RHS 4.23 Micro Update RELEASED
Moderators: wdolson, Don Bowen, mogami
-
- Posts: 16982
- Joined: Mon Oct 10, 2005 4:40 pm
RE: RHS 4.20 concept, release and art
quite
A single point is obviously affected by anything. An area effect occurs when you have an explosion, but a point effect can be achieved by literally anything - even bayonetts. The 15 inch guns at Singapore were AP only - and literally would not detonate if they hit a soft target. Fired on advancing Japanese troops - they would hit swamp or jungle and keep on going - until they hit bedrock (if they did) - exploding so far below the explosive effect was nil - or not ever exploding. Yet if an infantry heavy weapon was hit directly - by a shell weighing a ton - the lack of explosion was not germane to its fate. Surely you can grasp this. Well - the SIZE of the kenetic impact is not germane either. Today USMC uses .50 cal rifles to take out heavy weapons - no explosive inside at all. Just kenetic energy damage. A two pound AP round is in between these extremes - and has exactly the same effect if it hits a mortar, light machine gun, or other infantry weapon: that team has no longer a useful primary weapon.
IF the die says you score a direct hit - you score a direct hit - and theory says that should not count for zero.
A single point is obviously affected by anything. An area effect occurs when you have an explosion, but a point effect can be achieved by literally anything - even bayonetts. The 15 inch guns at Singapore were AP only - and literally would not detonate if they hit a soft target. Fired on advancing Japanese troops - they would hit swamp or jungle and keep on going - until they hit bedrock (if they did) - exploding so far below the explosive effect was nil - or not ever exploding. Yet if an infantry heavy weapon was hit directly - by a shell weighing a ton - the lack of explosion was not germane to its fate. Surely you can grasp this. Well - the SIZE of the kenetic impact is not germane either. Today USMC uses .50 cal rifles to take out heavy weapons - no explosive inside at all. Just kenetic energy damage. A two pound AP round is in between these extremes - and has exactly the same effect if it hits a mortar, light machine gun, or other infantry weapon: that team has no longer a useful primary weapon.
IF the die says you score a direct hit - you score a direct hit - and theory says that should not count for zero.
RE: RHS 4.20 concept, release and art
ORIGINAL: el cid again
quite
A single point is obviously affected by anything. An area effect occurs when you have an explosion, but a point effect can be achieved by literally anything - even bayonetts. The 15 inch guns at Singapore were AP only - and literally would not detonate if they hit a soft target. Fired on advancing Japanese troops - they would hit swamp or jungle and keep on going - until they hit bedrock (if they did) - exploding so far below the explosive effect was nil - or not ever exploding. Yet if an infantry heavy weapon was hit directly - by a shell weighing a ton - the lack of explosion was not germane to its fate. Surely you can grasp this. Well - the SIZE of the kenetic impact is not germane either. Today USMC uses .50 cal rifles to take out heavy weapons - no explosive inside at all. Just kenetic energy damage. A two pound AP round is in between these extremes - and has exactly the same effect if it hits a mortar, light machine gun, or other infantry weapon: that team has no longer a useful primary weapon.
IF the die says you score a direct hit - you score a direct hit - and theory says that should not count for zero.
What did we talk about recently?
We are all dreams of the Giant Space Butterfly.
-
- Posts: 16982
- Joined: Mon Oct 10, 2005 4:40 pm
RE: RHS 4.20 RELEASED
All RHS scenarios released at 4.20 level.
A new utility - a variation of Mod Select - is also uploaded - so you can easily switch between stock, CHS and RHS art and maps.
New RHS art is in the works but not quite released. The 4.20 version works with existing art.
There will eventually be TWO RHS art packages - standard and one dedicated to RHSEOS - with its unique planes. The only difference is in the plane art.
Me-264 is in RHSEOS 4.20 only.
A new utility - a variation of Mod Select - is also uploaded - so you can easily switch between stock, CHS and RHS art and maps.
New RHS art is in the works but not quite released. The 4.20 version works with existing art.
There will eventually be TWO RHS art packages - standard and one dedicated to RHSEOS - with its unique planes. The only difference is in the plane art.
Me-264 is in RHSEOS 4.20 only.
