New Planes

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ladner
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RE: New Planes

Post by ladner »

ORIGINAL: rhohltjr

Specifically top and side graphics for the G8N Rita, F8F Bearcat, F7F Tigercat, P80 Shooting Star, Ki-?Kikka, and the Ki-83 Long Range Escort Fighter. [:D] Thanks in advance artsy guys or gals?

IF you can use excel I made up a spreadsheet and sent it to Spooky's with the above aircraft stats I derived from several sources including G Grigbys games.

I have already looked at your work, and thank you for making it publicly available on Spooky's site. Unfortunately, I think I have the same skill set as yourself. I am working on the graphics for a hypothetical BC ship class that the Japs were designing but did not build as a counter to the Alaska Class.
Rainerle
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RE: New Planes

Post by Rainerle »

ORIGINAL: Herrbear



Aichi E16 - Source from Francillion - Japanese Aircraft from the Pacific War
Max Speed = 273 mph
Cruise Speed = 207 mph
Ceiling = 32810 feet
Climb = 2110 ft/sec
Manuever = ?
Durability = ?
Armor = ?
Endurance = 436
Max Load = 551 lbs
Gun Value = 12 (2x20mm Type 99 mod 2 in wings (F); 1x13mm Type 2 rear-firing (TR)
Max Rng = 1504 mi (25 hexes)
Ext Rng = 501 mi (8 hexes)
Nor Rng = 379 mi (6 hexes)


Hi,
my (admittedly bad) source states that it could carry a pair of 250 kg bombs you have indication on that ?
2) Does your book have stats on the Kyushu Q1W1 Tokai ??

I like the feedbakc hopefully we can get the interest of some artists [8|]

edited for color correction
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Herrbear
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RE: New Planes

Post by Herrbear »

I have checked 2 other sources on the Aichi E16 and all say max is 250 kg or 551 lbs.

Now for the Kyushu Q1W1 Tokai

Kyushu Q1W Tokai - Source from Francillion - Japanese Aircraft from the Pacific War
Max Speed = 200 mph
Cruise Speed = 150 mph
Ceiling = 14730 feet
Climb = 751 ft/sec
Manuever = ?
Durability = ?
Armor = ?
Endurance = 334
Max Load = 1102 lbs
Gun Value = 3-10 (1x7.7mm Type 92 rear-firing (TR); optionally 1 or 2x20mm Type 99 (F)
Max Rng = 834 mi (13 hexes)
Ext Rng = 278 mi (4 hexes)
Nor Rng = 209 mi (3 hexes)
ladner
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RE: New Planes

Post by ladner »

I do not know much about this aircraft, Kyushu Q1W1 Tokai, but a couple of quick searches on the internet indicate that a 153 were built and it served as an ASW patrol aircraft. Not sure what to give it for a bomb load out. Interestingly enough it uses the Hitachi engines....could pose a real dilema if trying to maximize limited Japanese production.
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trojan58
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RE: New Planes

Post by trojan58 »

Does anyone have stats and pics for the Me109e, f and g. here are some pics I have modified

Image

Image
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ladner
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RE: New Planes

Post by ladner »

Trojan - just let me say nice work. I recoginze the G8N Rita but what are the other aircraft?
ladner
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RE: New Planes

Post by ladner »

To those who have done this before, how exactly do you add your new plane graphics? I see in the editor that the planes refer to a bit map; however the plane side, and plane tops are a matrix containing multiple planes. How is the matrix number in terms of elements, I am assuming that the upper left element would be 1,1, of course how does this correlate to the bitmap numbers? Aggghh...now I see why 2by3 wants to switch to a new engine.
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trojan58
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RE: New Planes

Post by trojan58 »

Sorry They are from top to bottom

Ki 83

Aichi sieran float bomber

G5 or G8 heavy bomber
There are two types of ships in the world

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Herrbear
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RE: New Planes

Post by Herrbear »

ORIGINAL: ladner

To those who have done this before, how exactly do you add your new plane graphics? I see in the editor that the planes refer to a bit map; however the plane side, and plane tops are a matrix containing multiple planes. How is the matrix number in terms of elements, I am assuming that the upper left element would be 1,1, of course how does this correlate to the bitmap numbers? Aggghh...now I see why 2by3 wants to switch to a new engine.


I just did my first adds. I used Corel Draw to copy one plane and copy it to the place in the file I wanted to place the new or revised plane image.
Rainerle
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RE: New Planes

Post by Rainerle »

ORIGINAL: ladner

I do not know much about this aircraft, Kyushu Q1W1 Tokai, but a couple of quick searches on the internet indicate that a 153 were built and it served as an ASW patrol aircraft. Not sure what to give it for a bomb load out. Interestingly enough it uses the Hitachi engines....could pose a real dilema if trying to maximize limited Japanese production.

