Hell on Earth part 2 (A) HLYA vs (S) M60 All are welcome

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DesertedFox
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RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are welcome

Post by DesertedFox »

Two top-class players who just happen to do AARs that are both extremely entertaining and informative.

Can't wait.




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HardLuckYetAgain
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RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are welcome

Post by HardLuckYetAgain »

Think I will motorize my FBD's to convert extra rail hexes ;-P


(picture not from this match)

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RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are welcome

Post by HardLuckYetAgain »

ORIGINAL: M60A3TTS
ORIGINAL: HardLuckYetAgain

Or will we see something new over Moscow?

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So you command, so it shall be done.
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RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are welcome

Post by HardLuckYetAgain »

ORIGINAL: DesertedFox

Two top-class players who just happen to do AARs that are both extremely entertaining and informative.

Can't wait.




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M60 is top-class. I just meander in the dark bumping into things ;-) But thank you DesertedFox!
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RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are welcome

Post by M60A3TTS »

I am genuinely looking forward to what is going to be a serious challenge. It's apparent to me at least that a lot of folks who read my AAR against Dave see a lot of issues with balance. While I understand the concerns, the experience factor weighed a lot in that game and some folks really haven't fully considered that, at least in my opinion. Dave had significant supply issues and HardLuck is getting very skilled very fast in that area. So his army, wherever it is on the map, is going to be a lot meaner. I'm going to watch helplessly as portions of my army are gobbled up, but that's almost impossible to avoid, especially on the road to Moscow. There just isn't as much ground between Smolensk and Moscow that one can keep backing up and backing up some more as others (RoadWarrior cough-cough) have implied.

Aircraft losses are going to be heavy. These near immortal Me-109 pilots and flak crews will feast away no doubt. But that's ok, by game's end I've either built or receiving 90,000-ish planes, so like...bon appetit. And I actually have a long term program that develops the air forces all the way to the end.

Hopefully people won't be too disappointed if I don't get too wrapped up in the AAR part. After all the years playing WiTE, it just feels now like I'm writing the script for Rocky XXXXII. [;)]
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RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are welcome

Post by Rosencrantus »

ORIGINAL: M60A3TTS

I am genuinely looking forward to what is going to be a serious challenge. It's apparent to me at least that a lot of folks who read my AAR against Dave see a lot of issues with balance. While I understand the concerns, the experience factor weighed a lot in that game and some folks really haven't fully considered that, at least in my opinion. Dave had significant supply issues and HardLuck is getting very skilled very fast in that area. So his army, wherever it is on the map, is going to be a lot meaner. I'm going to watch helplessly as portions of my army are gobbled up, but that's almost impossible to avoid, especially on the road to Moscow. There just isn't as much ground between Smolensk and Moscow that one can keep backing up and backing up some more as others (RoadWarrior cough-cough) have implied.

Aircraft losses are going to be heavy. These near immortal Me-109 pilots and flak crews will feast away no doubt. But that's ok, by game's end I've either built or receiving 90,000-ish planes, so like...bon appetit. And I actually have a long term program that develops the air forces all the way to the end.

Hopefully people won't be too disappointed if I don't get too wrapped up in the AAR part. After all the years playing WiTE, it just feels now like I'm writing the script for Rocky XXXXII. [;)]

That's right. A decent amount of people did not factor in that it was Smokingdaves first game and then claimed that the Soviets are far too strong. In fact, I think he did exceptionally well for his first game. I believe the only reasonable change to the Soviets is to prevent them from being able to use assault HQs until Dec 1941 and maybe tone down accessibility to guards unit a bit. Otherwise I think they are fine. The Axis has the capability to occupy as much as they did historically and the AARs in which I have seen where the Axis gets completely stuck during the early turns are ones where I see players not resting their units or managing the supply system efficiently.

What are the restrictions on motorisation this game? I have a few suggestions but it is up to you if you want to hear it.


