read is a clear advantage
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Rosbjerg
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RE: New Dawn

Post by Rosbjerg »

Final update and rewrite in a while - almost all race backgrounds have now been rewritten and many of the democratic races have gotten a bigger leader pool as they had a tendency to run out. Some more minor balances have been done to the economy.

I don't think I'm gonna tinker much more with the mod. There's an optional even slower hyperdrive speed added under the folder "backup". I personally play with that, but realize it's not everyone's cup of tea - therefore optional.

I apologize in advance for any glaringly obvious spelling errors etc :)
ORIGINAL: Emperor0Akim
I also like what you have done to the research tree. At least after the first read.
What I would find great is, if you could balance the racial special techs a bit more.
I don't get why some are really better than the endgame techs. And some just suck.
It is not your fault, I know .. but it would be nice to see a fix to that :)

It's close to vanilla Distant Worlds actually - but I agree some are much better than others, although that's reality as well, some nations simply get better ideas in different areas.

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Emperor0Akim
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RE: New Dawn

Post by Emperor0Akim »

I know, that they are from vanilla, thats why I said it's not your fault :)

I am just complaining from the gameplay / powerplay / balanace side of the screen. I could ramble on for pages, and I nearly have, but I think you know what I mean.

Point is, I like your mod and was glad to help, even just a word :D
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Rosbjerg
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RE: New Dawn

Post by Rosbjerg »

Patch 1.22 released. First post edited as well, to include the changes.

An extensive addition to the in game encyclopedia, with more information on each resource and race.

A revision of the tech tree, with colonization trimmed down to make sense in a human oriented galaxy. Now the you unlock 'exoplanet colonization' for desert, oceanic, continental and marshy swamps together- while 'Thermal insulation' unlocks arctic and volcanic together.

Each race now also has very specific bonuses to what planets they prefer, depending on their culture, which is detailed in their description along with their unique tech. Planets they prefer give a +33% production bonus, while planets they disdain get a -33%.

Not savegame compatible, as the tech tree is quite different. Requires the 1.21 installation, which you overwrite with this 1.22 patch.

download
Rosbjerg
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RE: New Dawn

Post by Rosbjerg »

1.3 released adding individualized ship sets to each race (from the great modding scene from Sector Ships - see original post for credits), dialect-based dialogue from real world languages, balances to weapons, engines and race abilities

Example of new shipsets:
Image

Image
Rosbjerg
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RE: New Dawn

Post by Rosbjerg »

Does anyone, by chance know, if it's possible to change the default background?

This old thing
Image


I've rummaged through all the game files and I can see the buttons etc under the 'Chrome' folder, but not the actual background picture - and I'd love to add an image more suitable for the mod
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Shogouki
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RE: New Dawn

Post by Shogouki »

Not sure. Also, how the heck have I missed this mod?! Going to give it a try!
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Hattori Hanzo
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RE: New Dawn

Post by Hattori Hanzo »

I totally forgot this damned good mod.. [&:]
Rosbjerg
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RE: New Dawn

Post by Rosbjerg »

Hope you enjoy it - are any of you having crashes when researching? One user reported this issue (with the second hyperdrive tech), and I can't replicate it myself.
Just to see if it's an isolated incident.

Edit: Might still be, but found 2 errors that are fixed now.
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Hattori Hanzo
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RE: New Dawn

Post by Hattori Hanzo »

no crashes with research until now [8D]
Serenitis
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RE: New Dawn

Post by Serenitis »

I like the ship images ripped right from some Starsector mods, which haven't even have had the empty turret placeholders removed or covered up.
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Rosbjerg
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RE: New Dawn

Post by Rosbjerg »

I see you didn't read the original post - where full credit is given - to the individual artist as well.
ORIGINAL: Rosbjerg

NEW SHIPSETS - from Fractal Softworks Forums added to give each race a unique look

SectorShip Model Credit to:
Arkandian Institute by Undefined
Blackrock Drive Yards by Cycerin
Bushi by Gotcha!, DefiasOne
Dassault-Mikoyan Engineering by Soren
Diable Avionics by FlashFrozen, Tartiflette
Flu-X by spoortje1
Hiigaran Descendants by Gotcha!, DefiasOne
Interstellar Federation Legacy by keptin, Wriath
Interstellar Imperium by Dark.Revenant
Metelson Industries by Azmond
Neutrino Corp. by FlashFrozen
New Galactic Order by Ahne
The Nihilic Empire by Dibuk
The Nomads by Trylobot
Scion Collective by Lucian Greymark
Shadowyards Reconstruction Authority by MShadowy
Tiandong Heavy Industries by MesoTroniK

I'd never claim ownership of other people's efforts - this entire mod is build on the awesome work of other people.
As said in the first post as well, this is more of a personal compilation, that I've decided to share.


That said, it actually did take quite a bit of effort to photoshop all the models to correct size, tinker with some to add variation, and add engine output etc [:)]
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Shogouki
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RE: New Dawn

Post by Shogouki »

Are you still updating this mod or is it complete?
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