ORIGINAL: heliodorus04
By the way, when I play Axis, I like to try not to gas my panzers when it doesn't have an obvious payoff. I play them with the motto that when in doubt, conserve fuel and trucks. I'm interested to see how your second half (T10 through T17) play out if you're conscientious about wasting fuel and trucks.
I don't like doing it either without an obvious payoff. The other issue is I have more stuff to spend command points on that I can't really afford to blow the points if I don't need to.
I am going to be interested as well. Most of my test games (I play both sides) have gone around 6-7 turns, so my "script/plans" where I feel I have some experience is coming to an end and it will be more of a reaction of what is going on in game. Also, all my testing was with earlier versions of the game.
There seem to be a pile more Russians than I remember, although I was blowing a lot of rail cap on moving industry, Hfarrish has been moving more by rail until the last two turns so that may explain part of it, but just seems like there are tons of Russians all over.
The other thing going on with this particular version is the Germans seem to be getting weaker faster. I know one of the comments in the patch was that units would lose strength faster if not moving on rail lines. Part of it could be logistics issues as well. All I know is cracking all those dug in Russians is going to be tough at this point with 6 and 7 point infantry divisions.