Air combat

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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Rommel? Nope... Erich Von Mainstein....

Post by Apollo11 »

Hi all,
Mogami wrote:
<snip>

If you ask the majority of war-gamers to name the best German general of WWII you will hear Rommel named quite often. This is what I call the "Familiarity" effect.

<snip>
Rommel?

Nope... Erich Von Mainstein...

He was the true German military genious of WWII.


Leo "Apollo11"
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Post by mdiehl »

My take on this is that the USN/USMC tended to be fighting relativity close to their bases while the IJN was fighting a long ways away. Also, the US put more emphasis on resue operations.
The loss ratios that I posted were a/c losses from engagements where fighters engaged fighters. So this does not count bombers or fighters lost to bombers, ground attack, flak, etc. In fighter vs fighter engagements the USN had a favorable ratio in EVERY engagement in 1942. The USMC slightly inferior when you count Guadalcanal. Very inferior if you count the Midway Brewsters, but I discount that as a 1-off. It was the only engagement with such a lopsided unfavorable (to the VMF boys) result and the only engagement in which American pilots flew Brewsters.

I do not agree that the circumstances disfavored the Japanese. In the USN engagements, Coral Sea was fought at moderate range for F4Fs and comparatively short range for A6Ms. Midway was fought at moderate-long range for A6Ms and extreme-running-on-vapor range for the USN. The August battles were all fought at ranges that pushed the fuel limits on F4Fs and were withing comfortable ranges for the Japanese.

That leaves the canal. Zekes had about 15 minutes of air time over the canal prior to their fly-back point. In contrast, a typical air engagement for any given encounter for a specific pilot rarely lasted more than a couple minutes. Moreover, on one of these occasions, owing to good timing, bad observation or whatever, the 25th AF bounced the cactus guys with very successful results. They had air time enough TO WIN on a couple of occasions. If they were that much better as pilots, or if their planes were that much better, it does not show in the data.

BTW, my kill ratios counts F4Fs at Cactus that were forced to abort (landed due to battle damage) as kills, even if the pilot successfully landed the plane in repairable condition.

Fatigue may have been a factor in the long range strikes from Rabaul. The Japanese pilots who lived to write about it explicitly mention fatigue from prolongued combat, not fatigue resulting from a long flight. In any case, when I hear of very favorable (to the Japanese) raids being staged against PM or G'canal from Rabaul, I know that one way or the other fatigue is not being counted against the Japanese in the game.
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Post by mdiehl »

Did the "Elite" Japanese airgroups use the 100 octane while the groups that did not produce so many outstanding flyers used 80 octane?
It would not have made a difference unless for some other reason Japanese 80 octane was routinely corrupted with contaminants. The early war Japanese radials were designed to run on 80 octane. Putting 100 Octane in an 80-octane-spec engine does not allow the engine to generate more power. The only time higher octane makes a difference is if the engine is designed to operate at higher pressures and temperatures (like the US ones) thereby generating more HP (it's why the US engines put out 1/3-1/2 again the power of the Japanese ones in 1942... the US engines were designed to use the better fuel). Putting 80 octane in a 100-oct-spec engine causes problems like improperly timed combustion (ping, knock etc), which is pretty bad for the pilot because performance is sub-spec. Putting 100 octane in an 80-oct-spec engine does nothing in particular.
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100 octane

Post by mogami »

Hi, The Japanese must have designed engines for 100 octane. Why else would they try to corner the market before the war. (not on 87 octane but 100 octane.) The Japanese themselves were only able to refine 92 octane. (their normal octane was 87) The expansion in the US prior to the war in output of 100 octane was considered a mistake (the gas company did not think there would ever be a demand for 100 ocatane. Japan was the largest consumer)

I do not know what the difference between 100 octane and 92 octane would be. Pre-war the Japanese had vert limited cracking ability. Most of their war production was at SRA oil centers. (peak out puts in 1943 equaled 76 percent of the pre-war out put of these facilities)(Interesting also is Japan in 1940 had increased their orders with these Dutch companies up to over 4 million barrels of oil and all the av gas they could buy) I do not know what octane the Dutch produced.
I do know certain aircraft were designed for the high octane fuel. (The twin engine recon plane known as Dinah for one)(The Japanese noted during testing the changes in performance when using 87, 92, 100 octane fuels)
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Post by mdiehl »

