Uncommon Valor has Gone Gold
Moderators: Joel Billings, Tankerace, siRkid
Guess teachers don't get paid any better in Canada than they do here in the States.
Quote from Snigbert -
"If you mess with the historical accuracy, you're going to have ahistorical outcomes."
"I'll say it again for Sonny's sake: If you mess with historical accuracy, you're going to have
ahistorical outcomes. "
"If you mess with the historical accuracy, you're going to have ahistorical outcomes."
"I'll say it again for Sonny's sake: If you mess with historical accuracy, you're going to have
ahistorical outcomes. "
It's worth it
When its a Gary Grigsby game it is worth it. Otherwise I would perhaps hesitate ( unless its a wargame ).Originally posted by maullin
Hi,
I am also glad to hear that uncommon valour is out. I have bought a number of Gary Grigsby games over the years.
But I'm afraid $94 Canadian is just too much for a computer game.
Sorry to say it.
Maullin....![]()
Sayonara
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RE:UV and educators
And us poor ed techs don't even fare that well.......ah well - thank god for bottle returns so I can still get UV - and with summer vacation coming up........WOOO HOOO !!Originally posted by Sonny
Guess teachers don't get paid any better in Canada than they do here in the States.
- Ron Saueracker
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If you are hesitating because of the cost, maybe you will be reassured by knowing that this is one of those games you will (if you're a grognard) most likely still be playing in ten years. In my opinion, this is the definitive South Pacific game. If you are a WWII wargame fan, a Navy fan, or a Gary Grigsby fan, you're going to love it.
I don't like buying games either because a lot of the time I play them for a few days and grow bored. This game has kept my interest for a couple of months so far and I only become more interested the more I play it. I sit at work thinking about different strategies I could try, and different situations in the game. When I lay in bed I think about it before I fall asleep.
I don't like buying games either because a lot of the time I play them for a few days and grow bored. This game has kept my interest for a couple of months so far and I only become more interested the more I play it. I sit at work thinking about different strategies I could try, and different situations in the game. When I lay in bed I think about it before I fall asleep.
"Money doesnt talk, it swears. Obscenities, who really cares?" -Bob Dylan
"Habit is the balast that chains a dog to it's vomit." -Samuel Becket
"He has weapons of mass destruction- the world's deadliest weapons- which pose a direct threat to the
"Habit is the balast that chains a dog to it's vomit." -Samuel Becket
"He has weapons of mass destruction- the world's deadliest weapons- which pose a direct threat to the
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It seems to me that $50.00 US represents a very good deal, considering the (if appearances are not deceiving) hundreds of hours of enjoyment we can anticipate from the game. On an enjoyment/$ ratio, it might even beat martini's.
Looked at from it from another direction, if time equals money, then it ought to be selling for well over a $100 US, as it took twice as long as anyone thought to get it ready.
If some of us have made poor career choices, I imagine the Matrix programmers have had similar thoughts at times.
Paul
Looked at from it from another direction, if time equals money, then it ought to be selling for well over a $100 US, as it took twice as long as anyone thought to get it ready.
If some of us have made poor career choices, I imagine the Matrix programmers have had similar thoughts at times.
Paul
cost prospective
I remember paying about $70 back in 1984 for Gary Grigsby's War in Russia and like all his games got max value for my money. What does $50 equate to? For me it is won't even pay for a dinner date and movie. This game will provide hundreds of hours of entertainment. I was playing GG's PacWar as recently as 2001, I am sure I must have played it over 100 times, most games over a hundred turns each. It is all about what you value in a game. I think $50 is very reasonable, especially with a built-in editor. $70 or more then I could see a complaint. If you have any doubts, wait a few weeks like me and see if it passes the grognard's reviews.
"I propose to fight it out on this line if it takes all summer."-Note sent with Congressman Washburne from Spotsylvania, May 11, 1864, to General Halleck. - General Ulysses S. Grant
Re:cost
I am quite sure I will more than get my moneys worth out of this game - heck I've currently got 2 games of BTR going.....hehehe.
I was just bemoaning my change in careers and the 66% pay cut I took........hehhee.
