ORIGINAL: Hexagon
Ummm but in infantry units lose a squad is harder than lose a vehicle??? is not the same kill a vehicle than an infatry squad in open order using terrain to cover, maybe this is why i prefer at this scale see soldiers not squads because is to abstract lose a squad... this is why i never like a lot Tiller Campaigns... other thing is if you have squads with a status % (you know you have a counter with 3 squads where 1 is at 50% other is at 80%).
Oooo something i dont remember ask, is possible join units to create a new unit??? i think in have a company heavy damage and join all his units to have a single counter.
Thanks.
The game is a platoon level game. The infantry squad rides in a single vehicle. That scale remains consistent.
All wargames are an abstraction. What you will not see is every single soldier identified. Each unit is a platoon. No units cannot combine. In all honesty, they don't last that long when they start taking casualties. Loss rates are high in modern combat. It's all you can do to get parts of your units out of it alive at times.
Urrah!
While I'm at it...I have mixed screen shots. Some are older graphics some are newer. We are constantly making changes to the game. These are pre-discussion shots. We won't be getting into the latest and greatest everything until we get a forum and Matrix says...GO!
Good Hunting.
MR
The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.