Why else would they try to corner the market before the war. (not on 87 octane but 100 octane.)
News to me. The biggest consumer of high-octane fuel before the war was the US. The 2nd biggest was Britain. The third, Germany. All three operated heavy aircraft (commerical, transports, seaplanes and, with the US and UK, large bombers) with relatively high-output radials. That may be why some Japanese a/c in the early going also used higher octane fuels. All the major production models fielded by Japan in the first two years, however, ran on low octane fuel. Probably this is a consequence of their being designed in 1937-38. Later war Japanese a/c with higher output engines required higher octane fuels, but the Japanese were not able to provide enough of it, even with chemical additives. Their a/c performance suffered accordingly.

Most of the Dutch produced 80-range octane a/c because that was by far the greater demand (civilian ground vehicles). Shell developed 100 Octane at the behest of Doolittle, and it was specifically developed to meet an expected demand from the USAAF/USN/USMC. Not sure where they refined it. Probably in the US and UK. The patent was more or less a military secret for the first couple years.
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High Octane

Post by mogami »

Hi, I know the USA by 1945 was producing 240,000 barrels of 100 octane per day (mostly in Texas-34 cracking plants)

The Japanese produced less then 1 million barrels per year of their high octane.

I can't find any reference to Japanese aircraft designed for high octane (pre war, late war models often have comparisons using different fuels.
I've also seen two different sets of stats for Ki-100 I think. with low octane fuel aircraft is slower then B-29 with high octane aircraft was much improved.
But I wonder why Japan tried to buy all the high octane? Shell was very worried after spending large sum expanding production pre-war and not having any customers. I've seen 130 octane mentioned for some USA aircraft models. The Japanese had more modern cracking equipment. However it along with many oil techs were lost when transport sunk enroute NEI 1942. (USA manufacture bought pre-war)

I know the Germans had trouble using captured allied aircraft because they did not have the right fuels.

High Octane allows aircraft of same wieght and size to out perform enemy aircraft using low octane. In UV/WITP terms this would be already included in AC stats.

What would be the effect of simply having the same aircraft in service for over 6 months of combat? The Japanese units engaged in the Solomons had been in combat for an extended period. I have to investigate the effects of age on aircraft performance.

Can any one supply data on airbattle over Java (I think 19 Feb 42) Where around 75 Dutch flown (but mostly USA built) fighters were lost.
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Post by rkr »

About octane vs. power. Weren't most of the aircraft engines in that time turbo or super charged? If so the higher the octane rating the more boost you can use making more power. It has nothing to do with engine design in boosted applications. Also engines do perform differently at sea level and at high altitudes. At high altitude engines are more prone to detonation making high octane fuel very useful in search for more power. And before we go to lean/rich mixture discussion, at least in Zeros pilot was able to adjust the A/F mixture during the flight (that's how they were able to reach canal, source Samurai by S.Sakai). So octane rating has a lot to do with performance in airplane engines, it's a whole different puzzle than automotive applications.

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Post by mdiehl »

About octane vs. power. Weren't most of the aircraft engines in that time turbo or super charged?
No. In the US models, neither the Brewster or the P39 were TSC'd. Japanese a/c were not turbo but probably had some sort of high-altitude performance enhancer. Their chief asset given the relatively low energy output of their radials was low weight.
If so the higher the octane rating the more boost you can use making more power. It has nothing to do with engine design in boosted applications. Also engines do perform differently at sea level and at high altitudes. At high altitude engines are more prone to detonation making high octane fuel very useful in search for more power.
That all sounds plaubsible and about right. But the Zeke was designed for lower octane fuel, so she's not going to get any better performance from the 100 Octane. The higher octane fuel allows you to use higher pressures, which in turn provides greater energy.
And before we go to lean/rich mixture discussion, at least in Zeros pilot was able to adjust the A/F mixture during the flight (that's how they were able to reach canal, source Samurai by S.Sakai).
All a/c of the time gave pilots the ability to lean out or enrich the mixture.
So octane rating has a lot to do with performance in airplane engines, it's a whole different puzzle than automotive applications.
No. The other factors that you mention are true at the margins. A low-octane designed engine might indeed see slight improvements at high altitude fro using better than spec fuel. But under most circumstances, higher octane will do nothing for the low-octane-spec engine except wear it out faster ('cause it's harder on seals and lubricants).
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Interesting things

Post by mogami »

Hi, As I dig about I've found a few items I find intersting.

