RA 5.4

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razanon
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RE: 9999 days upgrade

Post by razanon »

so in ten days ra 60 will be done?

sooo as japanese player versos allied ai there can be played?
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John 3rd
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RE: 9999 days upgrade

Post by John 3rd »

Never tried it before. Theoretically you should be able to...
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razanon
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RE: 9999 days upgrade

Post by razanon »

i want to play alone and this is the scenery i want.
Cavalry Corp
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RE: 9999 days upgrade

Post by Cavalry Corp »

John and Fat R,
should have left Shimakaze just for fun - but nevermind.

I would be real nice if a couple of Jap subs had AO/ AV capability (as they did) - not even sure how its done but it would be mice if they could support small FP units??
How about bringing along the I400 a little sooner and did you fix the Seiran plane to have TT capability? Is the Jap 4E bomber in this game?

Any notes on additions and changes for the allied side as I may consider playing allied.... But you are putting so much interesting candy on the table for Japan its hard to decide.

excellent work and feels very real.
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BigBadWolf
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RE: 9999 days upgrade

Post by BigBadWolf »

A quick question, is it possible to switch to stack limits map in mid game without restart?
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ny59giants
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RE: 9999 days upgrade

Post by ny59giants »

A quick question, is it possible to switch to stack limits map in mid game without restart?

Yes! Just go to DBBs website and download the three PWHEX files. Follow instructions there.
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BigBadWolf
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RE: 9999 days upgrade

Post by BigBadWolf »

Thanks [&o]
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Cpt Sherwood
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RE: 9999 days upgrade

Post by Cpt Sherwood »

Looking at the 5.5 version in the editor and I notice that the J6M1 has a different 30mm gun for normal and extended range missions.
“Luck is what happens when preparation meets opportunity.” ― Lucius Annaeus Seneca
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John 3rd
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RE: 9999 days upgrade

Post by John 3rd »

Michael: Need you to look at the 6.0 files so I can get finished with my portion. Put any suggestions you have here.
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razanon
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RE: RA 6.0

Post by razanon »

hi friend, ETA??

thax in advance superb mod!!!

have a question is there any guide detailed guide of changes stats and differences between stock and your mod? (like why shinano is not here in production)

Cavalry Corp
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RE: RA 6.0

Post by Cavalry Corp »

In this mod I think the Yamato and Mushushi are the end of the BB ride , the other two one of which is Shinano is cancelled - in place you get more interesting toys including better CV in the pipe, plus two CB and 2 CA and better and more CL. All in all Japan is probably strongest as 1943 opens - interesting stuff.
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ny59giants
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RE: RA 6.0

Post by ny59giants »

Michael: Need you to look at the 6.0 files so I can get finished with my portion. Put any suggestions you have here.

One of my areas of concern would be the amount of recon aircraft the Allies get. From the end of '42 until mid-'44, there is a struggle to keep some units with enough airframes. Here is what I see and would like.

F-4...Aussie...10/42 to 10/42 at 3/mo...Extend replacements until 10/44 (currently, the Aussie recon can go two years without any airframes)
Spit PR IV...Brit...10/42 until 10/42 at 4/mo...Extend until 9/43
F-5A...US...1/43 to 5/44 at 6/mo...Switch from replacement to production to ensure they come in. [&o][&o]
F4F-7 Wildcats...USN...11/42 to 12/42 at 8/mo... Lower to 4/mo, but extend replacements until 12/43
PB4Y-1P Lib...USN...12/42 at 1 & 4/mo...Switch over to just 6 production per month

Op losses for any recon with great range can easily be very high.

C-24A Commando...US...8/43 until 10/44 at 3/mo... increase to 6/mo as I have many units that I can never fill out.

