Screenshots over at Pocket Tactics
RE: Screenshots over at Pocket Tactics
Nomada_Firefox and others, i'm a user same as most of you and never said or implied / posted i was anything other than what i am, but no worries meant or implied either, if for some reason i have lead anyone to believe i was from somewhere im not then hopefully this will put things straight, i just sign up for all the beta as i have lots of free time, a testing room with quite a few different pc's and operating systems and 20+ years of IT support behind me and do love a good war game tbh, with over 30+ years of war gaming...
i'm not staff anywhere and tbh all staff or developers have it in their signature as well so anybody else can at a glance see who and from where they are from, on any board so hopefully i don't seem or imply anything other than being over enthusiastic and trying to be helpful, sorry if it doesn't come over that way, it may be my age and sense of humour or lack of it, aged 48 this year[;)]
is it my sig that's misleading maybe? does that imply something it's not, as i have re read my posts here and never said i was on this beta, but does my sig make others think that maybe i am? i will remove it as tbh it was only something i found on the internet and makes no difference to me, but if it confusers others i'd be better off without it[:D]
happy gaming everyone and also look forward to more infor on the game once more has been released[&o][&o][&o]
ps, edited number 3...
my post count for my join date is high, as most i'd say 90+% is all on hidden forum posts, but as i've done more over on the others boards, it's higher there than here, and all was joined at the same time, while some says it's useful posts, others may say spam, but if it helps i'll keep on doing it, like my AAR etc etc, also known now as zakbot reports[:D]
i'm not staff anywhere and tbh all staff or developers have it in their signature as well so anybody else can at a glance see who and from where they are from, on any board so hopefully i don't seem or imply anything other than being over enthusiastic and trying to be helpful, sorry if it doesn't come over that way, it may be my age and sense of humour or lack of it, aged 48 this year[;)]
is it my sig that's misleading maybe? does that imply something it's not, as i have re read my posts here and never said i was on this beta, but does my sig make others think that maybe i am? i will remove it as tbh it was only something i found on the internet and makes no difference to me, but if it confusers others i'd be better off without it[:D]
happy gaming everyone and also look forward to more infor on the game once more has been released[&o][&o][&o]
ps, edited number 3...
my post count for my join date is high, as most i'd say 90+% is all on hidden forum posts, but as i've done more over on the others boards, it's higher there than here, and all was joined at the same time, while some says it's useful posts, others may say spam, but if it helps i'll keep on doing it, like my AAR etc etc, also known now as zakbot reports[:D]
Windows 11 Pro 64-bit (10.0, Build 26100) (26100.ge_release.240331-1435) 24H2
RE: Screenshots over at Pocket Tactics
@zakblood - I'll admit, when Michael said "Does anybody Other than zakblood have something to update us with?" for a second I thought you were a new employee - even though I knew you weren't! It wasn't anything you did, it was more of what Michael said. If you're concerned it might happen again (your post count is high!), best thing to do is get a non-Matrix avatar
@everyone else - I'm happy for Steve and crew not to reveal anything until it's ready. I'd encourage them to let us know now and then how progress is going, but otherwise I don't think we should pressure them into revealing things before it's clear those things will be as they are in the finished product.
@everyone else - I'm happy for Steve and crew not to reveal anything until it's ready. I'd encourage them to let us know now and then how progress is going, but otherwise I don't think we should pressure them into revealing things before it's clear those things will be as they are in the finished product.
I have a Youtube Channel that features Close Combat and Panzer Corps Let's Plays and videos, as well as historical documentaries.
RE: Screenshots over at Pocket Tactics
i don't need a sig, i know who i am[:D][;)]
Windows 11 Pro 64-bit (10.0, Build 26100) (26100.ge_release.240331-1435) 24H2
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RE: Screenshots over at Pocket Tactics
Umm.....I have not said this but a list, only a text list with the features from the new game would make the wait more comfortable.
RE: Screenshots over at Pocket Tactics
I don't like it. The graphics in Gateway to Caen look much better. As far as gameplay, should be really cool in 3D. The hand drawn maps are beautiful...
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RE: Screenshots over at Pocket Tactics
By two screenshots from a very alpha version............you do not know what you are saying.......clearly this new 3D CC will be very superior at graphics to the older. We do not speak about the terrain or the UI which it will be different to these two screenshots, we speak from explosions, effects and more. There are a lot of graphic features which you can see at a 3D game made with unity3D and never you saw at a 2D game.ORIGINAL: sepp3gd
I don't like it. The graphics in Gateway to Caen look much better. As far as gameplay, should be really cool in 3D. The hand drawn maps are beautiful...
RE: Screenshots over at Pocket Tactics
By two screenshots from a very alpha version............you do not know what you are saying.......clearly this new 3D CC will be very superior at graphics to the older. We do not speak about the terrain or the UI which it will be different to these two screenshots, we speak from explosions, effects and more. There are a lot of graphic features which you can see at a 3D game made with unity3D and never you saw at a 2D game.
I agree with what you just wrote every bit except that I change
"By two screenshots from a very alpha version............you do not know what you are saying"
to
"You know what you are saying only by two screenshots from a very alpha version." [:D]
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RE: Screenshots over at Pocket Tactics
I agree, your version is more correct.