Following the battle of Midway the USN reports the Japanese Zeros have improved performance. Nimitz asks in a memo if P-40's can be used as carrier fighters since they have better performance. (I've found a former P-40 pilot who says the P-40 was far better then many later USA designs.)

The British used 60 ??? Octane. I've found a report where USAAF P-38's tried using this fuel with very poor results.


(The P-40 pilot says all early Japanese air to air success was solely result of bad allied tactics. The aircraft were all better then Japanese early war aircraft.)

(Brewster Buffalo pilots also think their aircraft was good. Only needed a few improvements to totaly outclass Japanese aircraft)

So while I began looking to see if Japanese aircraft had higher octane early. I am now asking if Allied aircraft had lower octane early and changed to higher gaining performance (That 60 octane British gas, I wonder what they sent to the Pacific in 1940-41)
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Post by mdiehl »

There are plenty of P40 drivers who rated the P40 better than some subsequent models and all Japanese ones. The whole "dogfight" rating system in GGPW and apparently in UV was bollocked. Some of the "P40 better than other later designs" stuff has to be taken with a grain of salt. Which P40? There were six MAJOR production models, and the P40N was hardly the same plane as the P40B. What job? The most frequent complaint IMO occurred when pilots transitioned from the P40 to the P38. Completely different flight characteristics. But the P38 was faster, had longer range, and greater hitting power. Couldn't out-roll a redwood log in a sand pit, though.
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P-40

Post by mogami »

Hi, I've been reading some of the internet posts by Eric Shilling. He flew P-40B with AVG. He says the problem with P-40 and other allied aircraft were all tactics (Using a sniper rifle as a club to fight a man with a pistol)
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P-40

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The forum acted like it was not posting
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P-40

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opps
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P-40

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Used to be you could not double post (the more then 1 post in 60 second thing)
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P-40

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Don't ask me how?
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Post by mogami »

we really need a delete post option
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Post by mdiehl »

There is a delete post option. Click eidt. Look for a bar near the top of the header. Check delete then click the delete button.

Erickson Shilling was one of the very very vocal US pilots who is willing to rave about the general inferiority of Japanese a/c in comparison with the P40. I appreciate his comments but one has to take them with a grain of salt. He seems indisputably correct in that the P40 was more maneuverable but bear in mind that he defines maneuverable primarily as "roll rate." I've never heard him discuss time require to complete a 180 degree turn, which involves both roll rate and a/c speed and weight. At speeds less than 280 mph I'd bet that the Zeke and the Oscar were faster at completing said turn. At speeds in excess of 320 mph the P40 probably could out turn them.

Also, it's not clear that he ever faced A6Ms. He says so, but IIRC someone who worked on this about 7 years ago demonstrated that the AVG probably never encountered Zekes. Instead the plane fielded in the CBI theater were primarily IJA Oscars, bombers, and transports. The Oscar looks like a Zeke. It's slower, but it'd still be much more maneuverable so a P40 would fight it the same way as a Zeke.
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Post by Tristanjohn »

mdiehl wrote:That leaves the canal. Zekes had about 15 minutes of air time over the canal prior to their fly-back point. In contrast, a typical air engagement for any given encounter for a specific pilot rarely lasted more than a couple minutes. Moreover, on one of these occasions, owing to good timing, bad observation or whatever, the 25th AF bounced the cactus guys with very successful results. They had air time enough TO WIN on a couple of occasions. If they were that much better as pilots, or if their planes were that much better, it does not show in the data.
When we look at specs for fighters and see a figure like 1000 miles operating radius what this wants to imply is two-legged flight of 500 miles maximum at cruising speed at nominal altitude (not service ceiling) assuming good weather conditions (e.g., no head winds, storms to fight through) with an endurance time (for combat) over target of roughly 30 minutes. (NOTE: Mdiehl, I don't have any problem with your given figure of 15 minutes over target as this would in all probability more closely approximate the operational effectiveness of any given fighter on station in the real world; I just wanted to be on record with my preamble for other reasons.)