P-38s
P-38E...US...5/42 to 5/42 at 24/mo...no issue here
P-38F...US...8/42 to 9/42 at 40/mo...they come in as replacement, should be production!!
P-38G...US...10/42 to 5/43 at 20/mo...these come in as production
P-38H, J, L models come in as adding 20/mo production
So, you go from 40 to 20/mo when you change from F to G models. Simple fix in Editor.

Wish list will be some more Spit VIIIs for both Brits and Aussie. [;)]

PP - With all the changes MichaelM has made with Beta patches, would it be good to increase daily PP from 50 to either 55 or 60/day??

Ok, now onto land and sea.
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ny59giants
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RE: RA 6.0

Post by ny59giants »

At Sea....

Neither BB Washington or CL Helena have a FP group attached.

CVL Hermes - place the Fulmer FB (#1863) on board, but re-size it to 8 planes. Change the upgrades for this FB to CV type fighters vs land.

Omaha CL - What happened to the optional CLAA upgrade paths??

French warships - All have multiple devices missing when you pull up the ships.

I didn't see the optional upgrade paths for some ships. Were there some to go to CVL/CVEs??
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ny59giants
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RE: RA 6.0

Post by ny59giants »

On Land....

Is there a possibility of having the Allied AA production tweaked??

40mm Bofor AA Gun 42 at 12/mo to maybe 15 or 20/mo
90mm m1A1 AA gun at 20/mo to???
90mm M2 DP gun at 30/mo to???
40mm M1 Bofors at 40/mo to ???
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John 3rd
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RE: RA 6.0

Post by John 3rd »

Just got CVL Mizuho but she came in WITHOUT her organic air group. Anyone else had issues with this for the CS--CVL conversions?

Thanks Michael! Keep it up.
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FatR
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RE: 9999 days upgrade

Post by FatR »

ORIGINAL: John 3rd
Shall begin work on Japanese starting shipping making sure there are enough ships present to haul Dec 7th LCUs. Should be pretty easy. Will also check the Allied Side. FatR: Did you get the USS Charlotte created (CA--CV Hybrid)?

I didn't touch anything Allied. Had my hands full as it is.

By the way, I might be free for a couple of days, to complete any urgent work that might be needed.
The Reluctant Admiral mod team.

Take a look at the latest released version of the Reluctant Admiral mod:
https://sites.google.com/site/reluctantadmiral/
FatR
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RE: 9999 days upgrade

Post by FatR »

ORIGINAL: Cpt Sherwood
Looking at the 5.5 version in the editor and I notice that the J6M1 has a different 30mm gun for normal and extended range missions.

Thanks. Will fix.
The Reluctant Admiral mod team.

Take a look at the latest released version of the Reluctant Admiral mod:
https://sites.google.com/site/reluctantadmiral/
FatR
Posts: 2522
Joined: Fri Oct 23, 2009 10:04 am
Location: St.Petersburg, Russia

RE: RA 6.0

Post by FatR »

ORIGINAL: ny59giants

On Land....

Is there a possibility of having the Allied AA production tweaked??

I think that land-based flak is one of the areas where Allies need a nerf, if anything.

About extra recon aircraft for them, well, I'm neutral on this issue.


The Reluctant Admiral mod team.

Take a look at the latest released version of the Reluctant Admiral mod:
https://sites.google.com/site/reluctantadmiral/
Cpt Sherwood
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RE: RA 6.0

Post by Cpt Sherwood »

In RA 5.5 the N1K4-A George is CV capable. Is that intended?
“Luck is what happens when preparation meets opportunity.” ― Lucius Annaeus Seneca
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bigred
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RE: RA 6.0

Post by bigred »

ORIGINAL: razanon

hi friend, ETA??

thax in advance superb mod!!!

have a question is there any guide detailed guide of changes stats and differences between stock and your mod? (like why shinano is not here in production)

Long story...designers traded in the shinano and other ships and received 3 sho class CVs..

check this thread from the beginning... tm.asp?m=3071237
---bigred---

IJ Production mistakes--
tm.asp?m=2597400
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