ORIGINAL: John 3rd
ORIGINAL: vettim89
I wanted to chime in here and commend both players. I also wanted to add a note to support Yubari's decision to surrender. This mod is an AFB worse night mare from the get go. So to lose such an overwhelming battle at this point in the war is a far greater defeat than a similar result in Scenario 1 or even 2.
I hate to put words into John 3's mouth but I think the desired goal of the mod was to make the fun part of the game last longer. Giving the Japanese some advantages early in the war and especially mid war should change the nature of the game.
My only criticism for Yubari may be that your thinking was constructed around Scenario 1 OOB and force limitations. I understand the desire to do something but I have to wonder if you acted too soon and too boldly. This type of operation would have been a good idea in a non-Enhanced Japan scenario but probably was out of place here.
If I were to ever do a scenario, my goal would also be to extend the fun part of the game but I think I would focus more on reducing Allied capabilities rather than enhancing Japan's. Still I do like the idea of a game where late 1943 and early 1944 plays more like late 1942 and early 1943 does in most Scenario 1 games
That is well said Vettim.
The Andaman play by Yubari while the KB was invading Hawaii was brilliant. Yubari has shortened the war by 2 years. I came into the game w/ a "no rules" attitude. Maybe I need to continue on w/ the original HR set just to prove Yubari correct in his strategy.