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RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are welcome

Post by HardLuckYetAgain »

ORIGINAL: Rosencrantus

ORIGINAL: M60A3TTS

I am genuinely looking forward to what is going to be a serious challenge. It's apparent to me at least that a lot of folks who read my AAR against Dave see a lot of issues with balance. While I understand the concerns, the experience factor weighed a lot in that game and some folks really haven't fully considered that, at least in my opinion. Dave had significant supply issues and HardLuck is getting very skilled very fast in that area. So his army, wherever it is on the map, is going to be a lot meaner. I'm going to watch helplessly as portions of my army are gobbled up, but that's almost impossible to avoid, especially on the road to Moscow. There just isn't as much ground between Smolensk and Moscow that one can keep backing up and backing up some more as others (RoadWarrior cough-cough) have implied.

Aircraft losses are going to be heavy. These near immortal Me-109 pilots and flak crews will feast away no doubt. But that's ok, by game's end I've either built or receiving 90,000-ish planes, so like...bon appetit. And I actually have a long term program that develops the air forces all the way to the end.

Hopefully people won't be too disappointed if I don't get too wrapped up in the AAR part. After all the years playing WiTE, it just feels now like I'm writing the script for Rocky XXXXII. [;)]

That's right. A decent amount of people did not factor in that it was Smokingdaves first game and then claimed that the Soviets are far too strong. In fact, I think he did exceptionally well for his first game. I believe the only reasonable change to the Soviets is to prevent them from being able to use assault HQs until Dec 1941 and maybe tone down accessibility to guards unit a bit. Otherwise I think they are fine. The Axis has the capability to occupy as much as they did historically and the AARs in which I have seen where the Axis gets completely stuck during the early turns are ones where I see players not resting their units or managing the supply system efficiently.

What are the restrictions on motorisation this game? I have a few suggestions but it is up to you if you want to hear it.

@M60 Why do you think I try to change up games from player to player :) But yeah, Moscow is the key for Germany. Anything less is self suicide. Having said that I still feel that you should have this game but I will drag it out for as long as I can :)

Dave did very well for his first time! Just the supply bite him in the arse :( I said it before and say it again I admire Smokindave. I have seen him fight all the way to the bloody end on more than a few occasions :) I hope I can do half as well as he did in those matches.

I think 1 Assault HQ is fine. But I am on the fence at the moment.

NO Motorization at all.
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M60A3TTS
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RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are welcome

Post by M60A3TTS »

ORIGINAL: HardLuckYetAgain
@M60 Why do you think I try to change up games from player to player :) But yeah, Moscow is the key for Germany. Anything less is self suicide. Having said that I still feel that you should have this game but I will drag it out for as long as I can :)

I don't, necessarily. But I'm not assuming anything and will just wait quietly for the turn. You're just playing the scenario designer right now.

ORIGINAL: HardLuckYetAgain
I think 1 Assault HQ is fine. But I am on the fence at the moment.

NO Motorization at all.

Well you're going to get 1 1/2 for starters. I'm sure you can figure out what that means.
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RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are welcome

Post by HardLuckYetAgain »

ORIGINAL: M60A3TTS

ORIGINAL: HardLuckYetAgain
@M60 Why do you think I try to change up games from player to player :) But yeah, Moscow is the key for Germany. Anything less is self suicide. Having said that I still feel that you should have this game but I will drag it out for as long as I can :)

I don't, necessarily. But I'm not assuming anything and will just wait quietly for the turn. You're just playing the scenario designer right now.

ORIGINAL: HardLuckYetAgain
I think 1 Assault HQ is fine. But I am on the fence at the moment.

NO Motorization at all.

Well you're going to get 1 1/2 for starters. I'm sure you can figure out what that means.

@#1 = Maybe it is best if I just resign from the game. Maybe that would be the best scenario.

@#2 = I am not smart, never have been, never will be. Help me out.



