Turn 5. May/June 1940. Allied # 8.
[al] Rolling end of turn.
{Rolling at the end of axis #7 for end of turn.}.
[al] Missed it by thaaaat much.
{Turn ends on less than 2 and the roll was a 2}.
[ax] Wow ...
[ax] It's probably best that at end your impulse you handle end of turn roll and, if applicable, next impulse pair weather roll. If you don't mind of course.
[al] Allied Impulse 8
No DoWs, alignments, border demands, etc.
Actions
Fr & China land
CW & USSR combined
USA pass
[al] Port Attacks: CW has two port attacks. Axis can't CAP or intercept either of them (as far as I can determine).
(1) CW port attacks Kiel from North Sea.
(2) CW port attacks Tripoli, Libya, from Eastern Med.
[al] Port Strike Kiel
Germany does not commit subs (I felt safe making that assumption) - only targets are the old BBs.
Surprise rolls are Germany 7, CW 2. CW has 4 surprise, which it spends to boost damage from 1D, 1A to 2D, 3A.
[al] CW picks D on Schlesien: saving throw is 8 - aborted.
[al] How do you want to pick the next D?
[ax] Isn't just 1 BB left?
[al] It's just Schlesien and Schleswig-Holstein in port. Schleswig-Holstein is indeed the only target now that Schlesien has been aborted.
[ax] Copy that
[al] D on Schleswig_Holstein: saving throw is 9 - aborted.
[al] Port Strike Tripoli
Italy has 1 cp in port. Surprise rolls are Italy 7, CW 7. Neither side has enough surprise to do anything.
[al] Damage is 1A, which aborts the convoy point.
[al] No naval air missions.
[al] Naval Movement
- Royal Navy sails HMS Liverpool and HMAS Shropshire from Gibraltar to 4 box Eastern Med.
- Royal Navy sails TRS from Plymouth to 2 box North Sea, embarking the V Corps in London.
{Dangit! Looks like move British troops are on their way to France.}
[al] Naval Combat
CW initiates combats in Eastern Med and Italian Coast.
[al] Combat in Eastern Med.
No air support (CW won't, Axis can't).
Search rolls are CW 3, Italy 6.
[al] CW picks 0 box and so has 7 surprise points. CW picks a surface combat.
[al] Damage profiles before spending surprise are:
- It 8 surface vs 6 ships: 1D, 3A.
- CW 23 surface vs 2 ships: 1X, 2A.
[al] CW spends surprise to shift damage profiles to:
- Italy: original damage 1D, 3A becomes 1D.
- CW: original damage 1X, 2A becomes 1X, 1D, 2A.
[ax] Put X on CP. Then D, 2A on ship.
[ax] Please.
[al] I would, but I have 3 surprise left. You can guess where that's going.
[ax] Oh ... I did say please. 😁
[al] CW spends 3 surprise to pick a target, in order to pick the X on Italian battleship Vittorio Veneto.
X on VV: saving throw is a 1, and Vittoro Veneto is sunk.
That leaves D and 2A and only one target. The cp takes the D and is also sunk.
They're breaking out the champagne on the RN flagship.
[al] CW takes 1D damage.
D on cruiser HMS Sussex; saving throw is 4 - she's damaged
[al] RN stays, do the Italians want to stay?
[ax] Nice shooting.
[ax] Heck no, they flee (er ... retire) to Malta.
[al] Italian cruisers at sea... let's say, strategically redeploy to Malta. 😉
[ax] Back is sec ... Dogs of war are crying to go out. What whimps!
[al] They're French - they want to distract you.
[ax] They're really good at it too.
[al] I may have to start referring to them as the Fluffy Maquis once France is defeated.
[ax] At the rate I'm going that may be a while.
[al] I don't know... from my perspective the French look like they're one decent blitz combat away from the whole front collapsing. But I guess a lot will depend on how long this turn goes on.
[ax] Fingers crossed ... assume yours are too.
Fluffy Maquis
