Patrol/Not Retire not working on some Transport TFs.

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Mr.Frag
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Joined: Wed Dec 18, 2002 5:00 pm
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RE: Patrol/Not Retire not working on some Transport TFs.

Post by Mr.Frag »

I have had occasions where the cargo was more important than the ships and have let four-of-four AKs go down at the destination port in order to get every precious supply point off

Going to have to rethink that strategy once the damage cargo stuff goes public ... ships loose goodies now when they get hurt. the suicide run where they get to unload everything then sink will not be as profitable any longer [;)]

Time to get them CV's off their butts and actually use them to escort convoys instead of racing around the ocean playing tag with each other [:D]
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dtravel
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Joined: Wed Jul 07, 2004 6:34 pm

RE: Patrol/Not Retire not working on some Transport TFs.

Post by dtravel »

That's just deliberately ignoring the question, again.

I am dropping this because the medical exam I had earlier today showed that my blood pressure is too high.
This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.

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witpqs
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Joined: Mon Oct 04, 2004 7:48 pm
Location: Argleton

RE: Patrol/Not Retire not working on some Transport TFs.

Post by witpqs »

ORIGINAL: kkelley

Then how about a button to switch home base to destination ?

Save a lot of clicking

There already is one. Instead of setting the destination first, set the 'destination' as the new home base first. Then click on 'return to...'
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