RE: RHS 4.20 RELEASED
RHS v4.2 all scenarios + a mod select tool posted on download link page
Cobra Aus
Cobra Aus
Coral Sea Battle = My Birthday
RE: RHS 4.20 concept, release and art
Actually, only ammo for the 2pdr in tanks was AP. According to Hogg the HE was never issued to tanks. Something about the peculiar nature of the 2pdr atg being part of the Artillery thus was perfectly normal to have a HE capability, whereas the AFV mounting was to be used exclusively against other tnaks, so what was the need for HE. The australians DID use the HE rounds in their Matildas.ORIGINAL: Terminus
ORIGINAL: el cid again
The Japanese also used a PAK based 37mm - often confused with a WWI era 37mm trench gun used in greater numbers. And the US had a 19th century 37mm gun - 4 still exist in my state regiment - which won fame (infamy?) at Wounded Knee. These weapons all look a good deal alike and I get them mixed up. IF the 2 pounder is not the same as the US 37mm M3 - then correcting this data is an even better idea than I thought it was - it is not entirely cosmetic.
As long as you haven't given the 2 pounder an Anti-Soft rating; they fired solid AP shot ONLY.

- Attachments
-
- 2pdr.jpg (165.48 KiB) Viewed 164 times
RE: RHS 4.20 concept, release and art
ORIGINAL: AlaskanWarrior
Actually, only ammo for the 2pdr in tanks was AP. According to Hogg the HE was never issued to tanks. Something about the peculiar nature of the 2pdr atg being part of the Artillery thus was perfectly normal to have a HE capability, whereas the AFV mounting was to be used exclusively against other tnaks, so what was the need for HE. The australians DID use the HE rounds in their Matildas.
Interesting. The Royal New South Wales Lancers used 71 HE shells at Balikpapan in July, 1945 (Matildas with 2lb guns).
Checking through the Royal Artillery information I've got, HE shells were released to ATG units in early 1944 as the concerns over reducing the guns' accuracy through use of HE became less of an issue. But by then frontline units in the British army (at least in Europe) were using 6 pounders and 17 pounders. Will try to dig out some more over the weekend over the use of HE for the 2 pounder ATG.
RE: RHS 4.20 concept, release and art
I seem to recall that the Aussies manufactured their own HE ammo for the 2pdr. Lets face it, there is no place in the jungle for a gun that cannot fire HE, since the likely hood of engaging Japanese tanks was slim to none.ORIGINAL: mefi
ORIGINAL: AlaskanWarrior
Actually, only ammo for the 2pdr in tanks was AP. According to Hogg the HE was never issued to tanks. Something about the peculiar nature of the 2pdr atg being part of the Artillery thus was perfectly normal to have a HE capability, whereas the AFV mounting was to be used exclusively against other tnaks, so what was the need for HE. The australians DID use the HE rounds in their Matildas.
Interesting. The Royal New South Wales Lancers used 71 HE shells at Balikpapan in July, 1945 (Matildas with 2lb guns).
Checking through the Royal Artillery information I've got, HE shells were released to ATG units in early 1944 as the concerns over reducing the guns' accuracy through use of HE became less of an issue. But by then frontline units in the British army (at least in Europe) were using 6 pounders and 17 pounders. Will try to dig out some more over the weekend over the use of HE for the 2 pounder ATG.
RE: RHS 4.20 concept, release and art
Wonder if they had canister for it?
We are all dreams of the Giant Space Butterfly.
RE: RHS 4.20 concept, release and art
Not that I am aware of.ORIGINAL: Terminus
Wonder if they had canister for it?
RE: RHS 4.20 concept, release and art
As far as I know, the USMC had canister for the 37mm guns on their Stuarts, and since the caliber isn't that far off...
We are all dreams of the Giant Space Butterfly.
RE: RHS 4.20 RELEASED
i finally got more storage for my laptop and now am ready to load up All RHS variants. Where do I go to get the latest RHS mod?
Col Saito: "Don't speak to me of rules! This is war! It is not a game of cricket!"
RE: RHS 4.20 RELEASED
Perennial Remedial Student of the Mike Solli School of Economics. One day I might graduate.
RE: RHS 4.20 concept, release and art
ORIGINAL: RETIRED
ORIGINAL: el cid again
ORIGINAL: Monter_Trismegistos
2pdr IS NOT a 37mm, its a 40mm gun.