In game terms, the operational radius of "Zekes" is outrageously optimistic of their true capabilities when they encountered opposition. The Japanese moved into Munda to establish an airfield in recognition of this real-world limitation to their "super" fighter based on unhappy experience to date with the "Zeke" in air battles over Guadacanal--the A6M had proven itself to be at too great a disadvantage to Allied fighters due directly to this lack of endurance in the air space over and around that island, especially when escorting bombers.

It's hard to give a hard figure expressed in game terms, but for our purposes (especially considering how far everything else in this model is off) an educated guess would be that UV "Zekes" are over-rated with regard to their true operational range by some 20%.
BTW, my kill ratios counts F4Fs at Cactus that were forced to abort (landed due to battle damage) as kills, even if the pilot successfully landed the plane in repairable condition.
Yes, you were generous. :)
Fatigue may have been a factor in the long range strikes from Rabaul. The Japanese pilots who lived to write about it explicitly mention fatigue from prolonged combat, not fatigue resulting from a long flight. In any case, when I hear of very favorable (to the Japanese) raids being staged against PM or G'canal from Rabaul, I know that one way or the other fatigue is not being counted against the Japanese in the game.
Fatigue certainly was a factor. How much due to the long flights themselves as opposed to actual combat time over Guadacanal is anyone's guess and rather moot when one considers the way fatigue and aircraft wear and tear is modeled in the game.

RE fatigue in general: it is apparently the case that Japanese fatigue does not equal Allied fatigue and I guess what I ought to do is spend some time playing the Japanese side. As it's worked out to date all of my PBEM opponents have chosen to play the Japanese side of the table (I wonder why :)) and as I've limited time for games I haven't studied the model from that perspective much to date. Of course I've seen plenty of effects from the USN point of view which lead me to believe that not very much is "right" over there.

What I have seen as the Allied player is not encouraging. Flights of Japanese "Zero" fighters on sweep missions from both Rabaul and Kavieng attack my ports PM and GG regularly in one of my PBEM games. Bombers from both these Japanese sites also fly often, with ahistorically-high results being the general rule--much more often and much more effectively, of course, than any possible retaliation I as the Allied player could ever dream of.

Turn after turn with no letup whatsoever the Japanese fighters sweep, and that's two sweeps per turn mind you, not just once but twice.

Talk about idiocy. :)

As the Allied player my pilots routinely are dinged 30-40 fatigue points merely ferrying their aircraft from Queensland to PM. Fatigue for my pilots assigned to CAP is also outrageously high, though this is somewhat manageable if I set the CAP level to 10-20%. The problem there, of course, is there's no guarantee then how many of my fighters will actually intercept.

There also seems to be a bug for fighters set to night-time operations insofar as I've found on more than one occasion a FS ordered to fly CAP set to another mission the next day when I check. It also seems to be the case that fatigue is not accumulated as rapidly at night as during the day, my experience thus far being it's but a small fraction.

This system's air model is so far out of whack from reality, and so skewed in the Japanese favor I can hardly relate to it. I'll give you just one example quickly from the second of two current PBEM games I've going as the Allied player in scenario #14 "Hard Road Ahead."

The date is 5 August 1942 and my Guadacanal/Tulagi invasion fleet has sailed but eight hexes out of Segond Channel. My three carriers have all of their fighters standing down because all of these pilots start this scenario at various stages of exhaustion and so must be recuperated in order to be fresh for their long-range CAP and CAP duties around the 'Canal.

