Reverse 4-player AAR Game 3

Post descriptions of your brilliant successes and unfortunate demises.

Moderator: Shannon V. OKeets

User avatar
AllenK
Posts: 7266
Joined: Mon Feb 17, 2014 1:17 pm
Location: England

RE: Reverse 4-player AAR Game 3

Post by AllenK »

ORIGINAL: warspite1

Okay this is a complete and utter waste of a day.

Can I ask you guys please to check the last Game 3 save that was sent. I keep getting madexcepts and I suspect it may relate to something pre my work on the game.

No MadExcept's for me. I've sent you the version I've tried.
User avatar
warspite1
Posts: 42123
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: Reverse 4-player AAR Game 3

Post by warspite1 »

Okay whichever version I try - thanks for send both AllenK - I get a madexcept when I try and save the game after moving the set up onto France.

I could be causing a madexcept* but I think its more likely the game file is corrupt.

* I thought I might have been causing it because I have been using the production planner as I go along to try and ensure the computer isn't going off at a tangent with the routes (I don't know if this upsets the program's karma).

However, to check that, this final time I used the game that AllenK sent with the CP in port. I simply put the convoys into position and did not try and do anything with the routing before moving the turn on. I Still get a madexcept. Boring.

I am going to end it there for today guys. I'm just too angry and frustrated with this at the moment.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
User avatar
AllenK
Posts: 7266
Joined: Mon Feb 17, 2014 1:17 pm
Location: England

RE: Reverse 4-player AAR Game 3

Post by AllenK »

I went back to the file I sent you with the CP's waiting to be placed. I put them all out and ended the set-up. It went fine to French set-up without any MadEx's.

I'm wondering whether it's a problem with your machine/version. Unfortunately, the only way I know to fix that is to uninstall the game and reinstall from disc. Then update to 2.3.4 and finally replace the MWiF.exe file with the 2.3.9 patch.

Edit: I got the MadEx too when I tried ending the setup after going into Production Planning several times during CP placement. Back to the corrupt game file theory.
User avatar
warspite1
Posts: 42123
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: Reverse 4-player AAR Game 3

Post by warspite1 »

Game 1, 2 and 4 have all worked okay though. Strange. Oh well I will leave it for now.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
User avatar
AllenK
Posts: 7266
Joined: Mon Feb 17, 2014 1:17 pm
Location: England

RE: Reverse 4-player AAR Game 3

Post by AllenK »

ORIGINAL: warspite1

Game 1, 2 and 4 have all worked okay though. Strange. Oh well I will leave it for now.

I got the MadEx too when I tried ending the setup after going into Production Planning several times during CP placement. Back to the corrupt game file theory. We might have to start this one again or wait to see if Game 4 sets up okay for the CW.
User avatar
warspite1
Posts: 42123
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: Reverse 4-player AAR Game 3

Post by warspite1 »

ORIGINAL: AllenK

ORIGINAL: warspite1

Game 1, 2 and 4 have all worked okay though. Strange. Oh well I will leave it for now.

I got the MadEx too when I tried ending the setup after going into Production Planning several times during CP placement. Back to the corrupt game file theory. We might have to start this one again or wait to see if Game 4 sets up okay for the CW.
warspite1

Agreed. Let's see what happens to the CW in Game 4.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
User avatar
warspite1
Posts: 42123
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: Reverse 4-player AAR Game 3

Post by warspite1 »

My hunch - and its only a hunch, but is supported by what AllenK found - is that it is the opening of Production Planning during CP placement that causes these madexcepts - if so then that is a problem as I found that this helped in getting resources to where they should be.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Shannon V. OKeets
Posts: 22165
Joined: Wed May 18, 2005 11:51 pm
Location: Honolulu, Hawaii
Contact:

RE: Reverse 4-player AAR Game 3

Post by Shannon V. OKeets »

ORIGINAL: warspite1

My hunch - and its only a hunch, but is supported by what AllenK found - is that it is the opening of Production Planning during CP placement that causes these madexcepts - if so then that is a problem as I found that this helped in getting resources to where they should be.
Have you been sending in the Mad Except reports? If so, under which user's email name?