I was just bemoaning my change in careers and the 66% pay cut I took........hehhee.
- Ron Saueracker
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- Joined: Mon Jan 28, 2002 10:00 am
- Location: Ottawa, Canada OR Zakynthos Island, Greece
I don't mind paying $50.00, but it would be nice if that price included a manual. Now I will have to spend another $5.00-$10.00 printing and binding the manual (I am not about to just read the online manual). Personally, one of my favorite part of getting a new game is getting to a brand new manual, especially if it is a good manual with lots of background material and/or strategy/tactics tips.
I too love those manuals you would get with the games. They used to give you some tips and guidance. Now if you want tips and guidance you have to buy the "Official Strategy Guide" for $19.95. The last few games I have bought don't have strategy guides and I like that fact - it means that there is no "sure way" to win.

Quote from Snigbert -
"If you mess with the historical accuracy, you're going to have ahistorical outcomes."
"I'll say it again for Sonny's sake: If you mess with historical accuracy, you're going to have
ahistorical outcomes. "
"If you mess with the historical accuracy, you're going to have ahistorical outcomes."
"I'll say it again for Sonny's sake: If you mess with historical accuracy, you're going to have
ahistorical outcomes. "
The manuals I am refering to (Sid Meier's Gettysburg, European Air, 1942 Pacific Air War, Silent Hunter, Falcon 4.0, Great Naval Battles) did not tell you how to win, but they did give some hints for getting started, and the background material and tips that were included added to the atmoshpere of those classic games.
- Daniel Oskar
- Posts: 112
- Joined: Fri Dec 15, 2000 10:00 am
A good manual is difinitely a bonus, it demonstrates attention to detail. Even some real OLD classics like Pacific War and Action Stations had outstanding documentation not only on game mechanics, but historical background as well. At least on the plus side, Mr. Grigsby and Matrix don't publish crap, so the software will be worth the coin.
We now live in the 21st century.
Computers, automation, corporates reducing their costs, are a part of our lives.
My view is that game manuals must be in PDF format on the CD. This saves large sums of money for the game producer which would have been passed on to the players.
It also reduced shipping costs.
The wargaming community is small and splintered. It is necessary to keep the costs down so our hobby can continue.
I am happy to print a hard copy of the manual.
If you want a high quality manual, you have the option to take the PDF file to a printer and have him do a professional job. You can read the manual tomorrow. There is no need to read it today. Slow down. Enjoy life. Instant gratification is bad.
But if a player does NOT want a manual professionally printed, it is silly to force him to pay for it.
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Computers, automation, corporates reducing their costs, are a part of our lives.
My view is that game manuals must be in PDF format on the CD. This saves large sums of money for the game producer which would have been passed on to the players.
It also reduced shipping costs.
The wargaming community is small and splintered. It is necessary to keep the costs down so our hobby can continue.
I am happy to print a hard copy of the manual.
If you want a high quality manual, you have the option to take the PDF file to a printer and have him do a professional job. You can read the manual tomorrow. There is no need to read it today. Slow down. Enjoy life. Instant gratification is bad.
But if a player does NOT want a manual professionally printed, it is silly to force him to pay for it.
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Totally agreeOriginally posted by Joe 98
My view is that game manuals must be in PDF format on the CD. This saves large sums of money for the game producer which would have been passed on to the players.
It also reduced shipping costs.
The wargaming community is small and splintered. It is necessary to keep the costs down so our hobby can continue.
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The wargamming community has grown nowhere near as fast as other communities and markets over the past decade and as such many companies are reluctant to make wargames; cost-benefit thing.
I understand that some people may want hard copy manuals but if it reduces the costs for companies that continue to make games that I thoroughly enjoy then i'm ok with that.
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Originally posted by Joe 98
I am happy to print a hard copy of the manual.
If you want a high quality manual, you have the option to take the PDF file to a printer and have him do a professional job. You can read the manual tomorrow. There is no need to read it today. Slow down. Enjoy life. Instant gratification is bad.
Joe 98,
Let me know how much it is going to cost, and I will get you to do one for me at the same time.

Never argue with an idiot, he will only drag you down to his level and beat you with experience.