Desert War Scenario Screenshots
RE: Desert War Scenario Screenshots
In most scenarios the units start in their historical positions. In some scenarios the start locations can be changed. There may be several setup locations available to each side. Subject to change of course since it's beta.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw
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Desert War 1940-42 beta tester
WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester
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RE: Desert War Scenario Screenshots
ORIGINAL: elmo3
In most scenarios the units start in their historical positions. In some scenarios the start locations can be changed. There may be several setup locations available to each side. Subject to change of course since it's beta.
I really like the idea of multiple possible starting locations.
Imparts unpredictability into the scenario and extends replayability enormously.
I hope this can be extended to both sides in all scenarios, for those reasons.
Cheers
Jim
Jim
RE: Desert War Scenario Screenshots
Looking forwards to this!
I still! have the SPI games 'Panzer Armee Afrika', 'Desert Fox' and 'Campaign for North Africa' (unpunched)
The Med and North Africa have been neglected for a long time..
I still! have the SPI games 'Panzer Armee Afrika', 'Desert Fox' and 'Campaign for North Africa' (unpunched)
The Med and North Africa have been neglected for a long time..
Heia Safari
- sol_invictus
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RE: Desert War Scenario Screenshots
Looking good and highly anticipated. One thing that bothers me though is the colored stripe at the bottom of the counters to denote divisional affiliation. Is it possible in the options to change that by moving the divisional color to the box within the NATO symbol? That has always looked best to me.
"The fruit of too much liberty is slavery", Cicero
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RE: Desert War Scenario Screenshots
"'Campaign for North Africa' (unpunched)"
Yep, me too! I suspect most copies of this remained unpunched (although I do know one person who played a couple of games)
I rather liked 'Desert Fox' from SPI - and Frank Chadwick's various titles for GDW
regards
Ben Wilkins
Yep, me too! I suspect most copies of this remained unpunched (although I do know one person who played a couple of games)
I rather liked 'Desert Fox' from SPI - and Frank Chadwick's various titles for GDW
regards
Ben Wilkins
- RealChuckB
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RE: Desert War Scenario Screenshots
Thanks for sharing the screenshots - would be great to see some without the hex grid (I'm a big fan of a clean map 
I like the map itself, after all, it's desert, which means a lot of brown but many details (such as the coastline and the escarpments (the correct term evades me at the moment ...) look great.
I understand what some posters say about the counters, they do not look like that are "on top" of the map but almost like they are "sunken" into the map, pretty sure it has to do with the slight 3D effect that is used around the edges (maybe it's not in line with the direction of the shadows in the map itself?) In any case, if the graphics are moddable, I'm sure people will come up with great alternatives
Looking forward to this one (after not being very interested in the beginning)