Minimizing the game will often cause a Mad Except. I have one report from a player that the minimizing problem is related to having other applications open in addition to MWIF. But I can't confirm that - I usually have a half dozen applications running and I don't get the Mad Except when minimizing MWIF.
Steve

Perfection is an elusive goal.
User avatar
Mayhemizer_slith
Posts: 9361
Joined: Wed Sep 07, 2011 2:44 am
Location: Finland

RE: Reverse 4-player AAR Game 3

Post by Mayhemizer_slith »

ORIGINAL: Shannon V. OKeets

ORIGINAL: warspite1

My hunch - and its only a hunch, but is supported by what AllenK found - is that it is the opening of Production Planning during CP placement that causes these madexcepts - if so then that is a problem as I found that this helped in getting resources to where they should be.
Have you been sending in the Mad Except reports? If so, under which user's email name?

Minimizing the game will often cause a Mad Except. I have one report from a player that the minimizing problem is related to having other applications open in addition to MWIF. But I can't confirm that - I usually have a half dozen applications running and I don't get the Mad Except when minimizing MWIF.

I have not send Mad Except reports. I usually have only MWIF, notepad and Chrome open. There is no problem if click icons on the bottom of the screen or use tabulator to choose active program. But if I minimize MWIF, then Mad Except might occur, but not even close to every time.
If your attack is going really well, it's an ambush.

-Murphy's war law
User avatar
Orm
Posts: 30709
Joined: Sat May 03, 2008 7:53 pm
Location: Sweden

RE: Reverse 4-player AAR Game 3

Post by Orm »

ORIGINAL: Shannon V. OKeets

ORIGINAL: warspite1

My hunch - and its only a hunch, but is supported by what AllenK found - is that it is the opening of Production Planning during CP placement that causes these madexcepts - if so then that is a problem as I found that this helped in getting resources to where they should be.
Have you been sending in the Mad Except reports? If so, under which user's email name?

Minimizing the game will often cause a Mad Except. I have one report from a player that the minimizing problem is related to having other applications open in addition to MWIF. But I can't confirm that - I usually have a half dozen applications running and I don't get the Mad Except when minimizing MWIF.
I got several of these MadExcepts as well. And they do seem related to production planning although I think they all have happened when I tried to end the CW, or French, set up step.

I never minimized these games so that can not be the reason for them.

As we discussed in another thread I can no longer automatically send the MadExcepts. If you explain how to do it manually I can recreate it and mail it.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
User avatar
warspite1
Posts: 42123
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: Reverse 4-player AAR Game 3

Post by warspite1 »

ORIGINAL: Shannon V. OKeets

ORIGINAL: warspite1

My hunch - and its only a hunch, but is supported by what AllenK found - is that it is the opening of Production Planning during CP placement that causes these madexcepts - if so then that is a problem as I found that this helped in getting resources to where they should be.
Have you been sending in the Mad Except reports? If so, under which user's email name?

Minimizing the game will often cause a Mad Except. I have one report from a player that the minimizing problem is related to having other applications open in addition to MWIF. But I can't confirm that - I usually have a half dozen applications running and I don't get the Mad Except when minimizing MWIF.
warspite1

No - I didn't know they were/were not being sent. That said, because I have been playing the Soviets I haven't had madexcepts - until the weekend when I tried to place CW convoys.

I have never minimised the screens - ever. I muck around with the program as little as possible in order not to upset it.

A plea - please do something with the convoys - its just too important a part of the game for it to be not working.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
User avatar
AllenK
Posts: 7266
Joined: Mon Feb 17, 2014 1:17 pm
Location: England

RE: Reverse 4-player AAR Game 3

Post by AllenK »

ORIGINAL: Shannon V. OKeets

ORIGINAL: warspite1

My hunch - and its only a hunch, but is supported by what AllenK found - is that it is the opening of Production Planning during CP placement that causes these madexcepts - if so then that is a problem as I found that this helped in getting resources to where they should be.
Have you been sending in the Mad Except reports? If so, under which user's email name?

Minimizing the game will often cause a Mad Except. I have one report from a player that the minimizing problem is related to having other applications open in addition to MWIF. But I can't confirm that - I usually have a half dozen applications running and I don't get the Mad Except when minimizing MWIF.

I sent a few under my name but posted the game save that was causing the problem in Tech Support anyway. I haven't noticed problems associated with minimising MWiF and I only have 1 screen so am constantly switching between apps.
Shannon V. OKeets
Posts: 22165
Joined: Wed May 18, 2005 11:51 pm
Location: Honolulu, Hawaii
Contact:

RE: Reverse 4-player AAR Game 3

Post by Shannon V. OKeets »

ORIGINAL: AllenK
ORIGINAL: Shannon V. OKeets

ORIGINAL: warspite1

My hunch - and its only a hunch, but is supported by what AllenK found - is that it is the opening of Production Planning during CP placement that causes these madexcepts - if so then that is a problem as I found that this helped in getting resources to where they should be.
Have you been sending in the Mad Except reports? If so, under which user's email name?