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M60A3TTS
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RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are welcome

Post by M60A3TTS »

ORIGINAL: HardLuckYetAgain
@#2 = I am not smart, never have been, never will be. Help me out.

Oooh, charades! [:D]

Ok. Three words. First word...two syllables.

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RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are welcome

Post by HardLuckYetAgain »

ORIGINAL: M60A3TTS
ORIGINAL: HardLuckYetAgain
@#2 = I am not smart, never have been, never will be. Help me out.

Oooh, charades! [:D]

Ok. Three words. First word...two syllables.

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Ok, you make it easy. You win.
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RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are welcome

Post by HardLuckYetAgain »

M60 wins by Default!!! See told you he would prevail.
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RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are welcome

Post by HardLuckYetAgain »

I have re-signed from the game.
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RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are welcome

Post by M60A3TTS »

Ok, so now I'm only 1-2!

I feel better already. Good luck with jubjub.
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RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are welcome

Post by HardLuckYetAgain »

ORIGINAL: M60A3TTS

Ok, so now I'm only 1-2!

I feel better already. Good luck with jubjub.

Great! Now maybe you can go back to being halfway cordial. I personally refuse to play people that cop an attitude with me.
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RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are welcome

Post by HardLuckYetAgain »

ORIGINAL: HardLuckYetAgain

ORIGINAL: M60A3TTS

Ok, so now I'm only 1-2!

I feel better already. Good luck with jubjub.

Great! Now maybe you can go back to being halfway cordial. I personally refuse to play people that cop an attitude with me.


Maybe I am reading the whole thing wrong but boy does it feel that way to me when you have always been very nice before.
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RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are welcome

Post by smokindave34 »

ORIGINAL: HardLuckYetAgain

ORIGINAL: Rosencrantus

ORIGINAL: M60A3TTS

I am genuinely looking forward to what is going to be a serious challenge. It's apparent to me at least that a lot of folks who read my AAR against Dave see a lot of issues with balance. While I understand the concerns, the experience factor weighed a lot in that game and some folks really haven't fully considered that, at least in my opinion. Dave had significant supply issues and HardLuck is getting very skilled very fast in that area. So his army, wherever it is on the map, is going to be a lot meaner. I'm going to watch helplessly as portions of my army are gobbled up, but that's almost impossible to avoid, especially on the road to Moscow. There just isn't as much ground between Smolensk and Moscow that one can keep backing up and backing up some more as others (RoadWarrior cough-cough) have implied.

Aircraft losses are going to be heavy. These near immortal Me-109 pilots and flak crews will feast away no doubt. But that's ok, by game's end I've either built or receiving 90,000-ish planes, so like...bon appetit. And I actually have a long term program that develops the air forces all the way to the end.

Hopefully people won't be too disappointed if I don't get too wrapped up in the AAR part. After all the years playing WiTE, it just feels now like I'm writing the script for Rocky XXXXII. [;)]

That's right. A decent amount of people did not factor in that it was Smokingdaves first game and then claimed that the Soviets are far too strong. In fact, I think he did exceptionally well for his first game. I believe the only reasonable change to the Soviets is to prevent them from being able to use assault HQs until Dec 1941 and maybe tone down accessibility to guards unit a bit. Otherwise I think they are fine. The Axis has the capability to occupy as much as they did historically and the AARs in which I have seen where the Axis gets completely stuck during the early turns are ones where I see players not resting their units or managing the supply system efficiently.

What are the restrictions on motorisation this game? I have a few suggestions but it is up to you if you want to hear it.

@M60 Why do you think I try to change up games from player to player :) But yeah, Moscow is the key for Germany. Anything less is self suicide. Having said that I still feel that you should have this game but I will drag it out for as long as I can :)

Dave did very well for his first time! Just the supply bite him in the arse :( I said it before and say it again I admire Smokindave. I have seen him fight all the way to the bloody end on more than a few occasions :) I hope I can do half as well as he did in those matches.

