There are a lot of CVP who cost 2 BP to build. They should cost 2 BP in MWiF also. They are mostly US and Japanese late war planes.CVP costs when playing with pilots are either 0 or 1.
An Air transport requires an Air Mission and a Land Move, so this can't be performed in an Air Offensive.I believe you mean air transported, not air rebased. Your point is a good one, nonetheless. I'll add something about this 'trick' so newbies aren't completely surprised when they first encounter it.
"the chit not actually being applied until after the impulse is underway" ??? what do you mean here ?Patrice had some comments about an HQ being designated for an Offensive Chit, but the chit not actually being applied until after the impulse is underway. Personally, I am a little fuzzy on all that.
Ah, ok, I think that I catch what you meant.
The thing is that, the OC provides benefits at different moments of the turn, and the HQ must not be embarked in a ship to benefit from those.
The case happens typicaly in Invasions, where the HQ is in a transport, and an OC is played on it. The HQ needs to be debarked to provides its benefits at the moment of Combat. If the HQ was not debarked, it could not benefit from the OC.
What is fuzzy for you ?