Minimizing the game will often cause a Mad Except. I have one report from a player that the minimizing problem is related to having other applications open in addition to MWIF. But I can't confirm that - I usually have a half dozen applications running and I don't get the Mad Except when minimizing MWIF.

I sent a few under my name but posted the game save that was causing the problem in Tech Support anyway. I haven't noticed problems associated with minimising MWiF and I only have 1 screen so am constantly switching between apps.
Here is one of your bug reports where Minimize was the problem. It is from about a month ago.

===

date/time : 2017-02-19, 17:57:17, 112ms
computer name : KEITH-ASUS
user name : Keith
operating system : Windows 10 x64 build 14393
system language : English
system up time : 22 days 7 hours
program up time : 50 minutes 54 seconds
processors : 8x AMD FX(tm)-8300 Eight-Core Processor
physical memory : 8684/12203 MB (free/total)
free disk space : (C:) 1631.77 GB
display mode : 1920x1080, 32 bit
process id : $1c90
allocated memory : 613.03 MB
largest free block : 441.87 MB
executable : MWIF.exe
exec. date/time : 2016-03-09 12:10
version : 2.2.0.0
compiled with : Delphi XE8
madExcept version : 4.0.12
callstack crc : $e9462686, $e1519ff6, $e1519ff6
exception number : 1
exception class : EAccessViolation
exception message : Access violation at address 0076ADEB in module
'MWIF.exe'. Read of address 00000020.

main thread ($23bc):
0076adeb +007 MWIF.exe te_forms 12286 +0
TTeHook.GetWinControl
0076adf5 +001 MWIF.exe te_forms 12297 +1 TTeHook.GetForm
007604c1 +011 MWIF.exe te_forms 6281 +4
TTeDefaultForm.Minimize
0076295d +049 MWIF.exe te_forms 7452 +7
TTeDefaultForm.DoApplicationMinimize
0076297a +066 MWIF.exe te_forms 7454 +9
TTeDefaultForm.DoApplicationMinimize
006a7678 +0fc MWIF.exe Vcl.Forms
TApplication.Minimize
006a6fa1 +1f1 MWIF.exe Vcl.Forms
TApplication.WndProc
006a1d46 +026 MWIF.exe Vcl.Forms
TCustomForm.WMSysCommand
005b8195 +2bd MWIF.exe Vcl.Controls TControl.WndProc
005bcd3d +5e9 MWIF.exe Vcl.Controls
TWinControl.WndProc
0069e978 +62c MWIF.exe Vcl.Forms
TCustomForm.WndProc
005bc35c +02c MWIF.exe Vcl.Controls
TWinControl.MainWndProc
0053e30c +014 MWIF.exe System.Classes StdWndProc
7727df12 +092 USER32.dll CallWindowProcW
0076a95a +082 MWIF.exe te_forms 12095 +8
TControlHook.HookWndProc
0053e30c +014 MWIF.exe System.Classes StdWndProc
7727df9b +00b USER32.dll DispatchMessageW
006a7e3f +0f3 MWIF.exe Vcl.Forms
TApplication.ProcessMessage
006a7e82 +00a MWIF.exe Vcl.Forms
TApplication.HandleMessage
007918f1 +135 MWIF.exe MWIFUtil 463 +33 ShowModeless
00b08a95 +001 MWIF.exe ProcessForms 56 +1 ShowModelessForm
00b08f81 +325 MWIF.exe ProcessForms 294 +80 ProcessModeless
0098da15 +09d MWIF.exe PhaseReinforcements 869 +24
TPhaseReinforce.Process
00ab48e0 +194 MWIF.exe PhaseControlProcs 68 +39 PhaseControl
00bc5f34 +038 MWIF.exe GameControls 240 +13 GameControl
00944376 +886 MWIF.exe CentralControls 763 +470 CentralControl
00c3ab48 +000 MWIF.exe Main 6781 +0
TMainForm.MainMWIFTimerTimer
0062cf23 +00f MWIF.exe Vcl.ExtCtrls TTimer.Timer
0062ce07 +02b MWIF.exe Vcl.ExtCtrls TTimer.WndProc
0053e30c +014 MWIF.exe System.Classes StdWndProc
7727df9b +00b USER32.dll DispatchMessageW
006a7e3f +0f3 MWIF.exe Vcl.Forms
TApplication.ProcessMessage
006a7e82 +00a MWIF.exe Vcl.Forms
TApplication.HandleMessage
006a81b5 +0c9 MWIF.exe Vcl.Forms TApplication.Run
00cc44bd +049 MWIF.exe MWIF 445 +4 initialization
Steve

Perfection is an elusive goal.
User avatar
AllenK
Posts: 7266
Joined: Mon Feb 17, 2014 1:17 pm
Location: England

RE: Reverse 4-player AAR Game 3

Post by AllenK »

I stand corrected [8D]. I do have problems with minimising.

