How Many People out there do you think play SPWAW?

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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Tankhead
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Post by Tankhead »

Originally posted by Panzerjaeger Hortlund:
That makes me what...23? Ok then.
One question, is it a waste of time to try an online game with a 56K modem?
Hi Panzer!

I play online a lot with my 56k modem and it rocks no problem, just ask Mogami, he and I play lots.

Tankhead



------------------
Rick Cloutier rcclout@telusplanet.net
Coordinator: Tankhead's SPWAW Resources
http://tankhead.home.icq.com
Tankhead

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molset
Posts: 46
Joined: Sun Jul 16, 2000 8:00 am
Location: Sweden

Post by molset »

Greetings gentlemen.
Since others have tried to guestimate the number of uses Im going to do so as well. The criteria is as follows.
Im the only one of my (tribe) nation who plays it (I could be mistakern!). Those of that tribe (nation) are 300 000 (no typo!).
The planet is populated with 6 billion people.
So 6 billion/300 000 = 20 000.
Give or take this stat. could be as accurate or flaved as anything. We will get closer to the truth once we begin to pay for the follow up Matrix games.

Regards
Molset
"Jakki er ekki frakki nema sidur se"
ruxius
Posts: 714
Joined: Fri May 05, 2000 8:00 am
Location: ITALY

Post by ruxius »

Hi Mr. Blondy..I share the same love for Sp1..even if I majestly give my tribute to Matrix games because they REALIZED THE REAL NATURAL OFFSPRING OF SP1 !!!.. I will not forget the long time I played in SP1---
"First love will never be forgotten "..now Love is adult with SPWAW..the both are my new great peace for my soul !
Even all of this I still play SP1 sometimes...would you like to play some battles with me via e-mail ?
I looked for your e-mail address here but there was nothing.so I reply to the forum..if you are intereted in my proposal will you plòease contact me at ruxiusf@libero.it ? I will be happy to play with you..Hi !
Italian Soldier,German Discipline!
Billy Yank
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Post by Billy Yank »

Originally posted by Bondy:
I don't imagine I will ever earase SPWAW from my HD, but right now I am playing SP1 - that's right SP1! The graphics seem bigger (tank icons etc.) but maybe that's just my imagination. The main reason I play SP1 now is the smaller battles - I can actually finish them in an evening. I expect to get back into SPWAW when there is a large enough pool of linked campaigns available.
The icons are about the same size in pixels, but SP1 used a 640x480 screen and SPWAW uses 800x600. So the icons are smaller because the pixels are smaller.


------------------
Billy Yank
I don't define "my own" the way you want me to.
Billy Yank
"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world."
-- Thorin Oakenshield
Tombstone
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Location: Los Angeles, California

Post by Tombstone »

I know that I myself tried downloading the program like 5 or 6 times before it worked right for me. I bet the number of actual players is like 20k. That's a big number, and now that SPWAW 4 is on the PC Gamer CD that number is likely to soar.

Tomo
rurukaa
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Location: New Zealand

Post by rurukaa »

There's at least 1 in New Zealand thanks to
snakebass.
Great game even runs with only 32MB ram.
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Gallo Rojo
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Joined: Thu Oct 26, 2000 8:00 am
Location: Argentina

Post by Gallo Rojo »


If only more spanish speakers were playing SPWAW !

De este lado de los Andes somos por los menos 5 (al menos yo conozco personalmente a 5: todos amigos desde la época del colegio y fanáticos de todo tipo de juego de guerra, empezamos jugando al TEG y ahora nos tiroteamos con el SPWAW vía e-mail). Aunque solamente dos participamos de este foro (te dejo que adivines quién es el otro argentino que anda suelto por el foro). Además hay algunos por ahí que parecen ser españoles.

Free translation for English speakers: we’re five guys in Argentina (also know as “el culo del mundo” – I can’t translate this expression). All of us friend from high school (we’re around 30 years old now). All war game fans. We were playing SP since the very first version form SSI – in fact I have a board game by “Avalon Hill Games” named “Eastern Front”, which seems to be like the “prehistory” of SPAW. One of us had download the game with a 56k modem and copied it in CD and distributed it to the rest of us. We’re now a really happy team!! Image

Muchas felicitaciones para el equipo de Matrix Games!!

Saludos a todos

Saludos a todos,
Cona.

