ORIGINAL: Destragon
ORIGINAL: KingHalford
This system essentially automates one of the game's more interesting features, ...
I think this is the big misunderstanding. It doesn't automate any interesting part of the logistics system. It automates the brainless parts, specifically the following:
- That your assets receive enough logistics points, so that they can actually do the job that you wanted them to do
- Ensure that your units and cities are not starving, when you have enough logistics to supply them, but they are getting wasted by being sent into no man's land
A misunderstanding? Not at all. Just a difference of opinion. It seems hard for you to understand, but what you call the brainless part Kinghalford and me call the interesting part. I have tried explaining why it's cool to me in that post in the beta thread. Player agency, I feel needed, positive experience for managing well etc.
It's not brainless, and it's definitely not needed to spend every turn tweaking it. It's easy to manage when you just set it up right. Thought investment -> reward. It's fun (to us)!
ORIGINAL: Destragon
The logistics system is still there. The same amount of decisionmaking is present with the pull system as there was before it.
Absolutely nowhere close. Like I said, I played 2 hours ignoring it 100%, except building 1 road and upgrading truck stations after nationalizing them. It's basically gone, compared to how it was. For the things that matter of it to me.
ORIGINAL: Destragon
Traffic signs still have a use. You use them to make the one decision that you used them for even in the old system. To decide into what directions your leftover logistics points should be sent, so that you can use them for strategic move and raising troops.
[&:] That is really not what I use them for. That's only what you used them for? Man. THEN I really do not get what was there for you to want the game to automate [&:]
ORIGINAL: Destragon
At least in my eyes, this is an objectively good addition to the game and saying that this somehow ruins the spirit of the game in some way sounds hyperbolic to me.
It's nice that you said it's objective in your eyes, because that's the point: it's subjective. You can accept that we speak the truth, are not exaggerating, and just have an opinion that you find hard to believe (probably because you miss a lot of the steps/reasons between our opinion and yours). Just like I accept that you speak your truth, and that you are not just saying this for the heck of it but mean it.