Graphic mods etc.?

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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BigDuke66
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RE: Graphic mods etc.?

Post by BigDuke66 »

And do you plan to make something for the non-open country too?

Thanks for sending and it's hard to believe that there is zero interest in them.
Personally I like the minimalistic approach because you can still identify the terrain features without making it hard to read the text.
Unfortunately there seems to be a lot terrain that has no specific unit box graphic like super river, canal, etc. so that limits the usefulness of such a mod.
E
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RE: Graphic mods etc.?

Post by E »

ORIGINAL: BigDuke66

And do you plan to make something for the non-open country too?

I don't understand the question. I both sent and showed pics of non-open country just above your post.? If you mean do I plan on adding a hex of grass to the open country background, (i.e. non-mountainous, non-swamp, non-hills, etc)... no. But if you really need it, you can cut and paste the grass hex from the first version examples back on page 1 of this thread.

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BigDuke66
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Location: Terra

RE: Graphic mods etc.?

Post by BigDuke66 »

I mean do you plan to make something out of the terrain that is shown in the hex like you did for road, river, forest, etc.,
For example the hill hex in the upper left could be replaced by a hill contour or something like that, just something that is instantly recognizable.
E
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Joined: Thu Sep 20, 2007 3:14 am

RE: Graphic mods etc.?

Post by E »

ORIGINAL: BigDuke66

I mean do you plan to make something out of the terrain that is shown in the hex like you did for road, river, forest, etc.,

No plans at the moment... that's why I left the hexes with original game graphics in. (Note: I didn't make the non-hex graphics... I basically just moved them and minimized the terrain background into hexes). But feel free to modify the files I sent for your use!
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