[This message has been edited by Cona (edited November 04, 2000).][/B][/QUOTE]

The bayonet is a weapon with a worker on each end
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Gallo Rojo
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Joined: Thu Oct 26, 2000 8:00 am
Location: Argentina

Post by Gallo Rojo »

Originally posted by Cona:
12.
Finland must be as far as Chile, also known as the end of the land, you know, "Fin" translates to "End" in spanish.
And i downloaded SPWAW with a 33.6 conection !
If only more spanish speakers were playing SPWAW !

Saludos a todos,
Cona.

[This message has been edited by Cona (edited November 04, 2000).]

De este lado de los Andes somos por los menos 5 (al menos yo conozco personalmente a 5: todos amigos desde la época del colegio y fanáticos de todo tipo de juego de guerra, empezamos jugando al TEG y ahora nos tiroteamos con el SPWAW vía e-mail). Aunque solamente dos participamos de este foro (te dejo que adivines quién es el otro argentino que anda suelto por el foro). Además hay algunos por ahí que parecen ser españoles.

Free translation for English speakers: we’re five guys in Argentina (also know as “el culo del mundo” – I can’t translate this expression). All of us friend from high school (we’re around 30 years old now). All war game fans. We were playing SP since the very first version form SSI – in fact I have a board game by “Avalon Hill Games” named “Eastern Front”, which seems to be like the “prehistory” of SPAW. One of us had download the game with a 56k modem and copied it in CD and distributed it to the rest of us. We’re now a really happy team!! Image Muchas felicitaciones para el equipo de Matrix Games!!

Saludos a todos

The bayonet is a weapon with a worker on each end
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MindSpy
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Post by MindSpy »

I expect to get back into SPWAW when there is a large enough pool of linked campaigns available.[/B][/QUOTE]

No 15 reporting in, MindSpy.
Hi.
You know if you use either the battle generator or the scenario editor to
make a game, you can then simply re-enter the
game at a later point, in the scenario editor and buy more opposing forces and´even change your map or just rearrange your forces.
Your kills will be saved and your suppression
and remaining shots will all still be there
when your return your game to the save table.
If you make a note of the flags captured before re-entering the game into the scen
editor and the damage points you can keep
an updated tally that can just be added to
the final score at the end of the campaign.
As you need only use the scen editor to
delete or select forces over later turns
you have the fastest and least time consuming method of playing a campaign without ever
having to FINISH a game until it is really
Finished and no further play occurs.
You could setup many a historical battle
where the units and the opposing forces vary according to which map you play onto.
This would work nearly as well for secured
PBeM play (just more note taking before the next game can occur or the next map change can occur).
Time permitting I will have an article sent into the Journal Tips section next week!

MindSpy

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MindSpy
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Post by MindSpy »

Originally posted by Wild Bill:
Bondy, we have a goodly number of quick play scenarios out there, in the Game Depot and in the game itself. Have you tried those?

And of course, linked campaigns are on the way. Have you played the three that are already there? How did you do with Utah to the Rhine?

And more are coming. Just hang on.

WB
No 15 reporting in: MindSpy.

Hey there.
An interesting point has arisen again.
I caught your message to Bondy.
And with a multi-ladder fight looming large in the new year ... seems like a good time to
get an article into the Tips in the Journal
explaing how to setup easy multimap battles
that can be played in any order a gamer would
like to send his forces to -- while I still have time that is !!!

I am currently having a small
campaign battle wherein the forces never
return to 100%. All shots are game recorded as normal but they must be resupplied; the game is played map to map by players with forces they organized and to some degree of freedom selected, everyone was supplied with the maps and required to setup their forces and defenses and finalize their battle plans and orders before play began; the game`s editor does not erase the details of kills and shots and supression so the map to map fighting is possible!!!;
we are also playing that the units that have recently engaged in combat must keep their suppression levels (easy since the game`s editor does not erase these values)
since their last battle!(within certain rules-which creates the nice quality of heavily blooded units being increasinly less
effective without refit) ...

You know if you use either the battle generator or the scenario editor to
make a game, you can then simply re-enter the
game at a later point;ie in the scenario editor and buy more opposing forces and´even change your map or just rearrange your forces and of course delete those not required ...
Your kills will be saved and your suppression
and remaining shots will all still be there
when your return your game to the save table.
If you make a note of the flags captured before re-entering the game into the scen
editor and the damage points you can keep
an updated tally that can just be added to
the final score at the end of the campaign.

As you need only use the scen editor to
delete or select forces over later turns
you have the fastest and least time consuming method of playing a campaign without ever
having to FINISH a game until it is really
Finished and no further play occurs.

