brothers in arms, anyone heard about it?

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mavraam
Posts: 240
Joined: Tue May 11, 2004 5:32 pm

RE: brothers in arms, anyone heard about it?

Post by mavraam »

I caved last night and bought an XBox and Full Spectrum Warrior. [:@]

Why not, I bought a PS2 just for Gran Turismo 3 and never regretted it.
I've played all the way through that game twice without cheats
(Never did get the gold Super License though [:(])

When I walked in with it and saw the steely glare from my wife, all I could
come up with was, "You don't have to buy me a Father's day gift now!"

Anyway, as far as the game goes...

Its F*CK*NG AWESOME.[:D][:D][:D][:D]

I've never seen anything quite like it. The way the soldiers move and cover for each other is incredible.
Even the way they talk. They all seem like real people.

Its still hard though, which is nice. You still have to move from cover point A to cover point B without getting
shot and the enemy can be hard to spot.

Add a tank or Bradly FV to the mix and you would be in war heaven.

Only gripe I have is the era. I just find WWII so much more interesting.
Also, I think it would be hard to control a great number of units. This system works
fine for 2-3 teams, not sure if it would work with 30 guys and 2 tanks though.

You would need the ability to give orders on a higher level, not 1 team at a time.

Anyway, thanks for the recommendation!
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Raindog101
Posts: 202
Joined: Sun Nov 17, 2002 6:10 pm
Location: Hole-in-the-Wall

RE: brothers in arms, anyone heard about it?

Post by Raindog101 »

ORIGINAL: mavraam

I caved last night and bought an XBox and Full Spectrum Warrior. [:@]

Why not, I bought a PS2 just for Gran Turismo 3 and never regretted it.
I've played all the way through that game twice without cheats
(Never did get the gold Super License though [:(])

When I walked in with it and saw the steely glare from my wife, all I could
come up with was, "You don't have to buy me a Father's day gift now!"

Anyway, as far as the game goes...

Its F*CK*NG AWESOME.[:D][:D][:D][:D]

I've never seen anything quite like it. The way the soldiers move and cover for each other is incredible.
Even the way they talk. They all seem like real people.

Its still hard though, which is nice. You still have to move from cover point A to cover point B without getting
shot and the enemy can be hard to spot.

Add a tank or Bradly FV to the mix and you would be in war heaven.

Only gripe I have is the era. I just find WWII so much more interesting.
Also, I think it would be hard to control a great number of units. This system works
fine for 2-3 teams, not sure if it would work with 30 guys and 2 tanks though.

You would need the ability to give orders on a higher level, not 1 team at a time.

Anyway, thanks for the recommendation!
Hey Mav try entering ha2p1py9tur5tle and you can play FSW as it was designed for the Army. Customizible maps are different than the regular game maps plus you can add civilians into the mix. You can change the agression level of the terrorists and even add aggression levels to the Civ's.

It's amazing how much detail is in the soldiers considering it runs at TV resolutions.

The banter between the squaddies is often hilarious and brings back a lot of memories.
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mjk428
Posts: 872
Joined: Sat Jun 15, 2002 3:29 am
Location: Western USA

RE: brothers in arms, anyone heard about it?

Post by mjk428 »

ORIGINAL: mavraam

I caved last night and bought an XBox and Full Spectrum Warrior. [:@]

Why not, I bought a PS2 just for Gran Turismo 3 and never regretted it.

I bought an Amiga system just for Earl Weaver Baseball and didn't regret it either. I bought my X-Box once I saw how good the sports games are compared to the PC. I hadn't heard anything about Full Spectrum Warrior but I expect I'll have it soon. ;)


@ Riverbravo

Re: Real wargames on a console.

One of the first, if not the first, computer wargame I ever played was Chris Crawford's Eastern Front on the Atari 800. I believe the entire game could be played with the joystick. Considering, how sophisticated the contollers are now, I would think it would be doable. Especially, if a strong AI was programmed to make up for the lack of order options.

edit-
Found this link which has a link to the map. Very cool to see it again after all these years.
http://www.atariarchives.org/APX/showinfo.php?cat=20050
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Fallschirmjager
Posts: 3555
Joined: Mon Mar 18, 2002 12:46 am
Location: Chattanooga, Tennessee

RE: brothers in arms, anyone heard about it?

