Command Modern Operations v1.01 update - Build 1146.1

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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PaulWRoberts
Posts: 904
Joined: Sun Apr 22, 2001 8:00 am

RE: Command Modern Operations v1.01 update - Build 1146.1

Post by PaulWRoberts »

ORIGINAL: pjduplooy_2020

Dumb question, can I update the steam version with this update?

Not dumb at all.

You can always manually update the Steam edition by overwriting files with a beta.
FTBSS
Posts: 206
Joined: Mon Aug 25, 2014 12:17 am

RE: Command Modern Operations v1.01 update - Build 1146.1

Post by FTBSS »

With the range of the SM-6 being extended to 200 NM should not the Aegis data link also be extended to match the missile capability?
Rain08
Posts: 113
Joined: Mon Jul 18, 2016 9:54 am

RE: Command Modern Operations v1.01 update - Build 1146.1

Post by Rain08 »

ORIGINAL: FTBSS

With the range of the SM-6 being extended to 200 NM should not the Aegis data link also be extended to match the missile capability?

I think the datalink ranges are just 'there' and it does not affect a missile's capability to be deployed (apart from LoS requirements). Even though 160 nmi is the listed range for Aegis, ships can fire the SM-3s (175/1325) with no issues. The number of channels available certainly affect the missile deployment though.
charlee22009
Posts: 74
Joined: Sun Jun 28, 2015 2:49 am

RE: Command Modern Operations v1.01 update - Build 1146.1

Post by charlee22009 »

So for what it’s worth, the update does not work on Steam versions.

Unwrapped the update, copied it over (replacing anything it could) but when I tried to use the 4K fix it just crashed (the 4K exe I think) and just said some file was missing.

I tried this several times so..... it seems like it’s not working. I play on a 4K tv with high DPI settings (otherwise everything is tiny) so it’s necessary to get command to load.
Otherwise it just sits forever on the loading screen, in 4K with anything other than 100% dpi, forever and never starts.

Do you guys know when you might have a fix for this?
Thanks,
Dimitris
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RE: Command Modern Operations v1.01 update - Build 1146.1

Post by Dimitris »

ORIGINAL: charlee22009

So for what it’s worth, the update does not work on Steam versions.

Unwrapped the update, copied it over (replacing anything it could) but when I tried to use the 4K fix it just crashed (the 4K exe I think) and just said some file was missing.

I tried this several times so..... it seems like it’s not working. I play on a 4K tv with high DPI settings (otherwise everything is tiny) so it’s necessary to get command to load.
Otherwise it just sits forever on the loading screen, in 4K with anything other than 100% dpi, forever and never starts.

Do you guys know when you might have a fix for this?
Thanks,

Can you please move this to the tech support forum so that we can actually track it? Also also provide more detailed information? ("Some file was missing" is not helping us at all)
TheOriginalOverlord
Posts: 337
Joined: Tue Jun 20, 2000 8:00 am
Location: The Marines

RE: Command Modern Operations v1.01 update - Build 1146.1

Post by TheOriginalOverlord »

ORIGINAL: Dimitris

• Copied CA Des Moines & Newport News to DB3K from CWDB.
Newport News looks good but
Des Moines #3221 (1953-1961) has the upgraded weapons and a CIWS sensor added.
Des Moines #3179 (1990 refit) lost most of the dedicated GFCS radars like MK13, M25, Mk56 etc and no elint/ECM or chaffroc etc.

The following comments are probably DB related...the 8"guns don't mention a salvo or burst so I assume it means it's a single shell. If so the Des Moines/Newport Class has stowage for 150rpg which would be 1350 total.

Also the two Des Moines are labeled as "CG - Guided Missile Cruiser under "Type"..the Newport News is correctly labeled "CA - Heavy Cruiser"

Semper Fi!

Jeremy

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stilesw
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Location: Hansville, WA, USA

RE: Command Modern Operations v1.01 update - Build 1146.1

Post by stilesw »

Des Moines #3221 (1953-1961) has the upgraded weapons and a CIWS sensor added.
Des Moines #3179 (1990 refit) lost most of the dedicated GFCS radars like MK13, M25, Mk56 etc and no elint/ECM or chaffroc etc.
Hazards of copying from an older unit DB (CWDB) to a newer one (DB3K). Sensors and mounts can be entirely different and each must be handled individually.
Logged for future.
-WS
“There is no limit to what a man can do so long as he does not care a straw who gets the credit for it.”

Charles Edward Montague, English novelist and essayist
~Disenchantment, ch. 15 (1922)
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stilesw
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RE: Command Modern Operations v1.01 update - Build 1146.1

Post by stilesw »

No ESSM on FFG(X)? I could add weapon records
Check the next release.
-WS
“There is no limit to what a man can do so long as he does not care a straw who gets the credit for it.”

Charles Edward Montague, English novelist and essayist
~Disenchantment, ch. 15 (1922)
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Primarchx
Posts: 1954
Joined: Sun Jan 20, 2013 9:29 pm

RE: Command Modern Operations v1.01 update - Build 1146.1

Post by Primarchx »

ORIGINAL: stilesw
No ESSM on FFG(X)? I could add weapon records
Check the next release.
-WS

Will do. Thanks!
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