Hi,
IMO the game fun increases more if more support planes are added than late 45/early46 secret weapons whose stats and impact on the war are pure speculation. Just my 0.02 Euros. And this does not mean that ASW planes like Q1W1 do not come in handy for the japanese player. Which begs the question: I wanted to include these in my personalized version of the game and labelled them as a patrol plane, but patrol planes are by definition floatplanes only, not landbased. So finally I ended up labelling them as bombers. In which case the player has to restrain himself not to misuse them (labelling them recon is also bad, since you have no ASW mission).

trojan: nice pics[;)]
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rhohltjr
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RE: New Planes

Post by rhohltjr »

ORIGINAL: trojan

Does anyone have stats and pics for the Me109e, f and g. here are some pics I have modified

Image

Image

Very Very Nice. You have top views as well? [&o][&o][&o]
My e-troops don't unload OVER THE BEACH anymore, see:
Amphibious Assault at Kota Bharu
TF 85 troops securing a beachhead at Kota Bharu, 51,75
whew! I still feel better.
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bstarr
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RE: New Planes

Post by bstarr »

here's an odd plane idea that I almost went with -

basically, add a generic trainer to the force pool with units coming into play very late in the war. The planes should have few, if any weapons. No factories produce these planes, and they don't upgrade, and no one in their right mind would convert factories to them. The jap player would convert these planes to kamikazis (they ain't good for nothin' else) as soon as the units became available. Their sole purpose is to simulate the late war kamikaze runs made by trainer aircraft. This wouldn't waste planes or replacements, since the units would arrive fully equipped.

downside-
it's impossible to know exactly when these planes would be needed: example, it would be silly to have trainer suicide planes available if you still own Luzon. Also, there are only so many jap plane slots, and I can think of several better uses for them.

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trojan58
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RE: New Planes

Post by trojan58 »

top views for the achi sieran, ki 83 and G5/g6 aircraft
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bstarr
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RE: New Planes

Post by bstarr »

rhohltjr,
I've added your F7F and added your Ki-83 to my mod twice, once as an F and again as a NF (I already had the G8N and the F8F). The only thing I changed from you stats was the Ki-83s maneuverability. I dropped it to 33 - it's hard to imagine a twin engine plane with the turn radius of a P51.

If I add the Ki-200 what units would recieve it. I wouldn't think it would be mainstream. Oh, and shouldn't the Ki-200 be a jet fighter? Or does the jet fighter block work in the database? Nevermind, I'll post another thread on this. I'd like to know about electronic warfare planes as well.

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bstarr
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RE: New Planes

Post by bstarr »

trojan,
added your pics as well. nice work, thanks.
bs

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trojan58
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RE: New Planes

Post by trojan58 »

here is the side art for the q1w. I also dont agree with decreasing the ki 83 manouver to 33. Manouverability also includes speed, climb and dive rate and roll rates.

Image
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rhohltjr
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RE: New Planes

Post by rhohltjr »

ORIGINAL: bstarr

...The only thing I changed from you stats was the Ki-83s maneuverability. I dropped it to 33 - it's hard to imagine a twin engine plane with the turn radius of a P51.

If I add the Ki-200 what units would recieve it. I wouldn't think it would be mainstream. Oh, and shouldn't the Ki-200 be a jet fighter? Or does the jet fighter block work in the database? Nevermind, I'll post another thread on this. I'd like to know about electronic warfare planes as well.

When I played Dynamix Aces of the Pacific and flew F8Fs against those Ki-83s they brought along a lot of "pucker factor" IMO.[X(]

Yes, Ki-200 Kikka was the Japanese version of ME262 jet. Only a few units would have been equiped with them probably(your choice). Don't know about jet fighter block. One thing though, dont think there would be any cooresponding jet engine sound you could coordinate with either if you like to listen to the SFX.
My e-troops don't unload OVER THE BEACH anymore, see:
Amphibious Assault at Kota Bharu
TF 85 troops securing a beachhead at Kota Bharu, 51,75
whew! I still feel better.
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rhohltjr
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RE: New Planes

Post by rhohltjr »

ORIGINAL: trojan

I also dont agree with decreasing the ki 83 manouver to 33. Manouverability also includes speed, climb and dive rate and roll rates.

Hmmm. How do you know about the Ki-83? What good stuff have you dug up??[:)]

The Rita would have been a Betty on steroids.

Image
Attachments
nakajima_g8n.jpg
nakajima_g8n.jpg (21.46 KiB) Viewed 171 times
My e-troops don't unload OVER THE BEACH anymore, see:
Amphibious Assault at Kota Bharu
TF 85 troops securing a beachhead at Kota Bharu, 51,75
whew! I still feel better.
User avatar
trojan58
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Location: bendigo, Victoria, Australia

RE: New Planes

Post by trojan58 »

in regards to the Ki-83 the only info I have is from William Greens Fighter Vol 3 which describes the Ki 83 as having exceptional manouverability and being able to execute a loop at 403 mph in 31 seconds the diameter of the loop being 2,200 feet. His reports are based on allied tests post war. It is described as being very aerodynamically clean.

It was fast, had a high climb rate and although no dive rate is listed its extra weight would have given it a high dive speed.
There are two types of ships in the world

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D.B.F
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bstarr
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RE: New Planes

Post by bstarr »

I also dont agree with decreasing the ki 83 manouver to 33.

actually, climb is a separate stat in the game and the Ki-83 already benefits from outstanding climbing ability. now, roll and dive would be included in Maneuverability; however, roll is one of the problems with rating the Ki-83 too high. Twin engine planes have very slow roll rates when compared to singles. The Me-110 had a good turn radius, but it was still easily outmaneuvered in a dogfight. Keep in mind that the rating I gave the plane still makes it the most manueverable twin engine in the war, and, combined with that incredible climb, it's definitely one of the best fighters in the game. Maybe still the best jap fighter in the game considering that most jap fighters have around 2700 climb, and we all know how important climb is, both in the game and in the real world. Of course we all agree it was an outstanding bird and we (the allies) are lucky it never saw an assembly line.
bs

ps. by the way, I have a pair of pics that I've cooked up but haven't the slightest idea how to post them. How are y'all doing that?

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