ORIGINAL: n0kn0k
Greenshot is an awesome free tool to use. Check mij AAR for the results.
Looks very good, will look into it and see if I figurte it out. Thanks [&o]
Terje
ORIGINAL: n0kn0k
Greenshot is an awesome free tool to use. Check mij AAR for the results.
ORIGINAL: Hartmann
A regular transport can immediately sail a long way, but only disembark in a friendly port. An amphib transport can disembark anywhere (if conditions allow it), but can sail only 1 hex in the first turn. The BEF going back to England used a regular transport.
warspite1ORIGINAL: terje439
Allies
Even more Allied ships appear outside of Cuxhaven. Planning an invasion??
A BEF Corps evacuates, and here I am baffled. When I send a unit to sea, I can only sail one more hex that turn. The BEF unit is sent to sea, and then moves away the same turn?
ORIGINAL: warspite1
warspite1ORIGINAL: terje439
Allies
Even more Allied ships appear outside of Cuxhaven. Planning an invasion??
A BEF Corps evacuates, and here I am baffled. When I send a unit to sea, I can only sail one more hex that turn. The BEF unit is sent to sea, and then moves away the same turn?
Yes I had that issue with my special needs... er sorry, my special forces troops coming back from Northern Norway. They were put in an AMPH (I don't recall a TRS being available) and here we are a year later and they have only just got back home [:D]
ORIGINAL: terje439
ORIGINAL: Hartmann
A regular transport can immediately sail a long way, but only disembark in a friendly port. An amphib transport can disembark anywhere (if conditions allow it), but can sail only 1 hex in the first turn. The BEF going back to England used a regular transport.
Ah. So, is that if I chose transport mode instead of amph? Or is it something for the Allies only?
ORIGINAL: Hartmann
ORIGINAL: terje439
ORIGINAL: Hartmann
A regular transport can immediately sail a long way, but only disembark in a friendly port. An amphib transport can disembark anywhere (if conditions allow it), but can sail only 1 hex in the first turn. The BEF going back to England used a regular transport.
Ah. So, is that if I chose transport mode instead of amph? Or is it something for the Allies only?
Everyone can do transport as well as amphib, but the Germans cannot do "long range" amphibian transports (which is a second kind of amphibian transporting that is more expensive, but gives more action points and does not lose readiness every turn at sea).
ORIGINAL: Hartmann
I like that you didn't go for Vichy for the simple reason that most players (me included) do install it. The historical rationale behind Vichy was that
a) the Germans did not have to occupy and administrate all of France (which is something that costs resources and binds manpower)
b) the French Colonies, and their navies, would (mostly) NOT switch to the Allies.
I'm not sure how the effects of not installing Vichy are modelled in the game (for I always go Vichy), so it will be interesting to see what happens in yours.
About Malta: If you want to occupy it, make sure you place two ships adjacent to the port hex to reduce the port's supply by 1 per turn (with the other ships in reach to defend against any attacks from the RN). Also make sure that you have lots of airplanes (bombers and escorts) in Southern Italy. Bomb Malta until its supply is 0. Then, if you also have blockaded and reduced the port to 0, any damage to the AAR unit will not be repaired the following turns. Eventually, the AAR unit will disappear and you can amphib assault Malta OR (better) take it with paratroopers. During that whole operation you have to beware the Royal Navy, but if you got your ships upgraded and have enough air support you should have the upper hand when they attack (you also should make diligent use of the fact that your ships are within reach of your ports).
ORIGINAL: terje439
Hmm, using the Italian Navy with both the French and British navy around sounds dangerous. Might try to see if I can inflict enough damage to the unit on Malta by air alone.
My Paras are going for another venture, but suppose I might switch one of them back if I remove the unit on Malta. Will see.
Terje