4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post descriptions of your brilliant successes and unfortunate demises.

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peskpesk
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RE: 4 player game

Post by peskpesk »

BB Lorraine: 8

Axis stay.

Allies stay?



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"'Malta - The Thorn in Rommel's Side"
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Mayhemizer_slith
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RE: 4 player game

Post by Mayhemizer_slith »

I make the call.

Allies abort, all CW ships to Gibraltar. French BB ships that reach Bordeaux goes there, others to Marseilles.

French CA to Morocco same port where other ships are.
If your attack is going really well, it's an ambush.

-Murphy's war law
jjdenver
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RE: 4 player game

Post by jjdenver »

Sorry guys I didn't realize the forum now had a page 12. I refreshed page 11 about 10 times yesterday waiting for the German offensive to open. If you are willing to download whatsapp (mayhemizer prefers this over google hangouts) on your phone or use it on your pc that'll work to get my attention quickly. We can still communicate here but ping me there to let me know you are waiting on me and you'll probably get a very quick response unless I'm sleeping.

Whatsapp is a snap to use - so easy it's silly and when you get a message your phone will make a noise to let you know so you can check forum or respond there.
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Mayhemizer_slith
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RE: 4 player game

Post by Mayhemizer_slith »

Another good way to miss a question is when someone makes a post and you read it. Then you refresh AAR page waiting for new message but he edit the old one adding question.
If your attack is going really well, it's an ambush.

-Murphy's war law
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peskpesk
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RE: 4 player game

Post by peskpesk »

No strategic bombing.

Ground Strike

JP 3-2 Art + D3A2 strike 3-4 CAV in 82,140 -> 8,8 -> miss
GE 5 strength LND2 (Stuka) in Aachen strike the Belgian defenders in Antwerp

The Germans know how to do it.

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Railmovement

JP 2-2 Mil to Haichow

Landmovement

IT
3-3 Terr to Asmara
4-5 Mot 63,33 Next to Nice

JP Occupies Chengchow, 2 -> New york times post an angry article. Pick US Entry marker Chengchow 175
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peskpesk
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RE: 4 player game

Post by peskpesk »

JP advances on North front around Chengchow

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peskpesk
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RE: 4 player game

Post by peskpesk »

JP advances slow on South front, reaching the end of the CH line on both sides.

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Over to Orm for GE Landmoves and attacks.
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Orm
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RE: 4 player game

Post by Orm »

The German division on Corsica moved one hex to the southeast.

Three German Army Groups begin advancing into Belgium. Attacking the Belgian defenders.

Japan attacks the Nationalist garrison next to Chengchow.

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Orm
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RE: 4 player game

Post by Orm »

Germany adds three bombers to the attack on Antwerp.

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Orm
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RE: 4 player game

Post by Orm »

Picture from Mar/Apr '40 Impulse #5 (Axis) - Land Combat

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: 4 player game

Post by Orm »

The first attack is in China.

Edit: Japan selects blitz combat.

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Orm
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RE: 4 player game

Post by Orm »

The Japanese attack was a stunning success. The successful fractional odds roll had some part in the result.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Orm
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RE: 4 player game

Post by Orm »

The attack on Liege was automatic.

The last attack is the 7:1 +2 assault on Antwerp.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Orm
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RE: 4 player game

Post by Orm »

The attack on Antwerp was a success as well.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Orm
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RE: 4 player game

Post by Orm »

Germany, Italy, and Hungary, each rebase one fighter into Belgium.

von Rundstedt reorganize two Stukas.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Orm
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RE: 4 player game

Post by Orm »

West front.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Orm
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RE: 4 player game

Post by Orm »

The Chinese situation.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
brian brian
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RE: 4 player game

Post by brian brian »

That engagement in the West Med is a good example of why it is better to fight with the Bearn than worry about 5 BPs for the richest power in the game. It can be set-up out of range on the Axis Surprise Impulse though...
jjdenver
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RE: 4 player game

Post by jjdenver »

ORIGINAL: brian brian
That engagement in the West Med is a good example of why it is better to fight with the Bearn than worry about 5 BPs for the richest power in the game. It can be set-up out of range on the Axis Surprise Impulse though...

Maybe so but I probably wouldn't have had the CV's in the Med at this point in the game anyway, they were already out when I took over and I didn't study the situation closely enough to evaluate whether I should RTB them during the CW naval impulse. I don't generally engage with RN CV's once Axis can get 4 strength fighters into the 2 box unless I have something to gain. I still like interning the Bearn but I hear your viewpoint - lots of ways to play the game. My ways probably isn't the best - is just my preference.
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jjdenver
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RE: 4 player game

Post by jjdenver »

40 MA i6 (will edit this post as impulse progresses)
no DOW
FR land, CW combined
CW Swordfish from CV Courageous in N Sea launches Port Attack on Kiel. Germans decide not to expose their SUBs and they stay in the SUB pens while the Swordfish buzz into attack runs against the fleet at anchor.



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