ORIGINAL: Sabre21
ORIGINAL: delatbabel
A recent rule change in 1.04.28:
4) Rule Change (section 7.5.4.1) – Static units may no longer use rail, naval or amphibious movement.
Please reverse this rule. It makes the 1942 and 1943 campaigns unplayable for the Soviets.
Either that or make it logistically possible to bring units out of static mode. Currently it costs approximately 2x the build cost of a mech, tank, or motorised unit to bring it out of static mode, so that the only option is to move the units around by rail. Preventing the static units being moved by rail basically paralyses the Soviet army.
I have to ask -- was this rule extensively playtested?
Part of the intent is to limit the Soviet capability. If they could too easily reactivate units or move them all over the battlefield, then the Axis couldn't possibly get even close to historical results. This also helps reduce the gamey ability to quickly move static units into the front of an Axis advance in hopes that any attack on them will kick them out of static mode for free.
The problem is that in the 1943 campaign the Soviets start with a bunch of mech and tank units that are in static mode, that are for all practical purposes impossible to reactivate. There are so many static rifle units that need to be reactivated to organise the front that there just aren't the available APs (70+ per corps) to activate them. If there was the ability to disband static units then it'd be cheaper to disband the existing ones and build new ones, which makes no sense. So now these units can't actually be railed anywhere either, not even to defend rear area cities, so why do they even exist?
In the 1942 campaign there are a bunch of static rifle divisions around Moscow. These are really needed on the Don river line and south of Tula where the German spearheads generally try to punch through. Without the ability to rail these into place, Stalingrad and in turn Moscow are basically doomed in that campaign now.
Unfortunately the rule change caught me in the middle of a game, where I had railed about half of the units that I needed into place. Now I can rail no more, and of course the units that I did manage to rail are about to be surrounded and surrender. Without being able to use static units to form a front line, there are no front lines for the Russians in 1942, it's game over before it starts. That's why I had to ask whether this was playtested. There is just such a huge difference between a unit being routed (or retreated) and it surrendering.
It wouldn't be necessary to put static units on the front line and have them attacked and reactivate for free if the AP cost to reactivate a unit was in any way reasonable. The fact that the AP cost to reactivate a unit is unreasonable is the underlying cause of this change, so why not fix that?
My last question -- does a rifle division really need its trucks to be able to be loaded onto a train? Last time I got onto a train I didn't drive my truck to the railway station. I took the train to work today and didn't see a lot of other people on the train carrying their trucks with them.
So I'll reluctantly go back to playing the 1941 campaign now. The 1942 and 1943 games are broken. Which is a pity because they were quite well balanced and playable before this change, but alas no longer.