Supply of surrounded resources

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BillRunacre
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RE: Supply of surrounded resources

Post by BillRunacre »

Placing a naval unit against the port itself just prevents the port from providing supply to land units, so it helps quite considerably in this instance where you've got Rhodes down to supply of 1, as otherwise it would be receiving 5 from the port.
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Hartmann
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RE: Supply of surrounded resources

Post by Hartmann »

ORIGINAL: Bill Runacre

Placing a naval unit against the port itself just prevents the port from providing supply to land units, so it helps quite considerably in this instance where you've got Rhodes down to supply of 1, as otherwise it would be receiving 5 from the port.

Yup, I knew about the port condition from the recent Malta discussion, just wasn't aware that always 1 supply remains.
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sPzAbt653
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RE: Supply of surrounded resources

Post by sPzAbt653 »

just wasn't aware that always 1 supply remains.
Technically, it's not that '1' remains, it is that the resource will repair '1'. Unless there are two or more units adjacent [that's two land units for land resources, or two naval units for port resources [;)] ].

So for Cyprus, it will always repair 1 because you cannot get two land units next to it [:'(]
Hartmann
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RE: Supply of surrounded resources

Post by Hartmann »

ORIGINAL: sPzAbt653
just wasn't aware that always 1 supply remains.
Technically, it's not that '1' remains, it is that the resource will repair '1'. Unless there are two or more units adjacent [that's two land units for land resources, or two naval units for port resources [;)] ].

So for Cyprus, it will always repair 1 because you cannot get two land units next to it [:'(]

Thanks, that's important as I again had a misconception here. I think I finally got it right now: A resource always repairs 1 strength (giving the occupying unit 1 supply). That's why units in Rhodes etc always can repair themselves to 4 strenght points even if one gets the city down to 0 every turn. Other resources can be brought to 0 if two units are parked adjacent - with the exception again of capitals and fortresses.
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BillRunacre
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RE: Supply of surrounded resources

Post by BillRunacre »

Hi Hartmann, that's right, and I made a slight edit to your post (in bold) so that Fortresses aren't missed out. [:)]
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