RE: Screenshots over at Pocket Tactics
Well this has cheered me up a bit after logging on to find Caen 50% and I bought it full price just last week!
The original AI was always criticised for not being aggressive enough, there was a work around but it wasn't ideal, let's hope this version will take us to task when we mess up, looking forward to updates!
The original AI was always criticised for not being aggressive enough, there was a work around but it wasn't ideal, let's hope this version will take us to task when we mess up, looking forward to updates!
RE: Screenshots over at Pocket Tactics
Steve, what is stopping you from posting more screenshots? Surely most of the interface screens should be finished?
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RE: Screenshots over at Pocket Tactics
Clearly the game is from publishers Slitherine. If I do not remember bad, the Close Combat series are one of the few games developed at this moment by Slitherine. All the others are made by other people and Slitherine sells their support to them.
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RE: Screenshots over at Pocket Tactics
ORIGINAL: CC Pete
Steve, what is stopping you from posting more screenshots? Surely most of the interface screens should be finished?
Development of the game has seen some technical changes of late, but is moving forward and I will post screenshots when we have something to show.
Steve
RE: Screenshots over at Pocket Tactics
How could you not have something to show? It's been years - your initial release was planned for no later than the end of 2014. Define "technical changes of late".
RE: Screenshots over at Pocket Tactics
yes, just one screenshot after almost 2 years [8|]... now probably and simply:
1) The game was announced much too early
2) The game is a lot far to be released
Maybe a title related to the glourious "Close Combat" saga would have deserved another kind of attention (same as for TOAW IV imho). C'est la vie. [8D]
1) The game was announced much too early
2) The game is a lot far to be released
Maybe a title related to the glourious "Close Combat" saga would have deserved another kind of attention (same as for TOAW IV imho). C'est la vie. [8D]
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RE: Screenshots over at Pocket Tactics
As discussed previously in these forums, the decision to release screenshots is not mine alone. This is something being discussed with Slitherine/Matrix. So I can't just screenshot the game and post it for you.
Steve
Steve
RE: Screenshots over at Pocket Tactics
I have been logging on here each month for 2 years to make sure I dont miss the Beta. At this stage I am ready to give up. Is there anyway to create an early list of beta testers? For now its Cross of Iron with Mods that's keeping me going. I much prefer the old system of keeping the same units and individual soldiers. I like to see the kills each rack up and really make sure to save my units when playing CC2 and CC3. I don't much like everything from CC4 onwards even though I have bought each game with CD ( for an outrageous price I might add). I will wait like everyone else but If I delayed two years on a project where I work the project would either be cancelled or I would be fired..
RE: Screenshots over at Pocket Tactics
I am looking forward to this but to be honest;
- Not having multi floor buildings like we had in all the CC2 and later games is in my opinion a GIGANTIC step back and was something you would really consider for scouting/sniping/mg placement. Is this compensated?
- Windows in all building walls, isn't it like WAY more realistic to not have that like in real life?
- I was looking at screenshots and I couldn't spot any difference in height of the land, is that not in the game?
As for the textures in those screenshots, I'm just gonna assume these are alpha textures;)
I also read that it is basically developed for the PC and iPad, does that have any disadvantages for the PC version?
Just wanna make sure you understand, I really look forward to the game, it's just I'm worried
keep up the good work!
- Not having multi floor buildings like we had in all the CC2 and later games is in my opinion a GIGANTIC step back and was something you would really consider for scouting/sniping/mg placement. Is this compensated?
- Windows in all building walls, isn't it like WAY more realistic to not have that like in real life?
- I was looking at screenshots and I couldn't spot any difference in height of the land, is that not in the game?
As for the textures in those screenshots, I'm just gonna assume these are alpha textures;)
I also read that it is basically developed for the PC and iPad, does that have any disadvantages for the PC version?
Just wanna make sure you understand, I really look forward to the game, it's just I'm worried

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RE: Screenshots over at Pocket Tactics
ORIGINAL: Gripen
- Windows in all building walls, isn't it like WAY more realistic to not have that like in real life?
This is primarily an abstraction for gameplay. The main reason is because it is very hard for the player to tell where a building's windows and doors are. And if you can't tell where your troops can fire out of a building, or where they have to move to in order to enter/exit a building, this can be frustrating.
- I was looking at screenshots and I couldn't spot any difference in height of the land, is that not in the game?
Yes, terrain elevation does vary. The screenshots were for a Gela / Sicily map, which is a coastal plan. Even that has some variation, though. Just nothing very dramatic.
I also read that it is basically developed for the PC and iPad, does that have any disadvantages for the PC version?
The original development plan called for PC and iPad. iPad is no longer a target platform for initial release, but may still happen at some point.
Steve
RE: Screenshots over at Pocket Tactics
ORIGINAL: Steve McClaire
As discussed previously in these forums, the decision to release screenshots is not mine alone. This is something being discussed with Slitherine/Matrix. So I can't just screenshot the game and post it for you.
Steve
So, are you bragging or complaining?