You could setup many a historical battle
where the units and the opposing forces vary according to which map you play onto.
This would work nearly as well for secured
PBeM play (just more note taking before the next game can occur or the next map change can occur).
Time permitting I will have an article sent into the Journal Tips section next week!

MindSpy

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Warrior
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Joined: Thu Nov 02, 2000 10:00 am
Location: West Palm Beach, FL USA

Post by Warrior »

Originally posted by ARIS:
Ok, I am #80027. But who cares, I'll try to be your #1 red nightmare on PBEM.

I am wondering how many of us are non-military people like me. I guess the game is hard to figure what to use on what, if you're not an army officer. Probably a typical gamer would get confused of all those equipement and their usage.
I'm certainly a non-military type, though I remember playing war as a kid, using a well-shaped tree branch for a rifle. I've always been fascinated by combat and military things - and while I did spend time in the US Army in the 60's, I wasn't in Vietnam - in fact, had the Army left me in tanks like I wanted and trained for, I'd probably still be in! Instead they made me a clerk, hence my "handle".

Retreat is NOT an option.

Image
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BruceAZ
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Post by BruceAZ »

There are six of us that play by email with three in the US, one in England, one in Australia and one on South Africa.

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"0311, Top, just 0311..."
Dave S
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Joined: Sun Oct 29, 2000 9:00 am
Location: Paso Robles Ca USA

Post by Dave S »

er number whatever here.Ive been playing wargames since Tactics 2, SPWAW is the best.Implaying the long Russian campaign ,and hope to join multiplayer soon.Will my Cossacks ever get to get off their horses?I think their butts are gettin mighty sore.
the worst
Cona
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Location: Penco, Chile
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Post by Cona »

Originally posted by Gallo Rojo:

we’re five guys in Argentina (also know as “el culo del mundo” – I can’t translate this expression). We’re now a really happy team!! Image Muchas felicitaciones para el equipo de Matrix Games!!
Ok ... sino puedo conseguir un chileno con quien jugar, me conformare con 5 argentinos Image
Pueden contar conmigo para PBEM en cuanto se solucione el problema con el VCR.
Enviame un e-mail y conversamos en privado.

Saludos a todos,
Cona.
"War is much too serious to be entrusted to the military." - Tallyrand
AmmoSgt
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Location: Redstone Arsenal Al

Post by AmmoSgt »

Number whatever+1 i lost count just wanted to be counted. i play , play at it, and sometimes i ain't playing it gets personnal. i to am waiting for the final OOB's to start the online stuff ...ok well truth be told it has been me vs AI so long ...since maybe atari 800 Tigers in the snow ...haven;t played face to face since the old Strategy and Tactics magazine and GHQ minature days back in the early 70's ... that i am a bit hesitant to risk my ego against some of these young lions ... I love the community of the forum and anytime a "game" makes me worry about troop losses and proper tactics..it's a darn good game .

In my experience as a Platoon Sargeant i have found many usefull and helpful 2Lt's.. they are great for going down to supply for cans of overspray and lenghts of flightline they are also helpful for aquiring the rare and hard to get board strechers and the always hard to keep in calibration left handed screw drivers for those pesky reversed threads .
I know this tidbit belongs back on the weapons breakdown thread....BUT....small arms malfunction other than due to combat damage should be a rare and amazing thing unless the troops are totally untrained and seriously out of contact with leadership..yes there are exceptions certain systems at certain times throughout history..i think that the average grunts ability to "make it go" "Make it fit" "make it somehow" and accomplish the mission...deserves some serious respect...

PS Veterans day in the US is Nov 11 i would like to take this oportunity to thank all the Vets from every nation for the sacrifice they have made and continue to make ..Whatever the cause.. They are special


I Luv this Game
"For Americans war is almost all of the time a nuisance, and military skill is a luxury like Mah-jongg. But when the issue is brought home to them, war becomes as important, for the necessary periods, as business or sport. And it is hard to decide which
Wild Bill
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Location: Smyrna, Ga, 30080

Post by Wild Bill »

Senores, inclusive el Gallo Rojo Image, mil gracias por haber puesto este juego de guerra en las computadoras de todos ustedes.

Este tipo de noticia nos llena de gozo. Aparentemente, desde Espana hasta las islas and toda la America Latina, SPWAW ha tenido buen apoyo e interes'.

Por lo cual, perimitanme decirles de parte de nosotros que hemos participado en este esfuerzo que estamos sumamente agradecidos por su apoyo.

Saludos a todos.

Guillermo, el Salvaje

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In Arduis Fidelis
Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games
Image
In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant
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