ORIGINAL: Halsey
Because Gary Grigsby read about it in some obscure book many moons ago.
So since he designed the game, that's the way it is.[:D]
This game is all about pilot experience. Once you get aircrews trained up, they will start producing kills.
Yea.., if we could only get Gary to read another book or two. Seriously, just how much worthwhile experiance can one gain beating on the Chinese Air Force? They weren't that good, and the planes they were flying were obsolete cast-offs. The Japanese Army thought the Banzaii charge was a worthwhile tactic because it worked against the Chinese.
An "experiance gain" that cost them numerous useless casualties until they realized that a Banzaii Charge which worked against poorly armed and trained Chinese troops was a disaster against Allied Firepower.
So how much real value does "experiance" against the Chinese have. Well, it does "blood" the pilots---and shooting Chinese "clay pigeons" out of the sky is good for morale. Might even improve the "shooting eye" a bit if the victims tried to manuever.
But how much? Maybe to the 70's, but the Chinese are mostly 40's so they can't really provide much opposition to "hone skills on". The Japanese are over-rated.
Allied pilots in general "played into the hands" of the Japanese in there first combats,
mostly because they under-rated them and their aircraft. They would try to 'dogfight"
the more manueverable Japanese fighters and generally get the short end. But the
AVG under Chennault wasn't trained that way. They were trained to "zoom and boom" from the beginning---a tactic the Japanese aircraft and pilots were as untrained and unable to deal with as the rest of the Allies were unready to deal with Japanese manueverability. So why doesn't the AVG get a "bonus"? Lots of questions that still need answers. We gotta get Gary another couple of books.....