I am referring to the US/UK weapons. The same weapon is called 2 pounder in UK and 37mm M3 in the US. Similarly, the 57mm is called six pounder in British and other service.
Here you are wrong CID. The British 40mm "2-pounder" was not at all the same weapon as the US "37mm ATG". It was the "6-pounder" that we copied from the Brits as the "57mm ATG"
We should have copied the 17-pounder.
"Action springs not from thought, but from a readiness for responsibility.” ― Dietrich Bonhoeffer
RE: RHS 4.20 concept, release and art
ORIGINAL: AlaskanWarrior
I seem to recall that the Aussies manufactured their own HE ammo for the 2pdr. Lets face it, there is no place in the jungle for a gun that cannot fire HE, since the likely hood of engaging Japanese tanks was slim to none.
That might explain its absence from British documents about it. My knowledge of the forces of Oz is limited to those operating under British command. Still, there's a chance that a British unit retained its 2 pounders in Burma after March 1944, and thus disprove me totally about the 2 pounder ATG never having fired a HE round in anger

RE: RHS 4.20 RELEASED
Thanks Mifune. All I'm getting is a white screen though.
Col Saito: "Don't speak to me of rules! This is war! It is not a game of cricket!"
RE: RHS 4.20 RELEASED
Here is the page for RHS 4.2 http://www.sendspace.com/file/fzdlw9
Perennial Remedial Student of the Mike Solli School of Economics. One day I might graduate.
-
- Posts: 16982
- Joined: Mon Oct 10, 2005 4:40 pm
RE: RHS 4.20 concept, release and art
The ancient (19th century) 37mm guns still in service in State Defense Forces have cannister - and it is considered the primary round - since these weapons are for riot situations (see Gangs of New York for an early application). Now wether or not the round would fit in the later 37 mm I do not know.
RE: RHS 4.20 RELEASED
RHS v4.23 micro update for all scenarios posted on download link page
Cobra Aus
Cobra Aus
Coral Sea Battle = My Birthday
-
- Posts: 16982
- Joined: Mon Oct 10, 2005 4:40 pm
RE: RHS 4.20 RELEASED
This update - just a location file - involves some modification of engineers in Japanese air units - makes Korps Insulinde truly airborne (and ALL Allied airborn were confirmed to be properly coded) - and makes changes to help AI do economics better in Japan. It also adds Santa Barbara.
Related to it - and also released - is a pwhex file - which also helps AI in Japan - putting in place secondary rail lines where they really are - mainly on secondary islands - and the East Coat Line of Honshu. Although I thought this was going to be out of sync with RHS map art, Cobra has done most of it already - and posted a version of that as well. It is not terribly hard to remember that rail lines on secondary islands (Shikoku, Kyushu, Hokkaido and Sakhalin) are secondary - but already art shows it!
Aside from humoring our resident Neiderlander - these changes were made because long term testing indicated AI has trouble in Japan with oil and resources - and there were indications we might be able to help it.
The AI is doing much better than expected in Allied economics - West Coast cities are collecting hundreds of thousands of supply points each - Australia is OK (it would be even better if AI would send oil to Darwin and Perth), and India is fantastic (and IT would be better if AI would send it more oil than I give it at Kerachi).
Related to it - and also released - is a pwhex file - which also helps AI in Japan - putting in place secondary rail lines where they really are - mainly on secondary islands - and the East Coat Line of Honshu. Although I thought this was going to be out of sync with RHS map art, Cobra has done most of it already - and posted a version of that as well. It is not terribly hard to remember that rail lines on secondary islands (Shikoku, Kyushu, Hokkaido and Sakhalin) are secondary - but already art shows it!
Aside from humoring our resident Neiderlander - these changes were made because long term testing indicated AI has trouble in Japan with oil and resources - and there were indications we might be able to help it.
The AI is doing much better than expected in Allied economics - West Coast cities are collecting hundreds of thousands of supply points each - Australia is OK (it would be even better if AI would send oil to Darwin and Perth), and India is fantastic (and IT would be better if AI would send it more oil than I give it at Kerachi).
RE: RHS 4.20 RELEASED
RHS V4.24 micro posted on download link page
Cobra Aus
Cobra Aus
Coral Sea Battle = My Birthday