I like the map itself, after all, it's desert, which means a lot of brown but many details (such as the coastline and the escarpments (the correct term evades me at the moment ...) look great.
I understand what some posters say about the counters, they do not look like that are "on top" of the map but almost like they are "sunken" into the map, pretty sure it has to do with the slight 3D effect that is used around the edges (maybe it's not in line with the direction of the shadows in the map itself?) In any case, if the graphics are moddable, I'm sure people will come up with great alternatives
Looking forward to this one (after not being very interested in the beginning)
RE: Desert War Scenario Screenshots
It does have something to do wityh the shading. I think if shades of grey was used rather than black and white may help.
ORIGINAL: Chuck B
Thanks for sharing the screenshots - would be great to see some without the hex grid (I'm a big fan of a clean map
I like the map itself, after all, it's desert, which means a lot of brown but many details (such as the coastline and the escarpments (the correct term evades me at the moment ...) look great.
I understand what some posters say about the counters, they do not look like that are "on top" of the map but almost like they are "sunken" into the map, pretty sure it has to do with the slight 3D effect that is used around the edges (maybe it's not in line with the direction of the shadows in the map itself?) In any case, if the graphics are moddable, I'm sure people will come up with great alternatives
Looking forward to this one (after not being very interested in the beginning)
RE: Desert War Scenario Screenshots
ORIGINAL: HeinzBaby
Looking forwards to this!
I still! have the SPI games 'Panzer Armee Afrika', 'Desert Fox' and 'Campaign for North Africa' (unpunched)
The Med and North Africa have been neglected for a long time..
Well mine is semi-punched as I actually played it some with 2 teams of 2 each. You really did need extra people on each side to keep the game moving. Only got about a quarter to a third of the way through the campaign before RL interfered. But really loved the system so definitely looking forward to this.
But I will only buy if your system keeps track of the different truck types and their chance of breakdown based on distance traveled, their chance of being repaired, etc. Of and tanker trucks too, Plus ... After all we would not want to have the supply system to be too simple would we [:D]
RE: Desert War Scenario Screenshots
The buttons down the side of the screen look great and pop up..maybe do the counter edges similar? Also like a curved corner meself:)
ORIGINAL: Chuck B
Thanks for sharing the screenshots - would be great to see some without the hex grid (I'm a big fan of a clean map
I like the map itself, after all, it's desert, which means a lot of brown but many details (such as the coastline and the escarpments (the correct term evades me at the moment ...) look great.
I understand what some posters say about the counters, they do not look like that are "on top" of the map but almost like they are "sunken" into the map, pretty sure it has to do with the slight 3D effect that is used around the edges (maybe it's not in line with the direction of the shadows in the map itself?) In any case, if the graphics are moddable, I'm sure people will come up with great alternatives
Looking forward to this one (after not being very interested in the beginning)
- RealChuckB
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RE: Desert War Scenario Screenshots
ORIGINAL: wodin
The buttons down the side of the screen look great and pop up..maybe do the counter edges similar? Also like a curved corner meself:)
Agree - I believe the issue is the white "shading" of the right and bottom sides of the counters, these should also be shaded black (the 3D effect then comes from the application of other shades on the counters
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RE: Desert War Scenario Screenshots
Interesting, will have a think on this
Thanks for the suggestions
Thanks for the suggestions
RE: Desert War Scenario Screenshots
Any chance at modding the graphics? I had great fun taking other people's mod and ideas and making my own for Strategic Command 3 and Time of Wrath. There are some real talented people who will do some awesome graphics if given the chance.
SC3 mash mod using 4 other modder's work combined.

SC3 mash mod using 4 other modder's work combined.

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- Saint Ruth
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RE: Desert War Scenario Screenshots
Sure, you can change any of the graphics in the game. And in the scenario builder, you can either colour or shade the units, or import counter images to use. Maps also allow either standard tiles or you can import an entire map image (you can also export the map image and then re-touch it etc).ORIGINAL: Hairog
Any chance at modding the graphics? I had great fun taking other people's mod and ideas and making my own for Strategic Command 3 and Time of Wrath. There are some real talented people who will do some awesome graphics if given the chance.
As an example, there was a Peleliu mod done you can see here:
http://members.upc.ie/jeanette.kelly/peleliu.html
Not much like the desert!
Thanks,
Brian
- SlickWilhelm
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RE: Desert War Scenario Screenshots
Keep in mind, too, that the size of pics on this forum are limited to something like 200k, so when you add a screenshot you really have to knock down the clarity. The in-game look of the graphics is beautiful.
Beta Tester - Brother Against Brother
Beta Tester - Commander: The Great War
Beta Tester - Desert War 1940-42
Beta Tester - Commander: The Great War
Beta Tester - Desert War 1940-42
RE: Desert War Scenario Screenshots
FYI
Game - Hot Key Popup is missing one - Q. Q lets you "Display setup zones (during setup phase)".
The Tutorial manual has the complete screen.
(P.S the alphabet is M, N, O not M, O, N.)
Game - Hot Key Popup is missing one - Q. Q lets you "Display setup zones (during setup phase)".
The Tutorial manual has the complete screen.
(P.S the alphabet is M, N, O not M, O, N.)
- Saint Ruth
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RE: Desert War Scenario Screenshots
Ah, cheers AllenLee! [8D] Will fix! Thanks