Post by Fallschirmjager »

The PS2 and I believe the X-Box has the option of plugging up a keyboard and mouse to the system.
So that would eliminate any control problems.
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Maliki
Posts: 403
Joined: Tue Dec 24, 2002 11:33 pm

RE: brothers in arms, anyone heard about it?

Post by Maliki »

I posted on this thing a month back and now it's a hot topic[8|]

It looks good and i think this game may be worth a shot after seeing some more action shots from it.Just remember this isn't run an gun but proper squad based tactics will be the difference between victory and De Feet[:D]
"..if you want to make a baby cry, first you give it a lollipop. Then you take it away."
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mavraam
Posts: 240
Joined: Tue May 11, 2004 5:32 pm

RE: brothers in arms, anyone heard about it?

Post by mavraam »

ORIGINAL: Old Eagle101

Hey Mav try entering ha2p1py9tur5tle and you can play FSW as it was designed for the Army. Customizible maps are different than the regular game maps plus you can add civilians into the mix. You can change the agression level of the terrorists and even add aggression levels to the Civ's.

It's amazing how much detail is in the soldiers considering it runs at TV resolutions.

The banter between the squaddies is often hilarious and brings back a lot of memories.

Thanks, I'll have to try that. I want to make it all the way through the game first though [:D]

I wouldn't say I played a lot this weekend, but my wife told me I woke her up last night yelling

"Alpha Team! Point fire there. On my Mark! Bravo team! Move there. Go! Go! Go!"
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Marc von Martial
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RE: brothers in arms, anyone heard about it?

Post by Marc von Martial »

Only gripe I have is the era. I just find WWII so much more interesting.
Also, I think it would be hard to control a great number of units. This system works
fine for 2-3 teams, not sure if it would work with 30 guys and 2 tanks though.

Watch out for "Brothers in Arms" then. The gameplay video I watched looks like it plays similiar then what FSW is about.
Real and Simulated Wars
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RE: brothers in arms, anyone heard about it?

Post by Real and Simulated Wars »

The only thing that turns me off this game is the fact that the enemy appear at the same spot when you re-start the mission. If the enemy would spawn at random places, I would be runing to buy an X-Box and the game itself.
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Raindog101
Posts: 202
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RE: brothers in arms, anyone heard about it?

Post by Raindog101 »

ORIGINAL: Chelco

The only thing that turns me off this game is the fact that the enemy appear at the same spot when you re-start the mission. If the enemy would spawn at random places, I would be runing to buy an X-Box and the game itself.
That's why I gave it a 9 instead of a 10.

BUT

When you play it in Army mode the maps can be customized as to enemy and Civilian pop, AI etc, which adds tremendous, almost limitless replay value.
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riverbravo
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RE: brothers in arms, anyone heard about it?

Post by riverbravo »

ORIGINAL: Marc Schwanebeck
The PS controler....a work of art!!

The greatest ever was the Atari 2600 joystick....worship it ...simplicity at its best!

Too true! The Ps controller is the only controller that´s really good.

I have no english link yet on the MS hybrid. I only read a german news article about it a few days ago.

Thats good news.

I hope they do make a full on "rip-off" of the PS controller with the analog sticks.

I would seriously consider an X-box if they did.

The PS controler offers almost endless possibilities.
I laugh at hurricanes!
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mavraam
Posts: 240
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RE: brothers in arms, anyone heard about it?

Post by mavraam »

Last night I was pinned down by some bastard with an RPG.

I threw a smoke grenade and his shot happened to be close to where it landed. The explosion from the RPG cleared the smoke for a second AND blew the smoke grenade into an alley where it was now useless. This was just when my men were halfway accros the alley! A sniper got one of them.

How's that for detailed game physics? [:D]
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