ORIGINAL: LiquidSky
The rationale for vps in any game is to reward proper behaviour. Specifically for Strategic Bombing you gain points for bombing targets that politically were pursued. It also 'rewards' the german player for protecting those targets. (by reduced vp's gained).
I agree; but I think that we as the players of the Game are allowed to challenge the Designers as to why a particular behaviour is rewarded and not another; or at least why one particular behaviour is rewarded more than another. In this case I can see the rationale for awarding strategic bombing VPs. I do not see the rationale for awarding 15 to 20 VPs per turn for strategic bombing in 43, 6 to 10 VPs in 44 and only 3 to 5 VPs per turn in 45. historically the political and military incentive to bomb these Cities did not lessen. I can see why there should be a modest change in the SB Divisor as the Allied SB capacity increases, but not to the point where you are earning 5X the VPs in 43 that you can earn in 45.
As well I do not think the game provides enough of a reward for capturing or holding key Cities. This is especially true near games end when it just not make sense to spend casualties to capture a City for only a couple turns worth of VPs.
There is a trap that needs to be avoided. In the past I have seen people whine and bitch about the vp system, who didn't actually know what that system was when they started playing. Apparently they thought they were supposed to be rewarded just because.
So when you look at a single game you have to ask...did both sides play for victory? Or were they just playing?
Did the Germans do everything they could to prevent the bombing? Did they spend their precious admin points on beefing up the flak defences? Did they use the Luftwaffe on defence or did they throw it away in the Med?
Did they attack the beach head at 1:1....for the purposes of gaining casualty points or did they just sit and defend? The Germans get rewarded for playing like..well...Germans. You have to really know how to gain vps.
Speaking for myself I made sure I understood the VP System before the game started. And up until late summer 44 I played primarily to maximize my VPs. I say primarily because this is my first game so I tried a few things that I thought were risky (invading West of Rome for example) just to see if they would work. However, I also bombed almost exclusively to gain VPs (Fuel, Oil and HI). It certainly appeared to me that QBall did everything he could to prevent the bombing. The Flak was moved and effective. He certainly did not squander the Luftwaffe in the Mediterranean or Italy. So you may agree or disagree with the strategies QBall and I used to attain Victory, but to answer your question, Yes both sides played for victory.
I disagree that the game should reward the German Player for attacking beachheads at 1:1 (or anywhere else for that matter) just to cause casualties. Causing Allied Casualties solely for the purpose of causing those casualties was never a German Political or military objective. Accordingly, attacking the Beachhead to create casualties is not playing like a German. Attacking a beachhead to throw the Allies back into the sea is playing like a German. But once the Germans realized this was not possible such attacks stopped and they dug in (Salerno, Anzio, Normandy). Nor do I think this was the intent of the Designers. I think their intent was to reward the Allied Player for limiting his attacks to ones which are likely to succeed with minimal casualties, because of the political concerns of Public unrest. Again I am not asking for this to be eliminated just reduced.
Getting back to my game against QBall; I realized in late summer 44 (after I had captured France and Belgium and had 350 or so VPs) that if I wanted to maximize my VPs I would have to stop attacking. By this time I knew there was no way I was going to capture Berlin and, in my opinion, the VPs I would lose trying to capture more cities would be greater than the VPs I would gain from holding them until the games end. I therefore had a decision to make, either keep attacking because it was, in my opinion, the right thing to do, or stop and take the Victory. i decided to keep attacking. So I guess I chose to "Role Play" the Allies rather than play for the Win.
So my questions for you (and everyone else) are:
1. Do you agree that I would have maximized my VPs by stopping and, if not, why not? and
2. If you agree with 1 above do you believe that if I had stopped this would be "rewarding proper behaviour?"