ORIGINAL: Veitikka
ORIGINAL: kevinkin
In the engagement described with M1s, what type of munition will get a kill with a weak point probability of 15%? In other words, what is the lowest quality munition that will kill a M1 if the hit strikes a weak point? Obviously MG bullets don't qualify for the 15%. But would an RPG for example? Thanks.
Kevin
I think most ammunition can score a weak point hit, but it doesn't automatically kill the target. It just reduces armor protection for that shot down to 20% of the maximum.
A weak point probability of 5% or so would be very low. In that case it probably wouldn't make sense for units to waste any ammunition in hope for a weak spot hit. Remember, first you have to hit the target before there's any chance for a weak point penetration.
However, one thing I would request is the ability to mod weak point hit chance. It would be nice to be able to define different weak point hit chance for different vehicles.
Maybe in a future patch?