We all love our spies, right? What happens when they get detected on their mission? Sometimes they get away but sometimes they get caught. And when they get caught... Dead!
But what if there was another way? Does the punishment for espionage always have to be death? Introducing the chance to capture spies alive.
spyCaptureChance=0.5
A new setting in the BaconSettings.ini allows the player to set a chance (0.0 -1.0) that a spy who fails his mission and would normally die will be caught instead. So, what happens when they are caught? They spend the rest of their lives in prison...
Ransom
The base cost of ransoming a spy is set in BaconSettings.txt
spyBaseValue=250000
It is then modified by the spy's skill levels.
Now you can get your captured spies back if you are willing to pay the ransom. You can also ransom enemy spies back to their empire. The AI will also ransom spies between each other if they have the money.
But what if you don't have the money?
Get a loan!
A little short on money? No problem. All of those independent planets are more than willing to help you out... if your credit rating is good enough.
!loan [amount] is the command in the ship finder.