Turn 30:
This turn and the next highlighted for me that I’m still a newbie at this game. I’ve been reading the rules as I’ve been playing and slowly been picking stuff up and improving my game as I go. One example is that over the last ten turns I’ve been struggling with supply depots. I was trying to build forward depots, but when I went to the hex detail the option wasn’t there even though the hex was not in enemy ZOC and it was a town/city hex on a rail. I finally figured out that the rail line wasn’t repaired. I thought the automated construction units were doing repairs, but they were just doing my priority repairs. So I finally figured out that I need to ship up the rail construction units from North Africa and I was slowly able to repair the rails enough to build some forward depots in Italy. It only took me 10 turns to figure it out, but I’ve been handicapping my forward units by not having an optimized supply network.
In Corsica, my units expand the beachhead. I meet resistance almost immediately off the beaches. I’m not sure why I don’t have higher intel on those adjacent German units.