I think 1 Assault HQ is fine. But I am on the fence at the moment.

NO Motorization at all.

Agree - M60 will get a much better challenge. In hindsight my supply/logistics network was a real mess - I really botched it. That shouldn't take away from M60's skill in any way. You can tell from his AAR he is as skilled as any Soviet commander.

With that said though I think I speak for all of us aspiring Axis Field Marshall's that we are counting on HLYA raising the flag over the Kremlin by Turn 16 (ish....). Good luck to both of you.
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RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are welcome

Post by HardLuckYetAgain »

ORIGINAL: HardLuckYetAgain

ORIGINAL: HardLuckYetAgain

ORIGINAL: M60A3TTS

Ok, so now I'm only 1-2!

I feel better already. Good luck with jubjub.

Great! Now maybe you can go back to being halfway cordial. I personally refuse to play people that cop an attitude with me.


Maybe I am reading the whole thing wrong but boy does it feel that way to me when you have always been very nice before.

@ M60 = More than happy to get on Discord to discuss what the situation is. But until that time I refuse to play until we remedy that situation. If it is me and what I type, just tell me. If you just can't stand me just tell me & I will move along. I always valued you as a person and as a great player with a great amount of knowledge. But this just doesn't seem like you to me.
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RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are welcome

Post by HardLuckYetAgain »

ORIGINAL: smokindave34

ORIGINAL: HardLuckYetAgain

ORIGINAL: Rosencrantus




That's right. A decent amount of people did not factor in that it was Smokingdaves first game and then claimed that the Soviets are far too strong. In fact, I think he did exceptionally well for his first game. I believe the only reasonable change to the Soviets is to prevent them from being able to use assault HQs until Dec 1941 and maybe tone down accessibility to guards unit a bit. Otherwise I think they are fine. The Axis has the capability to occupy as much as they did historically and the AARs in which I have seen where the Axis gets completely stuck during the early turns are ones where I see players not resting their units or managing the supply system efficiently.

What are the restrictions on motorisation this game? I have a few suggestions but it is up to you if you want to hear it.

@M60 Why do you think I try to change up games from player to player :) But yeah, Moscow is the key for Germany. Anything less is self suicide. Having said that I still feel that you should have this game but I will drag it out for as long as I can :)

Dave did very well for his first time! Just the supply bite him in the arse :( I said it before and say it again I admire Smokindave. I have seen him fight all the way to the bloody end on more than a few occasions :) I hope I can do half as well as he did in those matches.

I think 1 Assault HQ is fine. But I am on the fence at the moment.

NO Motorization at all.

Agree - M60 will get a much better challenge. In hindsight my supply/logistics network was a real mess - I really botched it. That shouldn't take away from M60's skill in any way. You can tell from his AAR he is as skilled as any Soviet commander.

With that said though I think I speak for all of us aspiring Axis Field Marshall's that we are counting on HLYA raising the flag over the Kremlin by Turn 16 (ish....). Good luck to both of you.

Game is not going to happen at the moment. I should have stuck with not going for a 3rd match. I have always valued M60 a great deal but something to me just isn't right.
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RE: Hell on Earth part 2 (A) HLYA vs (S) M60 All are welcome

Post by M60A3TTS »

ORIGINAL: HardLuckYetAgain

ORIGINAL: HardLuckYetAgain

ORIGINAL: M60A3TTS

Ok, so now I'm only 1-2!

I feel better already. Good luck with jubjub.

Great! Now maybe you can go back to being halfway cordial. I personally refuse to play people that cop an attitude with me.


Maybe I am reading the whole thing wrong but boy does it feel that way to me when you have always been very nice before.

I think you're one of the two best Axis players out there and I've said that on more than one occasion. I was not as you say copping an attitude but posting something I thought would be entertaining. Obviously it was not and I'm sorry if you were offended. It was certainly not done to have fun at your expense.
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