If this is what is causing some of our problems, how do we avoid if we only have 1 screen, short of saving and closing the game every time we want to change to another app?

Is it safe to continue the game after the MadEx, save the game and restart?
Shannon V. OKeets
Posts: 22165
Joined: Wed May 18, 2005 11:51 pm
Location: Honolulu, Hawaii
Contact:

RE: Reverse 4-player AAR Game 3

Post by Shannon V. OKeets »

ORIGINAL: AllenK

I stand corrected [8D]. I do have problems with minimising.

If this is what is causing some of our problems, how do we avoid if we only have 1 screen, short of saving and closing the game every time we want to change to another app?

Is it safe to continue the game after the MadEx, save the game and restart?
Oftentimes the game can be continued despite a Mad Except by just choosing Continue in the Mad Except prompt.

Why not change to another application without minimizing MWIF? I do that all the time.
Steve

Perfection is an elusive goal.
User avatar
AllenK
Posts: 7266
Joined: Mon Feb 17, 2014 1:17 pm
Location: England

RE: Reverse 4-player AAR Game 3

Post by AllenK »

ORIGINAL: Shannon V. OKeets

ORIGINAL: AllenK

I stand corrected [8D]. I do have problems with minimising.

If this is what is causing some of our problems, how do we avoid if we only have 1 screen, short of saving and closing the game every time we want to change to another app?

Is it safe to continue the game after the MadEx, save the game and restart?
Oftentimes the game can be continued despite a Mad Except by just choosing Continue in the Mad Except prompt.

Why not change to another application without minimizing MWIF? I do that all the time.

That's generally what I do. I swap between applications by clicking on their icon in the task bar. I don't use the minimise button. Is there another way of swapping between other than the task bar?
User avatar
Mayhemizer_slith
Posts: 9361
Joined: Wed Sep 07, 2011 2:44 am
Location: Finland

RE: Reverse 4-player AAR Game 3

Post by Mayhemizer_slith »

I guess we can continue all games.
If your attack is going really well, it's an ambush.

-Murphy's war law
User avatar
Orm
Posts: 30709
Joined: Sat May 03, 2008 7:53 pm
Location: Sweden

RE: Reverse 4-player AAR Game 3

Post by Orm »

ORIGINAL: AllenK

ORIGINAL: Shannon V. OKeets

ORIGINAL: AllenK

I stand corrected [8D]. I do have problems with minimising.

If this is what is causing some of our problems, how do we avoid if we only have 1 screen, short of saving and closing the game every time we want to change to another app?

Is it safe to continue the game after the MadEx, save the game and restart?
Oftentimes the game can be continued despite a Mad Except by just choosing Continue in the Mad Except prompt.

Why not change to another application without minimizing MWIF? I do that all the time.

That's generally what I do. I swap between applications by clicking on their icon in the task bar. I don't use the minimise button. Is there another way of swapping between other than the task bar?
'alt+tab' is what I usually use.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
User avatar
Orm
Posts: 30709
Joined: Sat May 03, 2008 7:53 pm
Location: Sweden

RE: Reverse 4-player AAR Game 3

Post by Orm »

ORIGINAL: Mayhemizer

I guess we can continue all games.
How do you figure? The main bug still remains.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
User avatar
Orm
Posts: 30709
Joined: Sat May 03, 2008 7:53 pm
Location: Sweden

RE: Reverse 4-player AAR Game 3

Post by Orm »

ORIGINAL: Shannon V. OKeets

ORIGINAL: AllenK

I stand corrected [8D]. I do have problems with minimising.

If this is what is causing some of our problems, how do we avoid if we only have 1 screen, short of saving and closing the game every time we want to change to another app?

Is it safe to continue the game after the MadEx, save the game and restart?
Oftentimes the game can be continued despite a Mad Except by just choosing Continue in the Mad Except prompt.

Why not change to another application without minimizing MWIF? I do that all the time.
I thought continuing after a MadEx was a great way to get weird bugs.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Post Reply

Return to “After Action Report”