After four days of such rest here is where my carrier fighter pilots stand:

Saratoga: VF-2 0/66/79 (fatigue/morale/experience)
Enterprise: VF-6 0/64/77
Wasp 0/73/80

So what I've achieved in four days is to finally eliminate the fatigue these pilots are saddled with to start the scenario, yet I am still left with relatively low morale, which doesn't recoup as fast.

I asked before and I ask again, why do these pilots start fatigued? A realistic start fatigue-wise would be at "0" for the reason all of them had been resting (actually training) for some time. Also, why is their morale so low? These young men asked only that the Navy transport them to within range of the Japanese, close enough so that they might fly out and kill as many Japanese as fast as possible--they were revved up and raring to go. A morale of 99 would be more like it. On balance, this is just one more phoney-baloney aspect to the "simulation." Whether this was intended by the designer or a liberty taken by whoever authored this scenario I do not know. Even if it's the latter case the designer must bear ultimate responsibility for publication of such nonsense.

Scenario #14 USN (partial) errata: the actual fighter squadron serving on "Sara" was VF-5 (Lt. Cdr. Leroy C. Simpler) with 34 Wildcats not 36, and the errantly listed VT-3 was in reality VT-8 with 16 TBF-1 Avengers not 12 (Lt. Harold H. Larsen); on Enterprise VS-6 ought to be VS-5 (Lt. Turner F. Caldwell Jr.), change VT-6 to VT-3 (Lt. Cdr. Charles M. Jett) and it contains 14 TBF-1 Avengers not the 15 Devastators listed, while VB-6 is incorrectly listed as having 19 bombers (actually just 18); for Wasp substitute 15 Dauntless dive-bombers for the 16 listed ingame.

There are some other errors with regards to squadron commanders.

Enterprise was considered the best, most experienced carrier in the fleet (not reflected ingame) and its captain at Guadacanal was Arthur C. Davis (not G. Murray).

Finally, a reading of the Enterprise Action Report shows that she did provide CAP over Noyes' carrier formation during the Guadacanal landings as well as Wasp. Also, it would seem that at no time were more than 6 of her fighters patrolling over the transports off Lunga Point and Tulagi.

Miscellaneous: the Enterprise log records 136 landings on 8 August for only 135 launchings, an oddity perhaps accounted for from a study of the other CV ARs; on 7 August she launched 237 aircraft and eventually recovered 230--a busy girl!
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Post by mdiehl »

I don't think I was generous. One has to give balance to the Japanese losses where "Lt. X" was last seen leaving Guadalcanal in his Zeke retiring northward with so and so, or on his own, but never returned to Rabaul and was not seen to crash by his wingmates. I figure these stand a good chance of being examples where the pilot was wounded or the plane somewhat damaged, wherein the pilot or plane would have landed safely despite battle damage or injuries if he did not have that 500 mile return flight to endure. I figure a marine who lives and lands a repairable plane but had to dead stick the plane counts as a Japanese kill, because the only thing that prevented his loss was the fortuitous occurrence of a friendly airfield underneath his crashing aircraft. Move the US airfield ten miles from the scene of the engagement and you might get the pilot back, but definitely not the plane.
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Misc

Post by mogami »

Hi, I can't find the delete button.

It seems the IJA used 87 octane and the IJN used 92 octane.
Japanese aircraft tested by USAAF used USA sparkplugs and 100 Octane fuel. Also being stripped of weapons (so not all improvment in performance is Octane related. US tests were normally around 10 percent higher then Japanese tests (I don't know if Japanese tested stipped down versions or full weight versions)
Also the 2 makers of the A6M seem not to have produced the same aircraft.
I don't think UV/WITP counts ammo expended by fighters in air to air.
So the Japanese increase in rounds for cannon in late 42 early 43 is only interesting.

Range: Are we using ranges with drop tanks or without drop tanks?
A6M2 range of 1940miles
A6M5 range of 940 miles

Munda might have been aquired when A6M5 entered the picture.

Using a rough count so far outside of SRA (and excluding Midway) I'm counting around 6 to 1 USA over Japanese fighter lost. However the ratios total are not as high when CBA Japanese versus USA and Commonwealth.
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